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Message-ID: <CANiq72kVpFMqk82Tx23GmBsLy3mwrPLEfPod=BvXsE-s4MCMUQ@mail.gmail.com>
Date: Mon, 10 Apr 2023 05:42:37 +0200
From: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>
To: Asahi Lina <lina@...hilina.net>
Cc: Miguel Ojeda <ojeda@...nel.org>,
Alex Gaynor <alex.gaynor@...il.com>,
Wedson Almeida Filho <wedsonaf@...il.com>,
Boqun Feng <boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>,
Björn Roy Baron <bjorn3_gh@...tonmail.com>,
linux-kernel@...r.kernel.org, rust-for-linux@...r.kernel.org,
asahi@...ts.linux.dev
Subject: Re: [PATCH 0/4] rust: alloc: vec: Add some missing fallible try_* methods
On Fri, Feb 24, 2023 at 10:12 AM Asahi Lina <lina@...hilina.net> wrote:
>
> Hi everyone!
>
> This short series is part of the set of dependencies for the drm/asahi
> Apple M1/M2 GPU driver.
>
> This series imports part of a commit from Miguel in
> rust-for-linux/linux, which adds missing fallible
> mutation/allocation methods to `Vec`. These are generally useful to make
> standard features available to the kernel environment, which does not
> have infallible allocation.
>
> The additions in turn depend on importing two submodules from the Rust
> stdlib, which I have attributed using the same commit message template
> used for the original import of this part of the codebase. These
> versions come from Rust 1.66, but also build on Rust 1.62 (the current
> version upstream). I added the SPDX identifiers in a separate commit to
> clearly separate the original code from subsequent changes.
I have used the 1.62.0 versions to keep things aligned.
More importantly, I matched the new fallible methods to those in
1.62.0, since the commit used to import them was quite old and there
have been changes since then.
Applied to `rust-next`. Thanks!
Cheers,
Miguel
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