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Message-ID: <df49dc72-3165-8e50-e36d-61d311c311a9@189.cn>
Date: Mon, 17 Apr 2023 16:08:48 +0800
From: Sui Jingfeng <15330273260@....cn>
To: Thomas Zimmermann <tzimmermann@...e.de>,
Maxime Ripard <mripard@...nel.org>,
David Airlie <airlied@...il.com>,
Daniel Vetter <daniel@...ll.ch>,
Sui Jingfeng <suijingfeng@...ngson.cn>,
Li Yi <liyi@...ngson.cn>,
Javier Martinez Canillas <javierm@...hat.com>,
Helge Deller <deller@....de>,
Lucas De Marchi <lucas.demarchi@...el.com>
Cc: linux-kernel@...r.kernel.org, linux-fbdev@...r.kernel.org,
dri-devel@...ts.freedesktop.org, loongson-kernel@...ts.loongnix.cn
Subject: Re: [PATCH v2] drm/fbdev-generic: prohibit potential out-of-bounds
access
Hi,
On 2023/4/17 15:29, Thomas Zimmermann wrote:
> Hi
>
> Am 14.04.23 um 12:58 schrieb Sui Jingfeng:
>> Hi,
>>
>> On 2023/4/14 03:16, Thomas Zimmermann wrote:
>>> Hi,
>>>
>>> thanks for the patch. This is effectively a revert of commit
>>> 8fbc9af55de0 ("drm/fbdev-generic: Set screen size to size of GEM
>>> buffer"). Please add a Fixes tag.
>>>
>>> Am 13.04.23 um 20:06 schrieb Sui Jingfeng:
>>>> From: Sui Jingfeng <suijingfeng@...ngson.cn>
>>>>
>>>> The crazy fbdev test of IGT may write after EOF, which lead to
>>>> out-of-bound
>>>
>>> Please drop 'crazy'. :)
>>
>> This is OK.
>>
>> By using the world 'crazy',
>>
>> I meant that the test is very good and maybe it is written by
>> professional peoples
>>
>> with the guidance by experienced engineer. So that even the corner
>> get tested.
>>
>>
>>>
>>>> access for the drm drivers using fbdev-generic. For example, run
>>>> fbdev test
>>>> on a x86-64+ast2400 platform with 1680x1050 resolution will cause
>>>> the linux
>>>> kernel hang with following call trace:
>>>>
>>>> Oops: 0000 [#1] PREEMPT SMP PTI
>>>> [IGT] fbdev: starting subtest eof
>>>> Workqueue: events drm_fb_helper_damage_work [drm_kms_helper]
>>>> [IGT] fbdev: starting subtest nullptr
>>>>
>>>> RIP: 0010:memcpy_erms+0xa/0x20
>>>> RSP: 0018:ffffa17d40167d98 EFLAGS: 00010246
>>>> RAX: ffffa17d4eb7fa80 RBX: ffffa17d40e0aa80 RCX: 00000000000014c0
>>>> RDX: 0000000000001a40 RSI: ffffa17d40e0b000 RDI: ffffa17d4eb80000
>>>> RBP: ffffa17d40167e20 R08: 0000000000000000 R09: ffff89522ecff8c0
>>>> R10: ffffa17d4e4c5000 R11: 0000000000000000 R12: ffffa17d4eb7fa80
>>>> R13: 0000000000001a40 R14: 000000000000041a R15: ffffa17d40167e30
>>>> FS: 0000000000000000(0000) GS:ffff895257380000(0000)
>>>> knlGS:0000000000000000
>>>> CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
>>>> CR2: ffffa17d40e0b000 CR3: 00000001eaeca006 CR4: 00000000001706e0
>>>> Call Trace:
>>>> <TASK>
>>>> ? drm_fbdev_generic_helper_fb_dirty+0x207/0x330 [drm_kms_helper]
>>>> drm_fb_helper_damage_work+0x8f/0x170 [drm_kms_helper]
>>>> process_one_work+0x21f/0x430
>>>> worker_thread+0x4e/0x3c0
>>>> ? __pfx_worker_thread+0x10/0x10
>>>> kthread+0xf4/0x120
>>>> ? __pfx_kthread+0x10/0x10
>>>> ret_from_fork+0x2c/0x50
>>>> </TASK>
>>>> CR2: ffffa17d40e0b000
>>>> ---[ end trace 0000000000000000 ]---
>>>>
>>>> The indirect reason is drm_fb_helper_memory_range_to_clip()
>>>> generate damage
>>>> rectangles which partially or completely go out of the active
>>>> display area.
