lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite for Android: free password hash cracker in your pocket
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Date:   Wed, 19 Oct 2022 10:30:04 +0200
From:   Greg Kroah-Hartman <gregkh@...uxfoundation.org>
To:     linux-kernel@...r.kernel.org
Cc:     Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        stable@...r.kernel.org, Keith Busch <kbusch@...nel.org>,
        Jan Kara <jack@...e.cz>, Jens Axboe <axboe@...nel.dk>,
        Sasha Levin <sashal@...nel.org>
Subject: [PATCH 6.0 517/862] sbitmap: Avoid leaving waitqueue in invalid state in __sbq_wake_up()

From: Jan Kara <jack@...e.cz>

[ Upstream commit 48c033314f372478548203c583529f53080fd078 ]

When __sbq_wake_up() decrements wait_cnt to 0 but races with someone
else waking the waiter on the waitqueue (so the waitqueue becomes
empty), it exits without reseting wait_cnt to wake_batch number. Once
wait_cnt is 0, nobody will ever reset the wait_cnt or wake the new
waiters resulting in possible deadlocks or busyloops. Fix the problem by
making sure we reset wait_cnt even if we didn't wake up anybody in the
end.

Fixes: 040b83fcecfb ("sbitmap: fix possible io hung due to lost wakeup")
Reported-by: Keith Busch <kbusch@...nel.org>
Signed-off-by: Jan Kara <jack@...e.cz>
Link: https://lore.kernel.org/r/20220908130937.2795-1-jack@suse.cz
Signed-off-by: Jens Axboe <axboe@...nel.dk>
Signed-off-by: Sasha Levin <sashal@...nel.org>
---
 lib/sbitmap.c | 18 +++++++++++++++---
 1 file changed, 15 insertions(+), 3 deletions(-)

diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index 1f31147872e6..bb1970ad4875 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -605,6 +605,7 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
 	struct sbq_wait_state *ws;
 	unsigned int wake_batch;
 	int wait_cnt;
+	bool ret;
 
 	ws = sbq_wake_ptr(sbq);
 	if (!ws)
@@ -615,12 +616,23 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
 	 * For concurrent callers of this, callers should call this function
 	 * again to wakeup a new batch on a different 'ws'.
 	 */
-	if (wait_cnt < 0 || !waitqueue_active(&ws->wait))
+	if (wait_cnt < 0)
 		return true;
 
+	/*
+	 * If we decremented queue without waiters, retry to avoid lost
+	 * wakeups.
+	 */
 	if (wait_cnt > 0)
-		return false;
+		return !waitqueue_active(&ws->wait);
 
+	/*
+	 * When wait_cnt == 0, we have to be particularly careful as we are
+	 * responsible to reset wait_cnt regardless whether we've actually
+	 * woken up anybody. But in case we didn't wakeup anybody, we still
+	 * need to retry.
+	 */
+	ret = !waitqueue_active(&ws->wait);
 	wake_batch = READ_ONCE(sbq->wake_batch);
 
 	/*
@@ -649,7 +661,7 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
 	sbq_index_atomic_inc(&sbq->wake_index);
 	atomic_set(&ws->wait_cnt, wake_batch);
 
-	return false;
+	return ret;
 }
 
 void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
-- 
2.35.1



Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