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Message-ID: <20230426172539.GD2326@pendragon.ideasonboard.com>
Date: Wed, 26 Apr 2023 20:25:39 +0300
From: Laurent Pinchart <laurent.pinchart@...asonboard.com>
To: Daniel Almeida <daniel.almeida@...labora.com>
Cc: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>,
Hans Verkuil <hverkuil@...all.nl>, wedsonaf@...il.com,
ojeda@...nel.org, mchehab@...nel.org,
rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org,
linux-media@...r.kernel.org, kernel@...labora.com,
Sakari Ailus <sakari.ailus@....fi>
Subject: Re: [PATCH 0/6] Initial Rust V4L2 support
Hi Daniel,
On Wed, Apr 26, 2023 at 06:14:33PM +0100, Daniel Almeida wrote:
> Hi,
>
> As I said higher up on this thread, I can maintain the Rust bits and
> help out with the issues around it.
>
> IMHO, we should at least try this. Who knows, it might work out :)
>
> Laurent, maybe we can take a piecemeal approach? Right now there are no
> bindings for MC, but I wouldn't complain about fixing some of the C code
> when the time comes.
The lifetime issues affect plain V4L2 video nodes too I'm afraid :-)
> Just FYI, I am writing some more bindings, just enough to write a
> stateless decoder driver. I hope to finish it in time for the media
> summit. It will give us a more in-depth idea of the pros and cons here.
--
Regards,
Laurent Pinchart
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