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Message-ID: <yevhvooznvpqbuybp7tmbo6qgrbxzqrs4y2k4onrjnfbcz42et@hmiwqw74dhgc>
Date: Tue, 13 Jun 2023 17:43:55 +0200
From: Jacopo Mondi <jacopo.mondi@...asonboard.com>
To: Melissa Wen <mwen@...lia.com>
Cc: airlied@...il.com, alexander.deucher@....com,
christian.koenig@....com, daniel@...ll.ch, harry.wentland@....com,
maarten.lankhorst@...ux.intel.com, mripard@...nel.org,
Rodrigo.Siqueira@....com, sunpeng.li@....com, tzimmermann@...e.de,
Xinhui.Pan@....com, laurent.pinchart+renesas@...asonboard.com,
Shashank Sharma <shashank.sharma@....com>, alex.hung@....com,
dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org,
amd-gfx@...ts.freedesktop.org, seanpaul@...omium.org,
kernel-dev@...lia.com, bhawanpreet.lakha@....com,
nicholas.kazlauskas@....com, Joshua Ashton <joshua@...ggi.es>,
sungjoon.kim@....com, ppaalanen@...il.com
Subject: Re: [RFC PATCH v2 00/18] Add DRM CRTC 3D LUT interface
Hello
I'm completing the support for 3D LUT on R-Car DU peripheral
and I have used this series as a base.
I'm wondering, since quite some time has passed without any update if
this series is still a thing and it makes any sense for me to try to
bring it forward.
I'm asking as I've noticed:
"[PATCH 00/36] drm/amd/display: add AMD driver-specific properties for color mgmt"
which seems to supersede this proposal with driver-specific
properties.
I asked Melissa privately but I wasn't able to get an hold of her, so
if anyone has any clue feel free to reply :)
Thanks
j
On Mon, Jan 09, 2023 at 01:38:28PM -0100, Melissa Wen wrote:
> Hi,
>
> After collecting comments in different places, here is a second version
> of the work on adding DRM CRTC 3D LUT support to the current DRM color
> mgmt interface. In comparison to previous proposals [1][2][3], here we
> add 3D LUT before gamma 1D LUT, but also a shaper 1D LUT before 3D LUT,
> that means the following DRM CRTC color correction pipeline:
>
> Blend -> Degamma 1D LUT -> CTM -> Shaper 1D LUT -> 3D LUT -> Gamma 1D LUT
>
> and we also add a DRM CRTC LUT3D_MODE property, based on Alex Hung
> proposal for pre-blending 3D LUT [4] (Thanks!), instead of just a
> LUT3D_SIZE, that allows userspace to use different supported settings of
> 3D LUT, fitting VA-API and new color API better. In this sense, I
> adjusted the pre-blending proposal for post-blending usage.
>
> Patches 1-6 targets the addition of shaper LUT and 3D LUT properties to
> the current DRM CRTC color mgmt pipeline. Patch 6 can be considered an
> extra/optional patch to define a default value for LUT3D_MODE, inspired
> by what we do for the plane blend mode property (pre-multiplied).
>
> Patches 7-18 targets AMD display code to enable shaper and 3D LUT usage
> on DCN 301 (our HW case). Patches 7-9 performs code cleanups on current
> AMD DM colors code, patch 10 updates AMD stream in case of user 3D LUT
> changes, patch 11/12 rework AMD MPC 3D LUT resource handling by context
> for DCN 301 (easily extendible to other DCN families). Finally, from
> 13-18, we wire up SHAPER LUT, LUT3D and LUT3D MODE to AMD display
> driver, exposing modes supported by HW and programming user shaper and
> 3D LUT accordingly.
>
> Our target userspace is Gamescope/SteamOS.
>
> Basic IGT tests were based on [5][6] and are available here (in-progress):
> https://gitlab.freedesktop.org/mwen/igt-gpu-tools/-/commits/crtc-lut3d-api
>
> [1] https://lore.kernel.org/all/20201221015730.28333-1-laurent.pinchart+renesas@ideasonboard.com/
> [2] https://github.com/vsyrjala/linux/commit/4d28e8ddf2a076f30f9e5bdc17cbb4656fe23e69
> [3] https://lore.kernel.org/amd-gfx/20220619223104.667413-1-mwen@igalia.com/
> [4] https://lore.kernel.org/dri-devel/20221004211451.1475215-1-alex.hung@amd.com/
> [5] https://patchwork.freedesktop.org/series/90165/
> [6] https://patchwork.freedesktop.org/series/109402/
> [VA_API] http://intel.github.io/libva/structVAProcFilterParameterBuffer3DLUT.html
> [KMS_pipe_API] https://gitlab.freedesktop.org/pq/color-and-hdr/-/issues/11
>
> Let me know your thoughts.
>
> Thanks,
>
> Melissa
>
> Alex Hung (2):
> drm: Add 3D LUT mode and its attributes
> drm/amd/display: Define 3D LUT struct for HDR planes
>
> Melissa Wen (16):
> drm/drm_color_mgmt: add shaper LUT to color mgmt properties
> drm/drm_color_mgmt: add 3D LUT props to DRM color mgmt
> drm/drm_color_mgmt: add function to create 3D LUT modes supported
> drm/drm_color_mgmt: add function to attach 3D LUT props
> drm/drm_color_mgmt: set first lut3d mode as default
> drm/amd/display: remove unused regamma condition
> drm/amd/display: add comments to describe DM crtc color mgmt behavior
> drm/amd/display: encapsulate atomic regamma operation
> drm/amd/display: update lut3d and shaper lut to stream
> drm/amd/display: handle MPC 3D LUT resources for a given context
> drm/amd/display: acquire/release 3D LUT resources for ctx on DCN301
> drm/amd/display: expand array of supported 3D LUT modes
> drm/amd/display: enable 3D-LUT DRM properties if supported
> drm/amd/display: add user 3D LUT support to the amdgpu_dm color
> pipeline
> drm/amd/display: decouple steps to reuse in shaper LUT support
> drm/amd/display: add user shaper LUT support to amdgpu_dm color
> pipeline
>
> .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 6 +
> .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 3 +
> .../amd/display/amdgpu_dm/amdgpu_dm_color.c | 370 ++++++++++++++++--
> .../amd/display/amdgpu_dm/amdgpu_dm_crtc.c | 2 +
> drivers/gpu/drm/amd/display/dc/core/dc.c | 49 ++-
> drivers/gpu/drm/amd/display/dc/dc.h | 8 +
> .../amd/display/dc/dcn301/dcn301_resource.c | 47 ++-
> .../amd/display/modules/color/color_gamma.h | 43 ++
> drivers/gpu/drm/drm_atomic_state_helper.c | 7 +
> drivers/gpu/drm/drm_atomic_uapi.c | 24 ++
> drivers/gpu/drm/drm_color_mgmt.c | 127 ++++++
> drivers/gpu/drm/drm_fb_helper.c | 5 +
> drivers/gpu/drm/drm_mode_config.c | 21 +
> include/drm/drm_color_mgmt.h | 8 +
> include/drm/drm_crtc.h | 32 +-
> include/drm/drm_mode_config.h | 25 ++
> include/drm/drm_mode_object.h | 2 +-
> include/uapi/drm/drm_mode.h | 17 +
> 18 files changed, 757 insertions(+), 39 deletions(-)
>
> --
> 2.35.1
>
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