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Message-ID: <CADnq5_MxQd5RDeAFe4j5J14Czk5YB7e-1=JFWxQAD=z-vFuQ-w@mail.gmail.com>
Date: Tue, 29 Nov 2022 09:07:23 -0500
From: Alex Deucher <alexdeucher@...il.com>
To: André Almeida <andrealmeid@...lia.com>
Cc: dri-devel@...ts.freedesktop.org, amd-gfx@...ts.freedesktop.org,
linux-kernel@...r.kernel.org, pierre-eric.pelloux-prayer@....com,
Daniel Vetter <daniel@...ll.ch>,
Marek Olšák <maraeo@...il.com>,
Andrey Grodzovsky <andrey.grodzovsky@....com>,
Simon Ser <contact@...rsion.fr>, amaranath.somalapuram@....com,
Pekka Paalanen <ppaalanen@...il.com>,
Daniel Stone <daniel@...ishbar.org>,
Shashank Sharma <shashank.sharma@....com>,
Rob Clark <robdclark@...il.com>, kernel-dev@...lia.com,
alexander.deucher@....com, contactshashanksharma@...il.com,
Dave Airlie <airlied@...il.com>, christian.koenig@....com,
"Pierre-Loup A . Griffais" <pgriffais@...vesoftware.com>
Subject: Re: [PATCH v3 1/2] drm: Add GPU reset sysfs event
On Fri, Nov 25, 2022 at 12:52 PM André Almeida <andrealmeid@...lia.com> wrote:
>
> From: Shashank Sharma <shashank.sharma@....com>
>
> Add a sysfs event to notify userspace about GPU resets providing:
> - PID that triggered the GPU reset, if any. Resets can happen from
> kernel threads as well, in that case no PID is provided
> - Information about the reset (e.g. was VRAM lost?)
>
> Co-developed-by: André Almeida <andrealmeid@...lia.com>
> Signed-off-by: André Almeida <andrealmeid@...lia.com>
> Signed-off-by: Shashank Sharma <shashank.sharma@....com>
> ---
>
> V3:
> - Reduce information to just PID and flags
> - Use pid pointer instead of just pid number
> - BUG() if no reset info is provided
>
> V2:
> - Addressed review comments from Christian and Amar
> - move the reset information structure to DRM layer
> - drop _ctx from struct name
> - make pid 32 bit(than 64)
> - set flag when VRAM invalid (than valid)
> - add process name as well (Amar)
> ---
> drivers/gpu/drm/drm_sysfs.c | 26 ++++++++++++++++++++++++++
> include/drm/drm_sysfs.h | 13 +++++++++++++
> 2 files changed, 39 insertions(+)
>
> diff --git a/drivers/gpu/drm/drm_sysfs.c b/drivers/gpu/drm/drm_sysfs.c
> index 430e00b16eec..85777abf4194 100644
> --- a/drivers/gpu/drm/drm_sysfs.c
> +++ b/drivers/gpu/drm/drm_sysfs.c
> @@ -409,6 +409,32 @@ void drm_sysfs_hotplug_event(struct drm_device *dev)
> }
> EXPORT_SYMBOL(drm_sysfs_hotplug_event);
>
> +/**
> + * drm_sysfs_reset_event - generate a DRM uevent to indicate GPU reset
> + * @dev: DRM device
> + * @reset_info: The contextual information about the reset (like PID, flags)
> + *
> + * Send a uevent for the DRM device specified by @dev. This informs
> + * user that a GPU reset has occurred, so that an interested client
> + * can take any recovery or profiling measure.
> + */
> +void drm_sysfs_reset_event(struct drm_device *dev, struct drm_reset_event_info *reset_info)
> +{
> + unsigned char pid_str[13];
> + unsigned char flags_str[18];
> + unsigned char reset_str[] = "RESET=1";
> + char *envp[] = { reset_str, pid_str, flags_str, NULL };
> +
> + DRM_DEBUG("generating reset event\n");
> +
> + BUG_ON(!reset_info);
> +
> + snprintf(pid_str, sizeof(pid_str), "PID=%u", pid_vnr(reset_info->pid));
> + snprintf(flags_str, sizeof(flags_str), "FLAGS=0x%llx", reset_info->flags);
> + kobject_uevent_env(&dev->primary->kdev->kobj, KOBJ_CHANGE, envp);
> +}
> +EXPORT_SYMBOL(drm_sysfs_reset_event);
> +
> /**
> * drm_sysfs_connector_hotplug_event - generate a DRM uevent for any connector
> * change
> diff --git a/include/drm/drm_sysfs.h b/include/drm/drm_sysfs.h
> index 6273cac44e47..dbb0ac6230b8 100644
> --- a/include/drm/drm_sysfs.h
> +++ b/include/drm/drm_sysfs.h
> @@ -2,15 +2,28 @@
> #ifndef _DRM_SYSFS_H_
> #define _DRM_SYSFS_H_
>
> +#define DRM_RESET_EVENT_VRAM_LOST (1 << 0)
I was thinking about this a bit more last night, and I think we should add:
DRM_RESET_EVENT_APP_ROBUSTNESS
When an application that supports robustness extensions starts, the
UMD can set a flag when it creates the context with the KMD. That way
if the app causes a GPU hang, the reset daemon would see this flag if
the guilty app supports robustness and adjust it's behavior as
appropriate. E.g., rather than killing the app, it might let it run
or set some grace period, etc.
Alex
> +
> struct drm_device;
> struct device;
> struct drm_connector;
> struct drm_property;
>
> +/**
> + * struct drm_reset_event_info - Information about a GPU reset event
> + * @pid: Process that triggered the reset, if any
> + * @flags: Extra information around the reset event (e.g. is VRAM lost?)
> + */
> +struct drm_reset_event_info {
> + struct pid *pid;
> + uint64_t flags;
> +};
> +
> int drm_class_device_register(struct device *dev);
> void drm_class_device_unregister(struct device *dev);
>
> void drm_sysfs_hotplug_event(struct drm_device *dev);
> +void drm_sysfs_reset_event(struct drm_device *dev, struct drm_reset_event_info *reset_info);
> void drm_sysfs_connector_hotplug_event(struct drm_connector *connector);
> void drm_sysfs_connector_status_event(struct drm_connector *connector,
> struct drm_property *property);
> --
> 2.38.1
>
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