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Message-ID: <20230526080543.GF38236@hirez.programming.kicks-ass.net>
Date:   Fri, 26 May 2023 10:05:43 +0200
From:   Peter Zijlstra <peterz@...radead.org>
To:     Sebastian Andrzej Siewior <bigeasy@...utronix.de>
Cc:     linux-kernel@...r.kernel.org, Ben Segall <bsegall@...gle.com>,
        Daniel Bristot de Oliveira <bristot@...hat.com>,
        Dietmar Eggemann <dietmar.eggemann@....com>,
        Ingo Molnar <mingo@...hat.com>,
        Juri Lelli <juri.lelli@...hat.com>,
        Mel Gorman <mgorman@...e.de>,
        Steven Rostedt <rostedt@...dmis.org>,
        Thomas Gleixner <tglx@...utronix.de>,
        Valentin Schneider <vschneid@...hat.com>,
        Vincent Guittot <vincent.guittot@...aro.org>
Subject: Re: [PATCH] sched: Consider task_struct::saved_state in
 wait_task_inactive().

On Thu, May 25, 2023 at 06:52:44PM +0200, Peter Zijlstra wrote:
> On Fri, Feb 17, 2023 at 03:53:02PM +0100, Sebastian Andrzej Siewior wrote:
> 
> > +static __always_inline bool state_mismatch(struct task_struct *p, unsigned int match_state)
> > +{
> > +	unsigned long flags;
> > +	bool mismatch;
> > +
> > +	raw_spin_lock_irqsave(&p->pi_lock, flags);
> > +	if (READ_ONCE(p->__state) & match_state)
> > +		mismatch = false;
> > +	else if (READ_ONCE(p->saved_state) & match_state)
> > +		mismatch = false;
> > +	else
> > +		mismatch = true;
> > +
> > +	raw_spin_unlock_irqrestore(&p->pi_lock, flags);
> > +	return mismatch;
> > +}
> > +static __always_inline bool state_match(struct task_struct *p, unsigned int match_state,
> > +					bool *wait)
> > +{
> > +	if (READ_ONCE(p->__state) & match_state)
> > +		return true;
> > +	if (READ_ONCE(p->saved_state) & match_state) {
> > +		*wait = true;
> > +		return true;
> > +	}
> > +	return false;
> > +}
> > +#else
> > +static __always_inline bool state_mismatch(struct task_struct *p, unsigned int match_state)
> > +{
> > +	return !(READ_ONCE(p->__state) & match_state);
> > +}
> > +static __always_inline bool state_match(struct task_struct *p, unsigned int match_state,
> > +					bool *wait)
> > +{
> > +	return (READ_ONCE(p->__state) & match_state);
> > +}
> > +#endif
> > +
> >  /*
> >   * wait_task_inactive - wait for a thread to unschedule.
> >   *
> 
> Urgh...
> 
> I've ended up with the below.. I've tried folding it with
> ttwu_state_match() but every attempt so far makes it an unholy mess.
> 
> Now, if only we had proper lock guard then we could drop another few
> lines, but alas.

New day, new chances... How's this? Code-gen doesn't look totally
insane, but then, making sense of an optimizing compiler's output is
always a wee challenge.

---
 kernel/sched/core.c | 55 ++++++++++++++++++++++++++++++++++++++++++-----------
 1 file changed, 44 insertions(+), 11 deletions(-)

diff --git a/kernel/sched/core.c b/kernel/sched/core.c
index a68d1276bab0..d89610fffd23 100644
--- a/kernel/sched/core.c
+++ b/kernel/sched/core.c
@@ -3341,6 +3341,35 @@ int migrate_swap(struct task_struct *cur, struct task_struct *p,
 }
 #endif /* CONFIG_NUMA_BALANCING */
 
+static __always_inline
+int __task_state_match(struct task_struct *p, unsigned int state)
+{
+	if (READ_ONCE(p->__state) & state)
+		return 1;
+
+#ifdef CONFIG_PREEMPT_RT
+	if (READ_ONCE(p->saved_state) & state)
+		return -1;
+#endif
+	return 0;
+}
+
+static __always_inline
+int task_state_match(struct task_struct *p, unsigned int state)
+{
+#ifdef CONFIG_PREEMPT_RT
+	int match;
+
+	raw_spin_lock_irq(&p->pi_lock);
+	match = __task_state_match(p, state);
+	raw_spin_unlock_irq(&p->pi_lock);
+
+	return match;
+#else
+	return __task_state_match(p, state);
+#endif
+}
+
 /*
  * wait_task_inactive - wait for a thread to unschedule.
  *
@@ -3359,7 +3388,7 @@ int migrate_swap(struct task_struct *cur, struct task_struct *p,
  */
 unsigned long wait_task_inactive(struct task_struct *p, unsigned int match_state)
 {
-	int running, queued;
+	int running, queued, match;
 	struct rq_flags rf;
 	unsigned long ncsw;
 	struct rq *rq;
@@ -3385,7 +3414,7 @@ unsigned long wait_task_inactive(struct task_struct *p, unsigned int match_state
 		 * is actually now running somewhere else!
 		 */
 		while (task_on_cpu(rq, p)) {
-			if (!(READ_ONCE(p->__state) & match_state))
+			if (!task_state_match(p, match_state))
 				return 0;
 			cpu_relax();
 		}
@@ -3400,8 +3429,15 @@ unsigned long wait_task_inactive(struct task_struct *p, unsigned int match_state
 		running = task_on_cpu(rq, p);
 		queued = task_on_rq_queued(p);
 		ncsw = 0;
-		if (READ_ONCE(p->__state) & match_state)
+		if ((match = __task_state_match(p, match_state))) {
+			/*
+			 * When matching on p->saved_state, consider this task
+			 * still queued so it will wait.
+			 */
+			if (match < 0)
+				queued = 1;
 			ncsw = p->nvcsw | LONG_MIN; /* sets MSB */
+		}
 		task_rq_unlock(rq, p, &rf);
 
 		/*
@@ -4003,15 +4039,14 @@ static void ttwu_queue(struct task_struct *p, int cpu, int wake_flags)
 static __always_inline
 bool ttwu_state_match(struct task_struct *p, unsigned int state, int *success)
 {
+	int match;
+
 	if (IS_ENABLED(CONFIG_DEBUG_PREEMPT)) {
 		WARN_ON_ONCE((state & TASK_RTLOCK_WAIT) &&
 			     state != TASK_RTLOCK_WAIT);
 	}
 
-	if (READ_ONCE(p->__state) & state) {
-		*success = 1;
-		return true;
-	}
+	*success = !!(match = __task_state_match(p, state));
 
 #ifdef CONFIG_PREEMPT_RT
 	/*
@@ -4027,12 +4062,10 @@ bool ttwu_state_match(struct task_struct *p, unsigned int state, int *success)
 	 * p::saved_state to TASK_RUNNING so any further tests will
 	 * not result in false positives vs. @success
 	 */
-	if (p->saved_state & state) {
+	if (match < 0)
 		p->saved_state = TASK_RUNNING;
-		*success = 1;
-	}
 #endif
-	return false;
+	return match > 0;
 }
 
 /*

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