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Message-ID: <ZGNFkDkyipat5J8v@chenyu5-mobl1>
Date:   Tue, 16 May 2023 16:57:52 +0800
From:   Chen Yu <yu.c.chen@...el.com>
To:     Aaron Lu <aaron.lu@...el.com>
CC:     Daniel Jordan <daniel.m.jordan@...cle.com>,
        Peter Zijlstra <peterz@...radead.org>,
        Dietmar Eggemann <dietmar.eggemann@....com>,
        "Ingo Molnar" <mingo@...hat.com>,
        Juri Lelli <juri.lelli@...hat.com>,
        "Vincent Guittot" <vincent.guittot@...aro.org>,
        Steven Rostedt <rostedt@...dmis.org>,
        Ben Segall <bsegall@...gle.com>, Mel Gorman <mgorman@...e.de>,
        "Daniel Bristot de Oliveira" <bristot@...hat.com>,
        Valentin Schneider <vschneid@...hat.com>,
        Tim Chen <tim.c.chen@...el.com>,
        Nitin Tekchandani <nitin.tekchandani@...el.com>,
        Waiman Long <longman@...hat.com>,
        <linux-kernel@...r.kernel.org>
Subject: Re: [RFC PATCH] sched/fair: Make tg->load_avg per node

On 2023-05-16 at 15:50:11 +0800, Aaron Lu wrote:
> On Thu, May 04, 2023 at 06:27:46PM +0800, Aaron Lu wrote:
> > Base on my current understanding, the summary is:
> > - Running this workload with nr_thread=224 on SPR, the ingress queue
> >   will overflow and that will slow things down. This patch helps
> >   performance mainly because it transform the "many cpus accessing the
> >   same cacheline" scenario to "many cpus accessing two cachelines" and
> >   that can reduce the likelyhood of ingress queue overflow and thus,
> >   helps performance;
> > - On Icelake with high nr_threads but not too high that would cause
> >   100% cpu utilization, the two functions' cost will drop a little but
> >   performance did not improve(it actually regressed a little);
> > - On SPR when there is no ingress queue overflow, it's similar to
> >   Icelake: the two functions' cost will drop but performance did not
> >   improve.
> 
> More results when running hackbench and netperf on Sapphire Rapids as
> well as on 2 sockets Icelake and 2 sockets Cascade Lake.
> 
> The summary is:
> - on SPR, hackbench time reduced ~8% and netperf(UDP_RR/nr_thread=100%)
>   performance increased ~50%;
> - on Icelake, performance regressed about 1%-2% for postgres_sysbench
>   and hackbench, netperf has no performance change;
> - on Cascade Lake, netperf/UDP_RR/nr_thread=50% sees performance drop
>   ~3%; others have no performance change.
> 
> Together with results kindly collected by Daniel, it looks this patch
> helps most for SPR while for other machines, it either is flat or
> regressed 1%-3% for some workloads. With these results, I'm thinking an
> alternative solution to reduce the cost of accessing tg->load_avg.
> 
> There are two main reasons to access tg->load_avg. One is driven by
> pelt decay, which has a fixed frequency and is not a concern; the other
> is by enqueue_entity/dequeue_entity triggered by task migration. The
> number of migrations can be unbound so the access to tg->load_avg can
> be huge due to this. This frequent task migration is the problem for
> tg->load_avg. One thing I noticed is, on task migration, the load is
> carried from the old per-cpu cfs_rq to the new per-cpu cfs_rq. While
> the cfs_rq's load_avg and tg_load_avg_contrib should change accordingly
> to reflect this so that its corresponding sched entity can get a correct
> weight, the task group's load_avg should stay unchanged. So instead of
> removing a delta to tg->load_avg by src cfs_rq and then increasing the
> same delta to tg->load_avg by target cfs_rq, the two updates to tg's
> load_avg could be avoided. With this change, the update to tg->load_avg
> will be greatly reduced and the problem should be solved and it is
> likely to be a win for most machines/workloads. Not sure if I understand
> this correctly? I'm going to persue a solution based on this, feel free
> to let me know if you see anything wrong here, thanks.
Sound good, but maybe I understand it incorrectly, if the task has been dequeued
for a long time, and not enqueued yet, since we do not update
the tg->load_avg, will it be out-of-date? Or do you mean the task migration
is a frequent sleep-wakeup sequence?

thanks,
Chenyu

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