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Message-ID: <3bbaf3a3-d7dc-d6ad-f2bb-f58899793f98@189.cn>
Date: Sun, 16 Apr 2023 17:38:01 +0800
From: Sui Jingfeng <15330273260@....cn>
To: Thomas Zimmermann <tzimmermann@...e.de>,
Maxime Ripard <mripard@...nel.org>,
David Airlie <airlied@...il.com>,
Sui Jingfeng <suijingfeng@...ngson.cn>,
Li Yi <liyi@...ngson.cn>,
Javier Martinez Canillas <javierm@...hat.com>,
Helge Deller <deller@....de>,
Lucas De Marchi <lucas.demarchi@...el.com>,
linux-kernel@...r.kernel.org, linux-fbdev@...r.kernel.org,
dri-devel@...ts.freedesktop.org, loongson-kernel@...ts.loongnix.cn
Subject: Re: [PATCH v2] drm/fbdev-generic: prohibit potential out-of-bounds
access
Hi,
On 2023/4/16 15:57, Daniel Vetter wrote:
> On Fri, Apr 14, 2023 at 06:58:53PM +0800, Sui Jingfeng wrote:
>> Hi,
>>
>> On 2023/4/14 03:16, Thomas Zimmermann wrote:
>>> Hi,
>>>
>>> thanks for the patch. This is effectively a revert of commit
>>> 8fbc9af55de0 ("drm/fbdev-generic: Set screen size to size of GEM
>>> buffer"). Please add a Fixes tag.
>>>
>>> Am 13.04.23 um 20:06 schrieb Sui Jingfeng:
>>>> From: Sui Jingfeng <suijingfeng@...ngson.cn>
>>>>
>>>> The crazy fbdev test of IGT may write after EOF, which lead to
>>>> out-of-bound
>>> Please drop 'crazy'. :)
>> This is OK.
>>
>> By using the world 'crazy',
>>
>> I meant that the test is very good and maybe it is written by professional
>> peoples
>>
>> with the guidance by experienced engineer. So that even the corner get
>> tested.
> 'thoroughly' would be better word to describe that I think.
>
> I think for the other discussions I've covered it all already in the other
> thread.
> -Daniel
>
Yes, 'thoroughly' is a definitely better word than 'crazy'.
I see your reviews in v1 the thread of this patch, I will resend this
patch with updates.
But I thinks we should wait Thomas Z. for a while.
I'm wondering whether he still have some strong feelings toward this, I
guess not.
thanks, :-)
>>
>>>> access for the drm drivers using fbdev-generic. For example, run
>>>> fbdev test
>>>> on a x86-64+ast2400 platform with 1680x1050 resolution will cause
>>>> the linux
>>>> kernel hang with following call trace:
>>>>
>>>> Oops: 0000 [#1] PREEMPT SMP PTI
>>>> [IGT] fbdev: starting subtest eof
>>>> Workqueue: events drm_fb_helper_damage_work [drm_kms_helper]
>>>> [IGT] fbdev: starting subtest nullptr
>>>>
>>>> RIP: 0010:memcpy_erms+0xa/0x20
>>>> RSP: 0018:ffffa17d40167d98 EFLAGS: 00010246
>>>> RAX: ffffa17d4eb7fa80 RBX: ffffa17d40e0aa80 RCX: 00000000000014c0
>>>> RDX: 0000000000001a40 RSI: ffffa17d40e0b000 RDI: ffffa17d4eb80000
>>>> RBP: ffffa17d40167e20 R08: 0000000000000000 R09: ffff89522ecff8c0
>>>> R10: ffffa17d4e4c5000 R11: 0000000000000000 R12: ffffa17d4eb7fa80
>>>> R13: 0000000000001a40 R14: 000000000000041a R15: ffffa17d40167e30
>>>> FS: 0000000000000000(0000) GS:ffff895257380000(0000)
>>>> knlGS:0000000000000000
>>>> CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
>>>> CR2: ffffa17d40e0b000 CR3: 00000001eaeca006 CR4: 00000000001706e0
>>>> Call Trace:
>>>> <TASK>
>>>> ? drm_fbdev_generic_helper_fb_dirty+0x207/0x330 [drm_kms_helper]
>>>> drm_fb_helper_damage_work+0x8f/0x170 [drm_kms_helper]
>>>> process_one_work+0x21f/0x430
>>>> worker_thread+0x4e/0x3c0
>>>> ? __pfx_worker_thread+0x10/0x10
>>>> kthread+0xf4/0x120
>>>> ? __pfx_kthread+0x10/0x10
>>>> ret_from_fork+0x2c/0x50
>>>> </TASK>
>>>> CR2: ffffa17d40e0b000
>>>> ---[ end trace 0000000000000000 ]---
>>>>
>>>> The indirect reason is drm_fb_helper_memory_range_to_clip() generate
>>>> damage
>>>> rectangles which partially or completely go out of the active
>>>> display area.
>>>> The second of argument 'off' is passing from the user-space, this
>>>> will lead
>>>> to the out-of-bound if it is large than (fb_height + 1) *
>>>> fb_pitches; while
>>>> DIV_ROUND_UP() may also controbute to error by 1.
>>>>
>>>> This patch will add code to restrict the damage rect computed go
>>>> beyond of
>>>> the last line of the framebuffer.
