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Message-ID: <0d591c10-e897-d00a-dbf0-a069389ef196@loongson.cn>
Date:   Tue, 14 Feb 2023 22:19:09 +0800
From:   maobibo <maobibo@...ngson.cn>
To:     David Laight <David.Laight@...LAB.COM>,
        Huacai Chen <chenhuacai@...nel.org>
Cc:     WANG Xuerui <kernel@...0n.name>,
        Jiaxun Yang <jiaxun.yang@...goat.com>,
        "loongarch@...ts.linux.dev" <loongarch@...ts.linux.dev>,
        "linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH v2] LoongArch: add checksum optimization for 64-bit system



On 2023/2/14 17:47, David Laight wrote:
> From: maobibo
>> Sent: 14 February 2023 01:31
> ...
>> Part of asm code depends on previous intr in website
>> https://github.com/loongson/linux/commit/92a6df48ccb73dd2c3dc1799add08adf0e0b0deb,
>> such as macro ADDC
>> #define ADDC(sum,reg)                                           \
>>          ADD     sum, sum, reg;                                  \
>>          sltu    t8, sum, reg;                                   \
>>          ADD     sum, sum, t8;                                   \
>> these three instructions depends on each other, and can not execute
>> in parallel.
> 
> Right, but you can add the carry bits into a different register.
> Since the aim is 8 bytes/clock limited by 1 memory read/clock
> you can (probably) manage with all the word adds going to one
> register and all the carry adds to a second. So:
> #define ADDC(carry, sum, reg) \
> 	add	sum, sum, reg	\
> 	sltu	reg, sum, reg	\
> 	add	carry, carry, reg
> 
>>
>> The original of main loop about Lmove_128bytes is:
>> #define CSUM_BIGCHUNK(src, offset, sum, _t0, _t1, _t2, _t3)     \
>>          LOAD    _t0, src, (offset + UNIT(0));                   \
>>          LOAD    _t1, src, (offset + UNIT(1));                   \
>>          LOAD    _t2, src, (offset + UNIT(2));                   \
>>          LOAD    _t3, src, (offset + UNIT(3));                   \
>>          ADDC(_t0, _t1);                                         \
>>          ADDC(_t2, _t3);                                         \
>>          ADDC(sum, _t0);                                         \
>>          ADDC(sum, _t2)
>>
>> .Lmove_128bytes:
>>          CSUM_BIGCHUNK(src, 0x00, sum, t0, t1, t3, t4)
>>          CSUM_BIGCHUNK(src, 0x20, sum, t0, t1, t3, t4)
>>          CSUM_BIGCHUNK(src, 0x40, sum, t0, t1, t3, t4)
>>          CSUM_BIGCHUNK(src, 0x60, sum, t0, t1, t3, t4)
>>          addi.d  t5, t5, -1
>>          addi.d  src, src, 0x80
>>          bnez    t5, .Lmove_128bytes
>>
>> I modified the main loop with label .Lmove_128bytes to reduce
>> dependency between instructions like this, it can improve the
>> performance.
>> can improve the performance.
>> .Lmove_128bytes:
>>          LOAD    t0, src, 0
>>          LOAD    t1, src, 8
>>          LOAD    t3, src, 16
>>          LOAD    t4, src, 24
>>          LOAD    a3, src, 0 + 0x20
>>          LOAD    a4, src, 8 + 0x20
>>          LOAD    a5, src, 16 + 0x20
>>          LOAD    a6, src, 24 + 0x20
>>          ADD     t0, t0,  t1
>>          ADD     t3, t3,  t4
>>          ADD     a3, a3,  a4
>>          ADD     a5, a5,  a6
>>          sltu    t8, t0,  t1
>>          sltu    a7, t3,  t4
>>          ADD     t0, t0,  t8
>>          ADD     t3, t3,  a7
>>          sltu    t1, a3,  a4
>>          sltu    t4, a5,  a6
>>          ADD     a3, a3,  t1
>>          ADD     a5, a5,  t4
>>          ADD     t0, t0, t3
>>          ADD     a3, a3, a5
>>          sltu    t1, t0, t3
>>          sltu    t4, a3, a5
>>          ADD     t0, t0, t1
>>          ADD     a3, a3, t4
>>          ADD     sum, sum, t0
>>          sltu    t8,  sum, t0
>>          ADD     sum, sum,  t8
>>          ADD     sum, sum, a3
>>          sltu    t8,  sum, a3
>>          addi.d  t5, t5, -1
>>          ADD     sum, sum, t8
>>
>> However the result and principle is almost the similar with
>> uint128 c code. And there is no performance impact interleaving
>> the reads and alu operations.
> 
> You are still relying on the 'out of order' logic to execute
> ALU instructions while the memory reads are going on.
> Try something like:
> 	complex setup :-)
> loop:
> 	sltu	c0, sum, v0
> 	load	v0, src, 0
> 	add	sum, v1
> 	add	carry, c3
> 
> 	sltu	c1, sum, v1
> 	load	v1, src, 8
> 	add	sum, v2
> 	add	carry, c0
> 
> 	sltu	c2, sum, v2
> 	load	v2, src, 16
> 	addi	src, 32
> 	add	sum, v3
> 	add	carry, c1
> 
> 	sltu	c3, sum, v3
> 	load	v3, src, 24
> 	add	sum, v0
> 	add	carry, c2
> 	bne	src, limit, loop
> 
> 	complex finalise
> 
> The idea being that each group of instructions executes
> in one clock - so the loop is 4 clocks.
> The above code allows for 2 delay clocks on reads.
> They may not be needed, in that case the above may run
> at 8 bytes/clock with just 2 blocks of instructions.
> 
> You'd give the cpu a bit more leeway by using two sum and
> carry registers.
Got it. It makes use of pipeline better, rather than number of ALUs for 
different micro-architectures. I will try this method, thanks again for 
kindly help and explanation with patience.

Regards
Bibo, mao

> 
> I'd time the loop without worrying about the setup/finalise
> code.
> 
> 	David
> 
> -
> Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK
> Registration No: 1397386 (Wales)

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