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Message-ID: <CAJZ5v0i1MrgkRPiMEPeZBuFmx24D-JaWTwmdCTeBVPmretL7VA@mail.gmail.com>
Date: Thu, 5 Jan 2023 16:07:09 +0100
From: "Rafael J. Wysocki" <rafael@...nel.org>
To: Kajetan Puchalski <kajetan.puchalski@....com>,
Peter Zijlstra <peterz@...radead.org>,
Vincent Guittot <vincent.guittot@...aro.org>
Cc: rafael@...nel.org, daniel.lezcano@...aro.org, lukasz.luba@....com,
Dietmar.Eggemann@....com, dsmythies@...us.net,
yu.chen.surf@...il.com, linux-pm@...r.kernel.org,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH v6 2/2] cpuidle: teo: Introduce util-awareness
On Thu, Jan 5, 2023 at 3:52 PM Kajetan Puchalski
<kajetan.puchalski@....com> wrote:
>
> Modern interactive systems, such as recent Android phones, tend to have power
> efficient shallow idle states. Selecting deeper idle states on a device while a
> latency-sensitive workload is running can adversely impact performance due to
> increased latency. Additionally, if the CPU wakes up from a deeper sleep before
> its target residency as is often the case, it results in a waste of energy on
> top of that.
>
> At the moment, none of the available idle governors take any scheduling
> information into account. They also tend to overestimate the idle
> duration quite often, which causes them to select excessively deep idle
> states, thus leading to increased wakeup latency and lower performance with no
> power saving. For 'menu' while web browsing on Android for instance, those
> types of wakeups ('too deep') account for over 24% of all wakeups.
>
> At the same time, on some platforms idle state 0 can be power efficient
> enough to warrant wanting to prefer it over idle state 1. This is because
> the power usage of the two states can be so close that sufficient amounts
> of too deep state 1 sleeps can completely offset the state 1 power saving to the
> point where it would've been more power efficient to just use state 0 instead.
> This is of course for systems where state 0 is not a polling state, such as
> arm-based devices.
>
> Sleeps that happened in state 0 while they could have used state 1 ('too shallow') only
> save less power than they otherwise could have. Too deep sleeps, on the other
> hand, harm performance and nullify the potential power saving from using state 1 in
> the first place. While taking this into account, it is clear that on balance it
> is preferable for an idle governor to have more too shallow sleeps instead of
> more too deep sleeps on those kinds of platforms.
>
> This patch specifically tunes TEO to prefer shallower idle states in
> order to reduce wakeup latency and achieve better performance.
> To this end, before selecting the next idle state it uses the avg_util signal
> of a CPU's runqueue in order to determine to what extent the CPU is being utilized.
> This util value is then compared to a threshold defined as a percentage of the
> cpu's capacity (capacity >> 6 ie. ~1.5% in the current implementation). If the
> util is above the threshold, the idle state selected by TEO metrics will be
> reduced by 1, thus selecting a shallower state. If the util is below the threshold,
> the governor defaults to the TEO metrics mechanism to try to select the deepest
> available idle state based on the closest timer event and its own correctness.
>
> The main goal of this is to reduce latency and increase performance for some
> workloads. Under some workloads it will result in an increase in power usage
> (Geekbench 5) while for other workloads it will also result in a decrease in
> power usage compared to TEO (PCMark Web, Jankbench, Speedometer).
>
> It can provide drastically decreased latency and performance benefits in certain
> types of workloads that are sensitive to latency.
