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Message-Id: <20230320144356.803762-1-robdclark@gmail.com>
Date: Mon, 20 Mar 2023 07:43:22 -0700
From: Rob Clark <robdclark@...il.com>
To: dri-devel@...ts.freedesktop.org
Cc: Daniel Vetter <daniel@...ll.ch>, freedreno@...ts.freedesktop.org,
linux-arm-msm@...r.kernel.org, Rob Clark <robdclark@...omium.org>,
Akhil P Oommen <quic_akhilpo@...cinc.com>,
Chia-I Wu <olvaffe@...il.com>,
Dmitry Baryshkov <dmitry.baryshkov@...aro.org>,
Douglas Anderson <dianders@...omium.org>,
Geert Uytterhoeven <geert@...ux-m68k.org>,
"Joel Fernandes (Google)" <joel@...lfernandes.org>,
Konrad Dybcio <konrad.dybcio@...aro.org>,
Konrad Dybcio <konrad.dybcio@...ainline.org>,
linaro-mm-sig@...ts.linaro.org (moderated list:DMA BUFFER SHARING
FRAMEWORK), linux-kernel@...r.kernel.org (open list),
linux-media@...r.kernel.org (open list:DMA BUFFER SHARING FRAMEWORK),
linux-pm@...r.kernel.org (open list:DEVICE FREQUENCY (DEVFREQ)),
Luca Weiss <luca@...tu.xyz>,
Maximilian Luz <luzmaximilian@...il.com>,
Nathan Chancellor <nathan@...nel.org>,
"Rafael J. Wysocki" <rafael@...nel.org>,
Sean Paul <sean@...rly.run>
Subject: [PATCH v2 00/23] drm/msm+PM+icc: Make job_run() reclaim-safe
From: Rob Clark <robdclark@...omium.org>
Inspired by https://lore.kernel.org/dri-devel/20200604081224.863494-10-daniel.vetter@ffwll.ch/
it seemed like a good idea to get rid of memory allocation in job_run()
fence signaling path, and use lockdep annotations to yell at us about
anything that could deadlock against shrinker/reclaim. Anything that
can trigger reclaim, or block on any other thread that has triggered
reclaim, can block the GPU shrinker from releasing memory if it is
waiting the job to complete, causing deadlock.
The first patch pre-allocates the hw_fence, splitting allocation and
initialization, to avoid allocation in the job_run() path. The next
eight decouple the obj lock from job_run(), as the obj lock is required
to pin/unpin backing pages (ie. holding an obj lock in job_run() could
deadlock the shrinker by blocking forward progress towards pinned buffers
becoming idle). Followed by two so that we could idr_preload() in order
to avoid memory allocations under locks indirectly connected to the
shrinker path.
Next are three paths to decouple initialization (where allocations are
needed) from GPU runpm and devfreq, to avoid allocations in the fence
signaling path. Followed by various PM devfreq/qos and interconnect
locking fixes to decouple initialization (allocation) from runtime.
And finally, the last patch is a modified version of danvet's patch to
add lockdep annotations to gpu scheduler, but does so conditionally so
that drivers can opt-in.
v2: Switch from embedding hw_fence in submit/job object to preallocating
the hw_fence. Rework "fenced unpin" locking to drop obj lock from
fence signaling path (ie. the part that was still WIP in the first
iteration of the patchset). Adds the final patch to enable fence
signaling annotations now that job_run() and job_free() are safe.
The PM devfreq/QoS and interconnect patches are unchanged.
Rob Clark (23):
drm/msm: Pre-allocate hw_fence
drm/msm: Move submit bo flags update from obj lock
drm/msm/gem: Tidy up VMA API
drm/msm: Decouple vma tracking from obj lock
drm/msm/gem: Simplify vmap vs LRU tracking
drm/gem: Export drm_gem_lru_move_tail_locked()
drm/msm/gem: Move update_lru()
drm/msm/gem: Protect pin_count/madv by LRU lock
drm/msm/gem: Avoid obj lock in job_run()
drm/msm: Switch idr_lock to spinlock
drm/msm: Use idr_preload()
drm/msm/gpu: Move fw loading out of hw_init() path
drm/msm/gpu: Move BO allocation out of hw_init
drm/msm/a6xx: Move ioremap out of hw_init path
PM / devfreq: Drop unneed locking to appease lockdep
PM / devfreq: Teach lockdep about locking order
PM / QoS: Fix constraints alloc vs reclaim locking
PM / QoS: Decouple request alloc from dev_pm_qos_mtx
PM / QoS: Teach lockdep about dev_pm_qos_mtx locking order
soc: qcom: smd-rpm: Use GFP_ATOMIC in write path
interconnect: Fix locking for runpm vs reclaim
interconnect: Teach lockdep about icc_bw_lock order
drm/sched: Add (optional) fence signaling annotation
drivers/base/power/qos.c | 83 +++++++++---
drivers/devfreq/devfreq.c | 52 ++++----
drivers/gpu/drm/drm_gem.c | 11 +-
drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 48 ++++---
drivers/gpu/drm/msm/adreno/a6xx_gmu.c | 18 ++-
drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 46 ++++---
drivers/gpu/drm/msm/adreno/adreno_device.c | 6 +
drivers/gpu/drm/msm/adreno/adreno_gpu.c | 9 +-
drivers/gpu/drm/msm/msm_drv.c | 6 +-
drivers/gpu/drm/msm/msm_fence.c | 12 +-
drivers/gpu/drm/msm/msm_fence.h | 3 +-
drivers/gpu/drm/msm/msm_gem.c | 145 ++++++++++++++-------
drivers/gpu/drm/msm/msm_gem.h | 29 +++--
drivers/gpu/drm/msm/msm_gem_submit.c | 27 ++--
drivers/gpu/drm/msm/msm_gem_vma.c | 91 ++++++++++---
drivers/gpu/drm/msm/msm_gpu.h | 8 +-
drivers/gpu/drm/msm/msm_ringbuffer.c | 9 +-
drivers/gpu/drm/msm/msm_submitqueue.c | 2 +-
drivers/gpu/drm/scheduler/sched_main.c | 9 ++
drivers/interconnect/core.c | 18 ++-
drivers/soc/qcom/smd-rpm.c | 2 +-
include/drm/drm_gem.h | 1 +
include/drm/gpu_scheduler.h | 2 +
23 files changed, 416 insertions(+), 221 deletions(-)
--
2.39.2
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