>>>>
>>>> Signed-off-by: Sui Jingfeng <suijingfeng@...ngson.cn>
>>>> ---
>>>> drivers/gpu/drm/drm_fb_helper.c | 16 ++++++++++++----
>>>> drivers/gpu/drm/drm_fbdev_generic.c | 2 +-
>>>> 2 files changed, 13 insertions(+), 5 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/drm_fb_helper.c
>>>> b/drivers/gpu/drm/drm_fb_helper.c
>>>> index 64458982be40..6bb1b8b27d7a 100644
>>>> --- a/drivers/gpu/drm/drm_fb_helper.c
>>>> +++ b/drivers/gpu/drm/drm_fb_helper.c
>>>> @@ -641,19 +641,27 @@ static void drm_fb_helper_damage(struct
>>>> drm_fb_helper *helper, u32 x, u32 y,
>>>> static void drm_fb_helper_memory_range_to_clip(struct fb_info
>>>> *info, off_t off, size_t len,
>>>> struct drm_rect *clip)
>>>> {
>>>> + u32 line_length = info->fix.line_length;
>>>> + u32 fb_height = info->var.yres;
>>>> off_t end = off + len;
>>>> u32 x1 = 0;
>>>> - u32 y1 = off / info->fix.line_length;
>>>> + u32 y1 = off / line_length;
>>>> u32 x2 = info->var.xres;
>>>> - u32 y2 = DIV_ROUND_UP(end, info->fix.line_length);
>>>> + u32 y2 = DIV_ROUND_UP(end, line_length);
>>>> +
>>>> + /* Don't allow any of them beyond the bottom bound of display
>>>> area */
>>>> + if (y1 > fb_height)
>>>> + y1 = fb_height;
>>>> + if (y2 > fb_height)
>>>> + y2 = fb_height;
>>>> if ((y2 - y1) == 1) {
>>>> /*
>>>> * We've only written to a single scanline. Try to reduce
>>>> * the number of horizontal pixels that need an update.
>>>> */
>>>> - off_t bit_off = (off % info->fix.line_length) * 8;
>>>> - off_t bit_end = (end % info->fix.line_length) * 8;
>>>> + off_t bit_off = (off % line_length) * 8;
>>>> + off_t bit_end = (end % line_length) * 8;
>>> Please scratch all these changes. The current code should work as
>>> intended. Only the generic fbdev emulation uses this code and it should
>>> really be moved there at some point.
>>
>> Are you meant that we should remove all these changes in
>> drivers/gpu/drm/drm_fb_helper.c ?
>>
>>
>> But this changes are helps to prevent the damage box computed go out of
>> bound,
>>
>> the bound of the displayable shadow buffer on multiple display case.
>>
>> It is the minimum width x height which could be fit in for all
>> display/minotor.
>>
>>
>> For example, one is 1920x1080 monitor, another is 1280x800 monitor.
>>
>> connected to the motherboard simultaneously.
>>
>>
>> Then, 1920x1080x4 (suppose we are using the XRGB) scanout buffer will be
>>
>> allocate by the GEM backend. But the the actual display area is 1280x800.
>>
>> This is true at least for my driver on my platform, In this case,
>>
>> ```
>>
>> info->var.xres ==1280;
>>
>> info->var.yres == 800;
>>
>> ```
>>
>> If don't restrict this, the damage box computed out of the bound of (0, 0)
>> ~ (1280, 800) rectangle.
>>
>> a 1920x1080 damage box will came out.
>>
>>
>> When running fbdev test of IGT, the smaller screen display will be OK.
>>
>> but the larger screen, the area outsize of 1280x800 will also be written.
>>
>> The background color became completely white from completely black before
>> carry out the test,
>>
>> luckily, linux kernel do not hung, this time.
>>
>>
>> On multi-screen case, we still need to restrict the damage box computed,
>>
>> Do not go out of 1280x800, right?
>>
>>
>>>> x1 = bit_off / info->var.bits_per_pixel;
>>>> x2 = DIV_ROUND_UP(bit_end, info->var.bits_per_pixel);
>>>> diff --git a/drivers/gpu/drm/drm_fbdev_generic.c
>>>> b/drivers/gpu/drm/drm_fbdev_generic.c
>>>> index 8e5148bf40bb..b057cfbba938 100644
>>>> --- a/drivers/gpu/drm/drm_fbdev_generic.c
>>>> +++ b/drivers/gpu/drm/drm_fbdev_generic.c
>>>> @@ -94,7 +94,7 @@ static int
>>>> drm_fbdev_generic_helper_fb_probe(struct drm_fb_helper *fb_helper,
>>>> fb_helper->buffer = buffer;
>>>> fb_helper->fb = buffer->fb;
>>>> - screen_size = buffer->gem->size;
>>>> + screen_size = sizes->surface_height * buffer->fb->pitches[0];
>>> I guess we simply go back to this line. I'd R-b a patch that does
>>> exactly this.
>>>
>>> But some explanation is in order. Maybe you can add this as a comment to
>>> the computation, as it's not obvious:
>>>
>>> The value of screen_size should actually be the size of the gem buffer.
>>> In a physical framebuffer (i.e., video memory), the size would be a
>>> multiple of the page size, but not necessarily a multiple of the screen
>>> resolution. There are also pan fbdev's operations, and we could possibly
>>> use DRM buffers that are not multiples of the screen width. But the
>>> update code requires the use of drm_framebuffer_funcs.dirty, which takes
>>> a clipping rectangle and therefore doesn't work well with these odd
>>> values for screen_size.
>>>
>>> Best regards
>>> Thomas
>>>
>>>> screen_buffer = vzalloc(screen_size);
>>>> if (!screen_buffer) {
>>>> ret = -ENOMEM;
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