>
> Example test results:
>
> 1. GB5 (better score, latency & more power usage)
>
> | metric | menu | teo | teo-util-aware |
> | ------------------------------------- | -------------- | ----------------- | ----------------- |
> | gmean score | 2826.5 (0.0%) | 2764.8 (-2.18%) | 2865 (1.36%) |
> | gmean power usage [mW] | 2551.4 (0.0%) | 2606.8 (2.17%) | 2722.3 (6.7%) |
> | gmean too deep % | 14.99% | 9.65% | 4.02% |
> | gmean too shallow % | 2.5% | 5.96% | 14.59% |
> | gmean task wakeup latency (asynctask) | 78.16μs (0.0%) | 61.60μs (-21.19%) | 54.45μs (-30.34%) |
>
> 2. Jankbench (better score, latency & less power usage)
>
> | metric | menu | teo | teo-util-aware |
> | ------------------------------------- | -------------- | ----------------- | ----------------- |
> | gmean frame duration | 13.9 (0.0%) | 14.7 (6.0%) | 12.6 (-9.0%) |
> | gmean jank percentage | 1.5 (0.0%) | 2.1 (36.99%) | 1.3 (-17.37%) |
> | gmean power usage [mW] | 144.6 (0.0%) | 136.9 (-5.27%) | 121.3 (-16.08%) |
> | gmean too deep % | 26.00% | 11.00% | 2.54% |
> | gmean too shallow % | 4.74% | 11.89% | 21.93% |
> | gmean wakeup latency (RenderThread) | 139.5μs (0.0%) | 116.5μs (-16.49%) | 91.11μs (-34.7%) |
> | gmean wakeup latency (surfaceflinger) | 124.0μs (0.0%) | 151.9μs (22.47%) | 87.65μs (-29.33%) |
>
> Signed-off-by: Kajetan Puchalski <kajetan.puchalski@....com>
This looks good enough for me.
There are still a couple of things I would change in it, but I may as
well do that when applying it, so never mind.
The most important question for now is what the scheduler people think
about calling sched_cpu_util() from a CPU idle governor. Peter,
Vincent?
> ---
> drivers/cpuidle/governors/teo.c | 92 ++++++++++++++++++++++++++++++++-
> 1 file changed, 91 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/cpuidle/governors/teo.c b/drivers/cpuidle/governors/teo.c
> index e2864474a98d..2a2be4f45b70 100644
> --- a/drivers/cpuidle/governors/teo.c
> +++ b/drivers/cpuidle/governors/teo.c
> @@ -2,8 +2,13 @@
> /*
> * Timer events oriented CPU idle governor
> *
> + * TEO governor:
> * Copyright (C) 2018 - 2021 Intel Corporation
> * Author: Rafael J. Wysocki <rafael.j.wysocki@...el.com>
> + *
> + * Util-awareness mechanism:
> + * Copyright (C) 2022 Arm Ltd.
> + * Author: Kajetan Puchalski <kajetan.puchalski@....com>
> */
>
> /**
> @@ -99,14 +104,55 @@
> * select the given idle state instead of the candidate one.
> *
> * 3. By default, select the candidate state.
> + *
> + * Util-awareness mechanism:
> + *
> + * The idea behind the util-awareness extension is that there are two distinct
> + * scenarios for the CPU which should result in two different approaches to idle
> + * state selection - utilized and not utilized.
> + *
> + * In this case, 'utilized' means that the average runqueue util of the CPU is
> + * above a certain threshold.
> + *
> + * When the CPU is utilized while going into idle, more likely than not it will
> + * be woken up to do more work soon and so a shallower idle state should be
> + * selected to minimise latency and maximise performance. When the CPU is not
> + * being utilized, the usual metrics-based approach to selecting the deepest
> + * available idle state should be preferred to take advantage of the power
> + * saving.
> + *
> + * In order to achieve this, the governor uses a utilization threshold.
> + * The threshold is computed per-cpu as a percentage of the CPU's capacity
> + * by bit shifting the capacity value. Based on testing, the shift of 6 (~1.56%)
> + * seems to be getting the best results.
> + *
> + * Before selecting the next idle state, the governor compares the current CPU
> + * util to the precomputed util threshold. If it's below, it defaults to the
> + * TEO metrics mechanism. If it's above, the idle state will be reduced to C0
> + * as long as C0 is not a polling state.
> */
>
> #include <linux/cpuidle.h>
> #include <linux/jiffies.h>
> #include <linux/kernel.h>
> +#include <linux/sched.h>
> #include <linux/sched/clock.h>
> +#include <linux/sched/topology.h>
> #include <linux/tick.h>
>
> +/*
> + * The number of bits to shift the cpu's capacity by in order to determine
> + * the utilized threshold.
> + *
> + * 6 was chosen based on testing as the number that achieved the best balance
> + * of power and performance on average.
