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Message-ID: <m2ttycd8kx.fsf@gmail.com>
Date: Wed, 22 Mar 2023 23:40:29 +0800
From: Schspa Shi <schspa@...il.com>
To: Thomas Gleixner <tglx@...utronix.de>
Cc: longman@...hat.com, swboyd@...omium.org, linux@...ck-us.net,
wuchi.zero@...il.com, linux-kernel@...r.kernel.org,
syzbot+5093ba19745994288b53@...kaller.appspotmail.com
Subject: Re: [PATCH 1/2] debugobject: fix concurrency issues with
is_static_object
Thomas Gleixner <tglx@...utronix.de> writes:
> Hi!
>
> On Sat, Mar 04 2023 at 00:19, Schspa Shi wrote:
>
>> The is_static_object implementation relay on the initial state of the
>> object. If multiple places are accessed concurrently, there is a
>> probability that the debug object has been registered in the system, which
>> will invalidate the judgment of is_static_object.
>>
>> The following is the scenario where the problem occurs:
>>
>> T0 T1
>> =========================================================================
>> mod_timer();
>> debug_object_assert_init
>> db = get_bucket((unsigned long) addr);
>> raw_spin_lock_irqsave(&db->lock, flags);
>> obj = lookup_object(addr, db);
>> if (!obj) {
>> raw_spin_unlock_irqrestore(&db->lock, flags);
>> << Context switch >>
>> mod_timer();
>> debug_object_assert_init
>> ...
>> enqueue_timer();
>> /*
>> * The initial state changed a static timer object, and
>> * is_static_object will return false
>> */
>>
>> if (descr->is_static_object &&
>> descr->is_static_object(addr)) {
>> debug_object_init();
>> } else {
>> << Hit here for a static object >>
>> debug_print_object(&o, "assert_init");
>> debug_object_fixup(descr->fixup_assert_init, addr,
>> ODEBUG_STATE_NOTAVAILABLE);
>> }
>> }
>
> That analysis is correct.
>
>> diff --git a/lib/debugobjects.c b/lib/debugobjects.c
>> index df86e649d8be0..d1be18158a1f7 100644
>> --- a/lib/debugobjects.c
>> +++ b/lib/debugobjects.c
>> @@ -275,6 +275,8 @@ alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *d
>> obj->descr = descr;
>> obj->state = ODEBUG_STATE_NONE;
>> obj->astate = 0;
>> + obj->is_static = descr->is_static_object &&
>> + descr->is_static_object(addr);
>> hlist_add_head(&obj->node, &b->list);
>> }
>> return obj;
>> @@ -581,7 +583,16 @@ __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack
>> debug_objects_oom();
>> return;
>> }
>> +
>> check_stack = true;
>> + } else {
>> + /*
>> + * The debug object is inited, and we should check this again
>> + */
>> + if (obj->is_static) {
>> + raw_spin_unlock_irqrestore(&db->lock, flags);
>> + return;
>
> This is broken. If the object is static and already hashed and in active
> state then this returns and fails to detect the re-initialization of an
> active object.
>
Yes, it's right, this can be fixed by pass a skip_ifstatic parameters
from debug_object_activate. then re-initialization of an active object
can be detected.
>> +/*
>> + * Check static object.
>> + */
>> +static bool debug_object_check_static(struct debug_bucket *db, void *addr,
>> + const struct debug_obj_descr *descr)
>> +{
>> + struct debug_obj *obj;
>> +
>> + /*
>> + * The is_static_object implementation relay on the initial state of the
>> + * object. If multiple places are accessed concurrently, there is a
>> + * probability that the debug object has been registered in the system,
>> + * which will invalidate the judgment of is_static_object.
>> + */
>> + lockdep_assert_held(&db->lock);
>> +
>> + obj = lookup_object(addr, db);
>
> What does this lookup solve? See below...
>
This lookup can be droped by add a extra obj parameter.
>> + if (likely(obj))
>> + return obj->is_static;
>> +
>> + return descr->is_static_object && descr->is_static_object(addr);
>> +}
>
>> @@ -696,6 +731,7 @@ int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
>> return ret;
>> }
>>
>> + is_static = debug_object_check_static(db, addr, descr);
>
> It's already clear that the object is not hashed because activate does:
>
> lock()
> lookup()
> if (ob) {
> ....
> unlock();
> }
>
> At this point nothing has changed after the lookup because
> the hash bucket is still locked.
>
Yes, the obj variable should be passed to debug_object_check_static.
>> raw_spin_unlock_irqrestore(&db->lock, flags);
>
>> /*
>> @@ -705,7 +741,7 @@ int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
>> * static object is tracked in the object tracker. If
>> * not, this must be a bug, so we try to fix it up.
>> */
>> - if (descr->is_static_object && descr->is_static_object(addr)) {
>> + if (is_static) {
>> /* track this static object */
>> debug_object_init(addr, descr);
>
> This cannot work as the change in debug_object_init() is not correct and
> there is no way to make it correct.
