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Message-Id: <20221221202704.857925-1-john.ogness@linutronix.de>
Date: Wed, 21 Dec 2022 21:32:58 +0106
From: John Ogness <john.ogness@...utronix.de>
To: Petr Mladek <pmladek@...e.com>
Cc: Sergey Senozhatsky <senozhatsky@...omium.org>,
Steven Rostedt <rostedt@...dmis.org>,
Thomas Gleixner <tglx@...utronix.de>,
linux-kernel@...r.kernel.org,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>
Subject: [PATCH printk v3 0/6] printk: cleanup buffer handling
Hi,
This is v3 of a series to cleanup console buffer handling and
prepare for code sharing with the upcoming threaded/atomic
consoles. v2 is here [0].
The main purpose of the series is to introduce 2 new lockless
functions to handle all console formatting of printk messages. These
functions can then be used from any context, which is important for
the upcoming threaded/atomic consoles. The series also helps to
cleanup some of the internal printk interfaces and cleanly separate
formatting code from outputting code.
Changes since v2:
- Put size limit macros and definitions of structs console_buffers
and console_message in printk/internal.h instead of
linux/console.h.
- Provide a better description for @dropped field of struct console.
(Only a small change in patch 3/6. I kept Petr's Reviewed-by tag.)
- Move the static struct console_buffers inside
console_emit_next_record() since this function will not be used by
the threaded/atomic consoles.
- Rename various functions and struct fields:
msg_print_dropped() -> console_prepend_dropped()
console_buffers.ext_text -> console_buffers.outbuf
console_buffers.text -> console_buffers.scratchbuf
- console_buffers.outbuf is always the output buffer.
- Change struct console_message fields:
removed: char *outbuf
removed: bool is_extmsg
added: u64 outbuf_seq
added: unsigned long dropped
- All struct console_message fields are now output fields. No input
fields.
- Implement console_prepend_dropped() as suggested by pmladek: shift
existing message and insert dropped message.
- For console_get_next_message():
add all input variables as arguments
do not rely on locking (no @console argument)
do not prepend "dropped messages", let the caller deal with that
implement as suggested by pmladek: use different buffers for
ringbuffer reading so that @outbuf is always the output buffer
in the end
- Do not use struct console_buffers for devkmsg. (It is not a
console).
John Ogness
[0] https://lore.kernel.org/lkml/20221123231400.614679-1-john.ogness@linutronix.de
John Ogness (4):
printk: move size limit macros into internal.h
printk: introduce struct console_buffers
printk: introduce console_get_next_message() and console_message
printk: introduce console_prepend_dropped() for dropped messages
Thomas Gleixner (2):
console: Use BIT() macros for @flags values
console: Document struct console
include/linux/console.h | 100 ++++++++++++-----
include/linux/printk.h | 2 -
kernel/printk/internal.h | 45 ++++++++
kernel/printk/printk.c | 237 +++++++++++++++++++++++----------------
4 files changed, 260 insertions(+), 124 deletions(-)
base-commit: 6b2b0d839acaa84f05a77184370f793752e786e9
--
2.30.2
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