> + *
> + * The resulting threshold is high enough to not be triggered by background
> + * noise and low enough to react quickly when activity starts to ramp up.
> + */
> +#define UTIL_THRESHOLD_SHIFT 6
> +
> +
> /*
> * The PULSE value is added to metrics when they grow and the DECAY_SHIFT value
> * is used for decreasing metrics on a regular basis.
> @@ -137,9 +183,11 @@ struct teo_bin {
> * @time_span_ns: Time between idle state selection and post-wakeup update.
> * @sleep_length_ns: Time till the closest timer event (at the selection time).
> * @state_bins: Idle state data bins for this CPU.
> - * @total: Grand total of the "intercepts" and "hits" mertics for all bins.
> + * @total: Grand total of the "intercepts" and "hits" metrics for all bins.
> * @next_recent_idx: Index of the next @recent_idx entry to update.
> * @recent_idx: Indices of bins corresponding to recent "intercepts".
> + * @util_threshold: Threshold above which the CPU is considered utilized
> + * @utilized: Whether the last sleep on the CPU happened while utilized
> */
> struct teo_cpu {
> s64 time_span_ns;
> @@ -148,10 +196,29 @@ struct teo_cpu {
> unsigned int total;
> int next_recent_idx;
> int recent_idx[NR_RECENT];
> + unsigned long util_threshold;
> + bool utilized;
> };
>
> static DEFINE_PER_CPU(struct teo_cpu, teo_cpus);
>
> +/**
> + * teo_cpu_is_utilized - Check if the CPU's util is above the threshold
> + * @cpu: Target CPU
> + * @cpu_data: Governor CPU data for the target CPU
> + */
> +#ifdef CONFIG_SMP
> +static bool teo_cpu_is_utilized(int cpu, struct teo_cpu *cpu_data)
> +{
> + return sched_cpu_util(cpu) > cpu_data->util_threshold;
> +}
> +#else
> +static bool teo_cpu_is_utilized(int cpu, struct teo_cpu *cpu_data)
> +{
> + return false;
> +}
> +#endif
> +
> /**
> * teo_update - Update CPU metrics after wakeup.
> * @drv: cpuidle driver containing state data.
> @@ -323,6 +390,20 @@ static int teo_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
> goto end;
> }
>
> + cpu_data->utilized = teo_cpu_is_utilized(dev->cpu, cpu_data);
> + /*
> + * The cpu is being utilized over the threshold there are only 2 states to choose from.
> + * No need to consider metrics, choose the shallowest non-polling state and exit.
> + */
> + if (drv->state_count < 3 && cpu_data->utilized) {
> + for (i = 0; i < drv->state_count; ++i) {
> + if (!dev->states_usage[i].disable && !(drv->states[i].flags & CPUIDLE_FLAG_POLLING)) {
> + idx = i;
> + goto end;
> + }
> + }
> + }
> +
> /*
> * Find the deepest idle state whose target residency does not exceed
> * the current sleep length and the deepest idle state not deeper than
> @@ -454,6 +535,13 @@ static int teo_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
> if (idx > constraint_idx)
> idx = constraint_idx;
>
> + /*
> + * If the CPU is being utilized over the threshold,
> + * choose a shallower non-polling state to improve latency
> + */
> + if (cpu_data->utilized)
> + idx = teo_find_shallower_state(drv, dev, idx, duration_ns, true);
> +
> end:
> /*
> * Don't stop the tick if the selected state is a polling one or if the
> @@ -510,9 +598,11 @@ static int teo_enable_device(struct cpuidle_driver *drv,
> struct cpuidle_device *dev)
> {
> struct teo_cpu *cpu_data = per_cpu_ptr(&teo_cpus, dev->cpu);
> + unsigned long max_capacity = arch_scale_cpu_capacity(dev->cpu);
> int i;
>
> memset(cpu_data, 0, sizeof(*cpu_data));
> + cpu_data->util_threshold = max_capacity >> UTIL_THRESHOLD_SHIFT;
>
> for (i = 0; i < NR_RECENT; i++)
> cpu_data->recent_idx[i] = -1;
> --
> 2.37.1
>
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