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Message-ID: <ZC2D/pQsNgaoSzzh@phenom.ffwll.local>
Date:   Wed, 5 Apr 2023 16:21:50 +0200
From:   Daniel Vetter <daniel@...ll.ch>
To:     Christian König <christian.koenig@....com>
Cc:     Asahi Lina <lina@...hilina.net>,
        Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
        Maxime Ripard <mripard@...nel.org>,
        Thomas Zimmermann <tzimmermann@...e.de>,
        David Airlie <airlied@...il.com>,
        Miguel Ojeda <ojeda@...nel.org>,
        Alex Gaynor <alex.gaynor@...il.com>,
        Wedson Almeida Filho <wedsonaf@...il.com>,
        Boqun Feng <boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>,
        Björn Roy Baron <bjorn3_gh@...tonmail.com>,
        Sumit Semwal <sumit.semwal@...aro.org>,
        Luben Tuikov <luben.tuikov@....com>,
        Jarkko Sakkinen <jarkko@...nel.org>,
        Dave Hansen <dave.hansen@...ux.intel.com>,
        Alyssa Rosenzweig <alyssa@...enzweig.io>,
        Karol Herbst <kherbst@...hat.com>,
        Ella Stanforth <ella@...unix.org>,
        Faith Ekstrand <faith.ekstrand@...labora.com>,
        Mary <mary@...y.zone>, linux-kernel@...r.kernel.org,
        dri-devel@...ts.freedesktop.org, rust-for-linux@...r.kernel.org,
        linux-media@...r.kernel.org, linaro-mm-sig@...ts.linaro.org,
        linux-sgx@...r.kernel.org, asahi@...ts.linux.dev
Subject: Re: [PATCH RFC 10/18] drm/scheduler: Add can_run_job callback

On Wed, Apr 05, 2023 at 04:14:11PM +0200, Christian König wrote:
> Am 05.04.23 um 15:40 schrieb Daniel Vetter:
> > On Tue, Mar 07, 2023 at 11:25:35PM +0900, Asahi Lina wrote:
> > > Some hardware may require more complex resource utilization accounting
> > > than the simple job count supported by drm_sched internally. Add a
> > > can_run_job callback to allow drivers to implement more logic before
> > > deciding whether to run a GPU job.
> > > 
> > > Signed-off-by: Asahi Lina <lina@...hilina.net>
> > Ok scheduler rules, or trying to summarize the entire discussion:
> > 
> > dma_fence rules are very tricky. The two main chapters in the docs are
> > 
> > https://dri.freedesktop.org/docs/drm/driver-api/dma-buf.html?highlight=dma_buf#dma-fence-cross-driver-contract
> > https://dri.freedesktop.org/docs/drm/driver-api/dma-buf.html?highlight=dma_buf#indefinite-dma-fences
> > 
> > Unforutunately I don't think it's possible to check this at compile time,
> > thus far all we can do is validate at runtime. I've posted two patches for
> > this:
> > 
> > https://lore.kernel.org/dri-devel/20201023122216.2373294-17-daniel.vetter@ffwll.ch/
> > https://lore.kernel.org/dri-devel/20201023122216.2373294-20-daniel.vetter@ffwll.ch/
> > 
> > Unfortunately most drivers are buggy and get this completely wrong, so
> > realistically we'd need to make this a per-driver opt-out and annotate all
> > current drivers. Well except amdgpu is correct by now I think (they'd
> > still need to test that).
> 
> There is still one potential memory allocation in the run_job callback in
> amdgpu which I wasn't able to fix yet.
> 
> But that one is purely academic and could potentially be trivially replaced
> with using GFP_ATOMIC if we ever have to.

I think the modeset in the tdr code was more scary, and I'm not sure you
really managed to get rid of absolutely everything in there yet.
-Daniel

> 
> Christian.
> 
> >   And Rob Clark is working on patches to fix up
> > msm.
> > 
> > I think best here is if you work together with Rob to make sure these
> > annotations are mandatory for any rust drivers (I don't want new buggy
> > drivers at least). Would also be great to improve the kerneldoc for all
> > the driver hooks to explain these restrictions and link to the relevant
> > kerneldocs (there's also one for the dma_fence signalling annotations
> > which might be worth linking too).
> > 
> > I don't see any way to make this explicit in rust types, it's really only
> > something runtime tests (using lockdep) can catch. Somewhat disappointing.
> > 
> > For the other things discussed here:
> > 
> > - Option<Dma_Fence> as the return value for ->prepare_job makes sense to
> >    me.
> > 
> > - I don't see any way a driver can use ->can_run_job without breaking the
> >    above rules, that really doesn't sound like a good idea to me.
> > 
> > Cheers, Daniel
> > 
> > > ---
> > >   drivers/gpu/drm/scheduler/sched_main.c | 10 ++++++++++
> > >   include/drm/gpu_scheduler.h            |  8 ++++++++
> > >   2 files changed, 18 insertions(+)
> > > 
> > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> > > index 4e6ad6e122bc..5c0add2c7546 100644
> > > --- a/drivers/gpu/drm/scheduler/sched_main.c
> > > +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > > @@ -1001,6 +1001,16 @@ static int drm_sched_main(void *param)
> > >   		if (!entity)
> > >   			continue;
> > > +		if (sched->ops->can_run_job) {
> > > +			sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
> > > +			if (!sched_job) {
> > > +				complete_all(&entity->entity_idle);
> > > +				continue;
> > > +			}
> > > +			if (!sched->ops->can_run_job(sched_job))
> > > +				continue;
> > > +		}
> > > +
> > >   		sched_job = drm_sched_entity_pop_job(entity);
> > >   		if (!sched_job) {
> > > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> > > index 9db9e5e504ee..bd89ea9507b9 100644
> > > --- a/include/drm/gpu_scheduler.h
> > > +++ b/include/drm/gpu_scheduler.h
> > > @@ -396,6 +396,14 @@ struct drm_sched_backend_ops {
> > >   	struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
> > >   					 struct drm_sched_entity *s_entity);
> > > +	/**
> > > +	 * @can_run_job: Called before job execution to check whether the
> > > +	 * hardware is free enough to run the job.  This can be used to
> > > +	 * implement more complex hardware resource policies than the
> > > +	 * hw_submission limit.
> > > +	 */
> > > +	bool (*can_run_job)(struct drm_sched_job *sched_job);
> > > +
> > >   	/**
> > >            * @run_job: Called to execute the job once all of the dependencies
> > >            * have been resolved.  This may be called multiple times, if
> > > 
> > > -- 
> > > 2.35.1
> > > 
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch

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