>
Function debug_object_init() can be fixed as explained above.
>> -static __initdata struct self_test obj = { .static_init = 0 };
>> +static struct self_test obj __initdata = { .static_init = 0 };
>> +static struct self_test sobj __initdata = { .static_init = 1 };
>
> ...
>
>> - obj.static_init = 1;
>
> Plus the s/obj/sobj/ which should be equivalent, unless I'm missing
> something here.
>
We have saved the is_static state when it is used at the first time, so
the is_static_object function won't be called in this environment.
> But that also changes the actual test:
>
> - obj.static_init = 1;
> - debug_object_activate(&obj, &descr_type_test);
> - if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
> + debug_object_init(&sobj, &descr_type_test);
> + debug_object_activate(&sobj, &descr_type_test);
> + if (check_results(&sobj, ODEBUG_STATE_ACTIVE, fixups, warnings))
> goto out;
>
> That's _not_ equivalent.
>
> The original code checks exactly for the case where the object
> initialization does not happen before debug_object_activate() is invoked
> which is perfectly correct for statically initialized
> objects. Initializing the statically allocated object breaks that
> test. The changelog is utterly silent about that.
>
This debug_object_init(&sobj, &descr_type_test) can be droped. I'm
sorry to add this extra change.
> The proper fix for this is obvious from the analysis. The problem
> happens because the failed lookup drops the hash bucket lock which opens
> the window for the concurrent caller. So why dropping the hash bucket
> lock at all?
>
> Uncompiled and untested fix below.
>
> Thanks,
>
> tglx
> ---
> lib/debugobjects.c | 127 +++++++++++++++++++++++++++--------------------------
> 1 file changed, 67 insertions(+), 60 deletions(-)
>
> --- a/lib/debugobjects.c
> +++ b/lib/debugobjects.c
> @@ -216,10 +216,6 @@ static struct debug_obj *__alloc_object(
> return obj;
> }
>
> -/*
> - * Allocate a new object. If the pool is empty, switch off the debugger.
> - * Must be called with interrupts disabled.
> - */
> static struct debug_obj *
> alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
> {
> @@ -273,7 +269,7 @@ alloc_object(void *addr, struct debug_bu
> if (obj) {
> obj->object = addr;
> obj->descr = descr;
> - obj->state = ODEBUG_STATE_NONE;
> + obj->state = ODEBUG_STATE_INIT;
This actually droped the ODEBUG_STATE_NONE state. If we active a
uninitialized object, there will be no error report.
This should be
if (descr->is_static_object && descr->is_static_object(addr))
obj->state = ODEBUG_STATE_INIT;
else
obj->state = ODEBUG_STATE_NONE;
But this can't resolve the initial state requirement from the
is_static_object() call.
I think we can report an error when calling debug_object_free() from a
static object. If don't do so, there is no way to determine it's a
static object. When its initialization state changes, the
is_static_object() call will return the wrong value.
Please see the fellowing test case:
obj.static_init = 1;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
/*
* for the static debugobject, it's initial value will be changed
* once used.
*/
obj.static_init = 2;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
/* This test will fail */
> obj->astate = 0;
> hlist_add_head(&obj->node, &b->list);
> }
> @@ -552,11 +548,49 @@ static void debug_object_is_on_stack(voi
> WARN_ON(1);
> }
>
> +static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
> + const struct debug_obj_descr *descr,
> + bool onstack, bool alloc_ifstatic)
> +{
> + struct debug_obj *obj = lookup_object(addr, b);
> +
> + if (likely(obj))
> + return obj;
> +
> + /*
> + * debug_object_init() unconditionally allocates untracked
> + * objects. It does not matter whether it is a static object or
> + * not.
> + *
> + * debug_object_assert_init() and debug_object_activate() allow
> + * allocation only if the descriptor callback confirms that the
> + * object is static and considered initialized. For non-static
> + * objects the allocation needs to be done from the fixup callback.
> + */
> + if (unlikely(alloc_ifstatic)) {
> + if (!descr->is_static_object || !descr->is_static_object(addr))
> + return ERR_PTR(-ENOENT);
> + }
> +
> + /*
> + * On success the returned object is in INIT state as that's the
> + * correct state for all callers.
