[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <20230523225831.60d75b38@nowhere>
Date: Tue, 23 May 2023 22:58:31 +0200
From: luca abeni <luca.abeni@...tannapisa.it>
To: Vineeth Remanan Pillai <vineeth@...byteword.org>
Cc: Juri Lelli <juri.lelli@...hat.com>,
Daniel Bristot de Oliveira <bristot@...hat.com>,
Peter Zijlstra <peterz@...radead.org>,
Ingo Molnar <mingo@...hat.com>,
Vincent Guittot <vincent.guittot@...aro.org>,
Steven Rostedt <rostedt@...dmis.org>,
Joel Fernandes <joel@...lfernandes.org>,
Dietmar Eggemann <dietmar.eggemann@....com>,
Ben Segall <bsegall@...gle.com>, Mel Gorman <mgorman@...e.de>,
Valentin Schneider <vschneid@...hat.com>,
Jonathan Corbet <corbet@....net>, linux-kernel@...r.kernel.org,
linux-doc@...r.kernel.org
Subject: Re: [PATCH v3 2/5] sched/deadline: Fix reclaim inaccuracy with SMP
Hi,
sorry for the late reply.
On Mon, 22 May 2023 15:22:52 -0400
Vineeth Remanan Pillai <vineeth@...byteword.org> wrote:
[...]
> > But when I use
> > dq = -(max{u_i, (Umax - Uinact - Uextra)} / Umax) * dt
> > everything works as expected, the 4 tasks reclaim 95% of the CPU
> > time and my shell is still active...
> > (so, I cannot reproduce the starvation issue with this equation)
> >
> Sorry about this confusion, yes you are right, there is no stall with
> this equation. The only issue is the lesser reclaim when the load is
> less and tasks have different bandwidth requirements.
>
> > So, I now think the second one is the correct equation to be used.
> >
> Thanks for confirming.
>
> I think it probably makes sense to get the fix for the equation to go
> in as a first step and then we can investigate more about the second
> issue (less reclaiming with less load and different bandwidth) and
> fix it separately. What do you think?
I fully agree. If you split this change in a first patch, IMHO it
can be applied.
BTW, I tried changing the equation without introducing div64, and it
seems to me that it works well... So, if removing the bw_ratio
approximation is needed, I think you can do it in a second patch (so,
the first patch changes the reclaiming equation, and the second one
introduces div64)
Thanks,
Luca
> I shall send the next iteration
> with the fix for the equation alone if its okay with you.
>
> Thanks,
> Vineeth
Powered by blists - more mailing lists