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Message-Id: <20221004150521.822266-5-vschneid@redhat.com>
Date: Tue, 4 Oct 2022 16:05:21 +0100
From: Valentin Schneider <vschneid@...hat.com>
To: linux-kernel@...r.kernel.org
Cc: Tejun Heo <tj@...nel.org>, Lai Jiangshan <jiangshanlai@...il.com>,
Peter Zijlstra <peterz@...radead.org>,
Frederic Weisbecker <frederic@...nel.org>,
Juri Lelli <juri.lelli@...hat.com>,
Phil Auld <pauld@...hat.com>,
Marcelo Tosatti <mtosatti@...hat.com>
Subject: [PATCH v4 4/4] workqueue: Unbind workers before sending them to exit()
It has been reported that isolated CPUs can suffer from interference due to
per-CPU kworkers waking up just to die.
A surge of workqueue activity during initial setup of a latency-sensitive
application (refresh_vm_stats() being one of the culprits) can cause extra
per-CPU kworkers to be spawned. Then, said latency-sensitive task can be
running merrily on an isolated CPU only to be interrupted sometime later by
a kworker marked for death (cf. IDLE_WORKER_TIMEOUT, 5 minutes after last
kworker activity).
Prevent this by affining kworkers to the wq_unbound_cpumask (which doesn't
contain isolated CPUs, cf. HK_TYPE_WQ) before waking them up after marking
them with WORKER_DIE.
Changing the affinity does require a sleepable context, leverage the newly
introduced pool->idle_reaper_work to get that.
Remove dying workers from pool->workers and keep track of them in a
separate list. This intentionally prevents for_each_loop_worker() from
iterating over workers that are marked for death.
Signed-off-by: Valentin Schneider <vschneid@...hat.com>
---
kernel/workqueue.c | 80 ++++++++++++++++++++++++++++++++++++++++------
1 file changed, 70 insertions(+), 10 deletions(-)
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index 436b1dbdf9ff..714db7df7105 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -177,6 +177,7 @@ struct worker_pool {
struct worker *manager; /* L: purely informational */
struct list_head workers; /* A: attached workers */
+ struct list_head dying_workers; /* A: workers about to die */
struct completion *detach_completion; /* all workers detached */
struct ida worker_ida; /* worker IDs for task name */
@@ -1902,7 +1903,7 @@ static void worker_detach_from_pool(struct worker *worker)
list_del(&worker->node);
worker->pool = NULL;
- if (list_empty(&pool->workers))
+ if (list_empty(&pool->workers) && list_empty(&pool->dying_workers))
detach_completion = pool->detach_completion;
mutex_unlock(&wq_pool_attach_mutex);
@@ -1991,9 +1992,31 @@ static void rebind_worker(struct worker *worker, struct worker_pool *pool)
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, pool->attrs->cpumask) < 0);
}
+static void reap_workers(struct list_head *reaplist)
+{
+ struct worker *worker, *tmp;
+
+ list_for_each_entry_safe(worker, tmp, reaplist, entry) {
+ list_del_init(&worker->entry);
+ unbind_worker(worker);
+ /*
+ * If the worker was somehow already running, then it had to be
+ * in pool->idle_list when destroy_worker() happened or we
+ * wouldn't have gotten here.
+ *
+ * Thus, the worker must either have observed the WORKER_DIE
+ * flag, or have set its state to TASK_IDLE. Either way, the
+ * below will be observed by the worker and is safe to do
+ * outside of pool->lock.
+ */
+ wake_up_process(worker->task);
+ }
+}
+
/**
* destroy_worker - destroy a workqueue worker
* @worker: worker to be destroyed
+ * @list: transfer worker away from its pool->idle_list and into list
*
* Destroy @worker and adjust @pool stats accordingly. The worker should
* be idle.
@@ -2001,11 +2024,12 @@ static void rebind_worker(struct worker *worker, struct worker_pool *pool)
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
-static void destroy_worker(struct worker *worker)
+static void destroy_worker(struct worker *worker, struct list_head *list)
{
struct worker_pool *pool = worker->pool;
lockdep_assert_held(&pool->lock);
+ lockdep_assert_held(&wq_pool_attach_mutex);
/* sanity check frenzy */
if (WARN_ON(worker->current_work) ||
@@ -2016,21 +2040,50 @@ static void destroy_worker(struct worker *worker)
pool->nr_workers--;
pool->nr_idle--;
- list_del_init(&worker->entry);
worker->flags |= WORKER_DIE;
- wake_up_process(worker->task);
+
+ list_move(&worker->entry, list);
+ list_move(&worker->node, &pool->dying_workers);
}
/*
* idle_reaper_fn - reap workers that have been idle for too long.