> + */
> + obj = alloc_object(addr, b, descr);
> + if (likely(obj)) {
> + debug_object_is_on_stack(addr, onstack);
> + return obj;
> + }
> +
> + /* Out of memory. Do the cleanup outside of the locked region */
> + debug_objects_enabled = 0;
> + return NULL;
> +}
> +
> static void
> __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
> {
> enum debug_obj_state state;
> - bool check_stack = false;
> struct debug_bucket *db;
> struct debug_obj *obj;
> unsigned long flags;
> @@ -572,16 +606,11 @@ static void
>
> raw_spin_lock_irqsave(&db->lock, flags);
>
> - obj = lookup_object(addr, db);
> - if (!obj) {
> - obj = alloc_object(addr, db, descr);
> - if (!obj) {
> - debug_objects_enabled = 0;
> - raw_spin_unlock_irqrestore(&db->lock, flags);
> - debug_objects_oom();
> - return;
> - }
> - check_stack = true;
> + obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
> + if (unlikely(!obj)) {
> + raw_spin_unlock_irqrestore(&db->lock, flags);
> + debug_objects_oom();
> + return;
> }
>
> switch (obj->state) {
> @@ -607,8 +636,6 @@ static void
> }
>
> raw_spin_unlock_irqrestore(&db->lock, flags);
> - if (check_stack)
> - debug_object_is_on_stack(addr, onstack);
> }
>
> /**
> @@ -648,14 +675,12 @@ EXPORT_SYMBOL_GPL(debug_object_init_on_s
> */
> int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
> {
> + struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
> enum debug_obj_state state;
> struct debug_bucket *db;
> struct debug_obj *obj;
> unsigned long flags;
> int ret;
> - struct debug_obj o = { .object = addr,
> - .state = ODEBUG_STATE_NOTAVAILABLE,
> - .descr = descr };
>
> if (!debug_objects_enabled)
> return 0;
> @@ -664,8 +689,8 @@ int debug_object_activate(void *addr, co
>
> raw_spin_lock_irqsave(&db->lock, flags);
>
> - obj = lookup_object(addr, db);
> - if (obj) {
> + obj = lookup_object_or_alloc(addr, db, descr, false, true);
> + if (likely(!IS_ERR_OR_NULL(obj))) {
> bool print_object = false;
>
> switch (obj->state) {
> @@ -698,24 +723,16 @@ int debug_object_activate(void *addr, co
>
> raw_spin_unlock_irqrestore(&db->lock, flags);
>
> - /*
> - * We are here when a static object is activated. We
> - * let the type specific code confirm whether this is
> - * true or not. if true, we just make sure that the
> - * static object is tracked in the object tracker. If
> - * not, this must be a bug, so we try to fix it up.
> - */
> - if (descr->is_static_object && descr->is_static_object(addr)) {
> - /* track this static object */
> - debug_object_init(addr, descr);
> - debug_object_activate(addr, descr);
> - } else {
> - debug_print_object(&o, "activate");
> - ret = debug_object_fixup(descr->fixup_activate, addr,
> - ODEBUG_STATE_NOTAVAILABLE);
> - return ret ? 0 : -EINVAL;
> + /* If NULL the allocaction has hit OOM */
> + if (!obj) {
> + debug_objects_oom();
> + return 0;
> }
> - return 0;
> +
> + /* Object is neither static nor tracked. It's not initialized */
> + debug_print_object(&o, "activate");
> + ret = debug_object_fixup(descr->fixup_activate, addr, ODEBUG_STATE_NOTAVAILABLE);
> + return ret ? 0 : -EINVAL;
> }
> EXPORT_SYMBOL_GPL(debug_object_activate);
>
> @@ -869,6 +886,7 @@ EXPORT_SYMBOL_GPL(debug_object_free);
> */
> void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
> {
> + struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
> struct debug_bucket *db;
> struct debug_obj *obj;
> unsigned long flags;
> @@ -879,31 +897,20 @@ void debug_object_assert_init(void *addr
> db = get_bucket((unsigned long) addr);
>
> raw_spin_lock_irqsave(&db->lock, flags);
> + obj = lookup_object_or_alloc(addr, db, descr, false, true);
> + raw_spin_unlock_irqrestore(&db->lock, flags);
> + if (likely(!IS_ERR_OR_NULL(obj)))
> + return;
>
> - obj = lookup_object(addr, db);
> + /* If NULL the allocaction has hit OOM */
> if (!obj) {
> - struct debug_obj o = { .object = addr,
> - .state = ODEBUG_STATE_NOTAVAILABLE,
> - .descr = descr };
> -
> - raw_spin_unlock_irqrestore(&db->lock, flags);
> - /*
> - * Maybe the object is static, and we let the type specific
> - * code confirm. Track this static object if true, else invoke
> - * fixup.
> - */
> - if (descr->is_static_object && descr->is_static_object(addr)) {
> - /* Track this static object */
> - debug_object_init(addr, descr);
> - } else {
> - debug_print_object(&o, "assert_init");
> - debug_object_fixup(descr->fixup_assert_init, addr,
> - ODEBUG_STATE_NOTAVAILABLE);
> - }
> + debug_objects_oom();
> return;
> }
>
> - raw_spin_unlock_irqrestore(&db->lock, flags);
> + /* Object is neither tracked nor static. It's not initialized. */
> + debug_print_object(&o, "assert_init");
> + debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
> }
> EXPORT_SYMBOL_GPL(debug_object_assert_init);
>
I test this patch, with my above change, and it seems to work well, but
we still need to add extra flags to store its static state. And
debug_object_free() should report an error for the static object.
I think we should introduce lookup_object_or_alloc and is_static at the
same time.
--
BRs
Schspa Shi
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