[<prev] [next>] [<thread-prev] [day] [month] [year] [list]
Message-ID: <20230727152020.3633009-3-chengming.zhou@linux.dev>
Date: Thu, 27 Jul 2023 23:20:20 +0800
From: chengming.zhou@...ux.dev
To: axboe@...nel.dk, osandov@...com, ming.lei@...hat.com,
kbusch@...nel.org, krisman@...e.de
Cc: linux-block@...r.kernel.org, linux-kernel@...r.kernel.org,
zhouchengming@...edance.com
Subject: [PATCH v2 3/3] sbitmap: drop wrap logic in __sbitmap_get_word()
From: Chengming Zhou <zhouchengming@...edance.com>
The complex wrap logic in __sbitmap_get_word() seems unnecessary:
1. Strict round-robin mode: wrap == false
1.1 hint == 0: we search sb->map_nr words, won't wrap
1.2 hint > 0: we search (sb->map_nr + 1) words, won't wrap
2. Non round-robin mode: wrap == true
2.1 hint == 0: we search sb->map_nr words, don't need wrap
2.2 hint > 0: we search sb->map_nr words, need wrap
So 2.2 is the only reason we need wrap logic in __sbitmap_get_word(),
the only user like 2.2 is __sbitmap_get_shallow().
__sbitmap_get_shallow() always set wrap == true no matter the sbitmap
is round-robin or not, seems that it doesn't want strict round-robin
tag in this limited case.
We can remove 2.2 case by setting hint == 0 in __sbitmap_get_shallow(),
since there is no point in looping twice in find_next_zero_bit() if we
don't want strict round-robin tag for this case.
Signed-off-by: Chengming Zhou <zhouchengming@...edance.com>
---
lib/sbitmap.c | 47 +++++++++++++----------------------------------
1 file changed, 13 insertions(+), 34 deletions(-)
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index 6e098a46be26..d042dc5d53c3 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -134,41 +134,21 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
EXPORT_SYMBOL_GPL(sbitmap_resize);
static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
- unsigned int hint, bool wrap)
+ unsigned int hint)
{
int nr;
- /* don't wrap if starting from 0 */
- wrap = wrap && hint;
-
while (1) {
nr = find_next_zero_bit(word, depth, hint);
- if (unlikely(nr >= depth)) {
- /*
- * We started with an offset, and we didn't reset the
- * offset to 0 in a failure case, so start from 0 to
- * exhaust the map.
- */
- if (wrap) {
- wrap = false;
- hint = 0;
- continue;
- }
+ if (unlikely(nr >= depth))
return -1;
- }
if (!test_and_set_bit_lock(nr, word))
break;
hint = nr + 1;
- if (unlikely(hint >= depth)) {
- if (wrap) {
- wrap = false;
- hint = 0;
- continue;
- }
+ if (unlikely(hint >= depth))
return -1;
- }
}
return nr;
@@ -176,14 +156,13 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
static int sbitmap_find_bit_in_word(struct sbitmap_word *map,
unsigned int depth,
- unsigned int alloc_hint,
- bool wrap)
+ unsigned int alloc_hint)
{
int nr;
do {
nr = __sbitmap_get_word(&map->word, depth,
- alloc_hint, wrap);
+ alloc_hint);
if (nr != -1)
break;
if (!sbitmap_deferred_clear(map))
@@ -196,8 +175,7 @@ static int sbitmap_find_bit_in_word(struct sbitmap_word *map,
static int sbitmap_find_bit(struct sbitmap *sb,
unsigned int depth,
unsigned int index,
- unsigned int alloc_hint,
- bool wrap)
+ unsigned int alloc_hint)
{
unsigned int map_nr = sb->map_nr;
unsigned int i;
@@ -207,7 +185,7 @@ static int sbitmap_find_bit(struct sbitmap *sb,
* If we have alloc_hint > 0 and don't wrap, we need to
* recheck sb->map[index] with hint == 0 to exhaust the map.
*/
- if (alloc_hint && !wrap)
+ if (alloc_hint)
map_nr += 1;
for (i = 0; i < map_nr; i++) {
@@ -215,7 +193,7 @@ static int sbitmap_find_bit(struct sbitmap *sb,
min_t(unsigned int,
__map_depth(sb, index),
depth),
- alloc_hint, wrap);
+ alloc_hint);
if (nr != -1) {
nr += index << sb->shift;
@@ -247,8 +225,7 @@ static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)
else
alloc_hint = 0;
- return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint,
- !sb->round_robin);
+ return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint);
}
int sbitmap_get(struct sbitmap *sb)
@@ -275,9 +252,11 @@ static int __sbitmap_get_shallow(struct sbitmap *sb,
unsigned int index;
index = SB_NR_TO_INDEX(sb, alloc_hint);
- alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
- return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true);
+ /* No point in looping twice in find_next_zero_bit() for this case. */
+ alloc_hint = 0;
+
+ return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint);
}
int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
--
2.41.0
Powered by blists - more mailing lists