*
+ * Unbinding marked-for-destruction workers requires a sleepable context, as
+ * changing a task's affinity is not an atomic operation, and we don't want
+ * to disturb isolated CPUs IDLE_WORKER_TIMEOUT in the future just for a kworker
+ * to do_exit().
+ *
+ * Percpu kworkers should meet the conditions for the affinity change to not
+ * block (not migration-disabled and not running), but there is no *hard*
+ * guarantee that they are not running when we get here.
+ *
* The delayed_work is only ever modified under raw_spin_lock_irq(pool->lock).
*/
static void idle_reaper_fn(struct work_struct *work)
{
struct delayed_work *dwork = to_delayed_work(work);
struct worker_pool *pool = container_of(dwork, struct worker_pool, idle_reaper_work);
+ struct list_head reaplist;
+ INIT_LIST_HEAD(&reaplist);
+
+ /*
+ * Unlikely as it may be, a to-be-reaped worker could run after
+ * idle_reaper_fn()::destroy_worker() has happened but before
+ * idle_reaper_fn()::reap_workers() (consider a worker that stays
+ * preempted after setting itself in the idle list, or before removing
+ * itself from it).
+ *
+ * WORKER_DIE would be set in worker->flags, so it would be able to
+ * kfree(worker) and head out to do_exit(), which wouldn't be nice to
+ * the idle reaper.
+ *
+ * Grabbing wq_pool_attach_mutex here ensures an already-running worker
+ * won't go beyond worker_detach_from_pool() in its self-destruct path
+ * (WORKER_DIE is set with wq_pool_attach_mutex set).
+ */
+ mutex_lock(&wq_pool_attach_mutex);
raw_spin_lock_irq(&pool->lock);
while (too_many_workers(pool)) {
@@ -2055,10 +2108,11 @@ static void idle_reaper_fn(struct work_struct *work)
break;
}
- destroy_worker(worker);
+ destroy_worker(worker, &reaplist);
}
-
raw_spin_unlock_irq(&pool->lock);
+ reap_workers(&reaplist);
+ mutex_unlock(&wq_pool_attach_mutex);
}
static void send_mayday(struct work_struct *work)
@@ -2422,12 +2476,12 @@ static int worker_thread(void *__worker)
/* am I supposed to die? */
if (unlikely(worker->flags & WORKER_DIE)) {
raw_spin_unlock_irq(&pool->lock);
- WARN_ON_ONCE(!list_empty(&worker->entry));
set_pf_worker(false);
set_task_comm(worker->task, "kworker/dying");
ida_free(&pool->worker_ida, worker->id);
worker_detach_from_pool(worker);
+ WARN_ON_ONCE(!list_empty(&worker->entry));
kfree(worker);
return 0;
}
@@ -3500,6 +3554,7 @@ static int init_worker_pool(struct worker_pool *pool)
timer_setup(&pool->mayday_timer, pool_mayday_timeout, 0);
INIT_LIST_HEAD(&pool->workers);
+ INIT_LIST_HEAD(&pool->dying_workers);
ida_init(&pool->worker_ida);
INIT_HLIST_NODE(&pool->hash_node);
@@ -3600,8 +3655,11 @@ static bool wq_manager_inactive(struct worker_pool *pool)
static void put_unbound_pool(struct worker_pool *pool)
{
DECLARE_COMPLETION_ONSTACK(detach_completion);
+ struct list_head reaplist;
struct worker *worker;
+ INIT_LIST_HEAD(&reaplist);
+
lockdep_assert_held(&wq_pool_mutex);
if (--pool->refcnt)
@@ -3624,17 +3682,19 @@ static void put_unbound_pool(struct worker_pool *pool)
* Because of how wq_manager_inactive() works, we will hold the
* spinlock after a successful wait.
*/
+ mutex_lock(&wq_pool_attach_mutex);
rcuwait_wait_event(&manager_wait, wq_manager_inactive(pool),
TASK_UNINTERRUPTIBLE);
pool->flags |= POOL_MANAGER_ACTIVE;
while ((worker = first_idle_worker(pool)))
- destroy_worker(worker);
+ destroy_worker(worker, &reaplist);
WARN_ON(pool->nr_workers || pool->nr_idle);
raw_spin_unlock_irq(&pool->lock);
- mutex_lock(&wq_pool_attach_mutex);
- if (!list_empty(&pool->workers))
+ reap_workers(&reaplist);
+
+ if (!list_empty(&pool->workers) || !list_empty(&pool->dying_workers))
pool->detach_completion = &detach_completion;
mutex_unlock(&wq_pool_attach_mutex);
--
2.31.1
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