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Message-ID: <69080fb8cace486db4e28e2e90f1d550@AcuMS.aculab.com>
Date:   Sat, 8 Oct 2022 21:53:33 +0000
From:   David Laight <David.Laight@...LAB.COM>
To:     "'Jason A. Donenfeld'" <Jason@...c4.com>,
        Kees Cook <keescook@...omium.org>
CC:     Christophe Leroy <christophe.leroy@...roup.eu>,
        "linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
        "patches@...ts.linux.dev" <patches@...ts.linux.dev>,
        Andreas Noever <andreas.noever@...il.com>,
        Andrew Morton <akpm@...ux-foundation.org>,
        "Andy Shevchenko" <andriy.shevchenko@...ux.intel.com>,
        Borislav Petkov <bp@...en8.de>,
        Catalin Marinas <catalin.marinas@....com>,
        Christoph Böhmwalder 
        <christoph.boehmwalder@...bit.com>, Christoph Hellwig <hch@....de>,
        Daniel Borkmann <daniel@...earbox.net>,
        "Dave Airlie" <airlied@...hat.com>,
        Dave Hansen <dave.hansen@...ux.intel.com>,
        "David S . Miller" <davem@...emloft.net>,
        Eric Dumazet <edumazet@...gle.com>,
        Florian Westphal <fw@...len.de>,
        Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        "H . Peter Anvin" <hpa@...or.com>,
        "Heiko Carstens" <hca@...ux.ibm.com>, Helge Deller <deller@....de>,
        Herbert Xu <herbert@...dor.apana.org.au>,
        Huacai Chen <chenhuacai@...nel.org>,
        "Hugh Dickins" <hughd@...gle.com>,
        Jakub Kicinski <kuba@...nel.org>,
        "James E . J . Bottomley" <jejb@...ux.ibm.com>,
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        Jens Axboe <axboe@...nel.dk>,
        Johannes Berg <johannes@...solutions.net>,
        Jonathan Corbet <corbet@....net>,
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        Thomas Graf <tgraf@...g.ch>,
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        Toke Høiland-Jørgensen <toke@...e.dk>,
        Chuck Lever <chuck.lever@...cle.com>, Jan Kara <jack@...e.cz>
Subject: RE: [PATCH v3 3/5] treewide: use get_random_u32() when possible

From: Jason A. Donenfeld
> Sent: 07 October 2022 18:56
...
> > Given these kinds of less mechanical changes, it may make sense to split
> > these from the "trivial" conversions in a treewide patch. The chance of
> > needing a revert from the simple 1:1 conversions is much lower than the
> > need to revert by-hand changes.
> >
> > The Cocci script I suggested in my v1 review gets 80% of the first
> > patch, for example.
> 
> I'll split things up into a mechanical step and a non-mechanical step.
> Good idea.

I'd also do something about the 'get_random_int() & 3' cases.
(ie remainder by 2^n-1)
These can be converted to 'get_random_u8() & 3' (etc).
So they only need one random byte (not 4) and no multiply.

Possibly something based on (the quickly typed, and not C):
#define get_random_below(val) [
	if (builtin_constant(val))
		BUILD_BUG_ON(!val || val > 0x100000000ull)
		if (!(val & (val - 1)) {
			if (val <= 0x100)
				return get_random_u8() & (val - 1);
			if (val <= 0x10000)
				return get_random_u16() & (val - 1);
			return get_random_u32() & (val - 1);
		}
	}
	BUILD_BUG_ON(sizeof (val) > 4);
	return ((u64)get_random_u32() * val) >> 32;
}

get_random_below() is a much better name than prandom_u32_max().

	David

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