>>>> The second of argument 'off' is passing from the user-space, this
>>>> will lead
>>>> to the out-of-bound if it is large than (fb_height + 1) *
>>>> fb_pitches; while
>>>> DIV_ROUND_UP() may also controbute to error by 1.
>>>>
>>>> This patch will add code to restrict the damage rect computed go
>>>> beyond of
>>>> the last line of the framebuffer.
>>>>
>>>> Signed-off-by: Sui Jingfeng <suijingfeng@...ngson.cn>
>>>> ---
>>>> drivers/gpu/drm/drm_fb_helper.c | 16 ++++++++++++----
>>>> drivers/gpu/drm/drm_fbdev_generic.c | 2 +-
>>>> 2 files changed, 13 insertions(+), 5 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/drm_fb_helper.c
>>>> b/drivers/gpu/drm/drm_fb_helper.c
>>>> index 64458982be40..6bb1b8b27d7a 100644
>>>> --- a/drivers/gpu/drm/drm_fb_helper.c
>>>> +++ b/drivers/gpu/drm/drm_fb_helper.c
>>>> @@ -641,19 +641,27 @@ static void drm_fb_helper_damage(struct
>>>> drm_fb_helper *helper, u32 x, u32 y,
>>>> static void drm_fb_helper_memory_range_to_clip(struct fb_info
>>>> *info, off_t off, size_t len,
>>>> struct drm_rect *clip)
>>>> {
>>>> + u32 line_length = info->fix.line_length;
>>>> + u32 fb_height = info->var.yres;
>>>> off_t end = off + len;
>>>> u32 x1 = 0;
>>>> - u32 y1 = off / info->fix.line_length;
>>>> + u32 y1 = off / line_length;
>>>> u32 x2 = info->var.xres;
>>>> - u32 y2 = DIV_ROUND_UP(end, info->fix.line_length);
>>>> + u32 y2 = DIV_ROUND_UP(end, line_length);
>>>> +
>>>> + /* Don't allow any of them beyond the bottom bound of display
>>>> area */
>>>> + if (y1 > fb_height)
>>>> + y1 = fb_height;
>>>> + if (y2 > fb_height)
>>>> + y2 = fb_height;
>>>> if ((y2 - y1) == 1) {
>>>> /*
>>>> * We've only written to a single scanline. Try to reduce
>>>> * the number of horizontal pixels that need an update.
>>>> */
>>>> - off_t bit_off = (off % info->fix.line_length) * 8;
>>>> - off_t bit_end = (end % info->fix.line_length) * 8;
>>>> + off_t bit_off = (off % line_length) * 8;
>>>> + off_t bit_end = (end % line_length) * 8;
>>>
>>> Please scratch all these changes. The current code should work as
>>> intended. Only the generic fbdev emulation uses this code and it
>>> should really be moved there at some point.
>>
>>
>> Are you meant that we should remove all these changes in
>> drivers/gpu/drm/drm_fb_helper.c ?
>
> As Daniel mentioned, there's the discussion in the other thread. I
> don't want to reopen it here. Just to summarize: I'm not convinced
> that this should be DRM code because it can be shared with other fbdev
> drivers.
>
> [...]
>
>>>> diff --git a/drivers/gpu/drm/drm_fbdev_generic.c
>>>> b/drivers/gpu/drm/drm_fbdev_generic.c
>>>> index 8e5148bf40bb..b057cfbba938 100644
>>>> --- a/drivers/gpu/drm/drm_fbdev_generic.c
>>>> +++ b/drivers/gpu/drm/drm_fbdev_generic.c
>>>> @@ -94,7 +94,7 @@ static int
>>>> drm_fbdev_generic_helper_fb_probe(struct drm_fb_helper *fb_helper,
>>>> fb_helper->buffer = buffer;
>>>> fb_helper->fb = buffer->fb;
>>>> - screen_size = buffer->gem->size;
>>>> + screen_size = sizes->surface_height * buffer->fb->pitches[0];
>
> This has been bothering me over the weekend. And I think it's because
> what we want the screen_size to be heigth * pitch, but the mmap'ed
> memory is still at page granularity. Therefore...
>
Yeah, this bug is not that simple as it seems, I will drop the
controversy part, leave it there, it may need more time to rethink about
it.
Thanks for reviewing, don't be so tired...
> [...]
>>>
>>>> screen_buffer = vzalloc(screen_size);
>
> ... this line should explicitly allocate multiples of pages. Something
> like
>
> /* allocate page-size multiples for mmap */
> vzalloc(PAGE_ALIGN(screen_size))
>
> It has not been a bug so far because vzalloc() always returns full
> pages IIRC. It's still worth fixing.
>
> Best regards
> Thomas
>
>
>>>> if (!screen_buffer) {
>>>> ret = -ENOMEM;
>>>
>
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