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Message-ID: <bdade438cd93230daa47ee48eafab60f65cd4224.camel@collabora.com>
Date: Wed, 15 Mar 2023 09:57:51 -0400
From: Nicolas Dufresne <nicolas.dufresne@...labora.com>
To: Laurent Pinchart <laurent.pinchart@...asonboard.com>,
Benjamin Gaignard <benjamin.gaignard@...labora.com>
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Subject: Re: [RFC 2/4] media: videobuf2: Replace bufs array by a list
Le lundi 13 mars 2023 à 20:11 +0200, Laurent Pinchart a écrit :
> > - /* Ensure that q->num_buffers+num_buffers is below VB2_MAX_FRAME */
> > - num_buffers = min_t(unsigned int, num_buffers,
> > - VB2_MAX_FRAME - q->num_buffers);
> > -
>
> We can indeed drop this check now, but shouldn't we introduce some kind
> of resource accounting and limitation ? Otherwise any unpriviledged
> userspace will be able to starve system memory. This could be
> implemented on top, as the problem largely exists today already, but I'd
> like to at least record this in a TODO comment.
The current limit already isn't work for resource accounting and limitation for
m2m drivers. You can open a device, allocate 32 buffers, and close that device
keeping the memory around. And redo this process as many times as you want.
A TODO is most appropriate, but I would prefer to see this done at a memory
layer level (rather then v4l2 specific), so that limits and accounting works
with containers and other sandboxes.
>
> I also wonder if we should still limit the number of allocated buffers.
> The limit could be large, for instance 1024 buffers, and it would be an
> in-kernel limit that could be increased later if needed. I'm concerned
> that dropping the limit completely will allow userspace to request
> UINT_MAX buffers, which may cause integer overflows somewhere. Limiting
> the number of buffers would avoid extensive review of all the code that
> deals with counting buffers.
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