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Message-ID: <20230426172539.GD2326@pendragon.ideasonboard.com>
Date:   Wed, 26 Apr 2023 20:25:39 +0300
From:   Laurent Pinchart <laurent.pinchart@...asonboard.com>
To:     Daniel Almeida <daniel.almeida@...labora.com>
Cc:     Miguel Ojeda <miguel.ojeda.sandonis@...il.com>,
        Hans Verkuil <hverkuil@...all.nl>, wedsonaf@...il.com,
        ojeda@...nel.org, mchehab@...nel.org,
        rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org,
        linux-media@...r.kernel.org, kernel@...labora.com,
        Sakari Ailus <sakari.ailus@....fi>
Subject: Re: [PATCH 0/6] Initial Rust V4L2 support

Hi Daniel,

On Wed, Apr 26, 2023 at 06:14:33PM +0100, Daniel Almeida wrote:
> Hi,
> 
> As I said higher up on this thread, I can maintain the Rust bits and 
> help out with the issues around it.
> 
> IMHO, we should at least try this. Who knows, it might work out :)
> 
> Laurent, maybe we can take a piecemeal approach? Right now there are no 
> bindings for MC, but I wouldn't complain about fixing some of the C code 
> when the time comes.

The lifetime issues affect plain V4L2 video nodes too I'm afraid :-)

> Just FYI, I am writing some more bindings, just enough to write a 
> stateless decoder driver. I hope to finish it in time for the media 
> summit. It will give us a more in-depth idea of the pros and cons here.

-- 
Regards,

Laurent Pinchart

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