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Message-Id: <20230811005732.107718-7-yury.norov@gmail.com>
Date:   Thu, 10 Aug 2023 17:57:32 -0700
From:   Yury Norov <yury.norov@...il.com>
To:     linux-kernel@...r.kernel.org,
        Andy Shevchenko <andriy.shevchenko@...ux.intel.com>,
        Rasmus Villemoes <linux@...musvillemoes.dk>
Cc:     Yury Norov <yury.norov@...il.com>
Subject: [PATCH v2 6/6] bitmap: move bitmap_*_region functions to bitmap.h

Now that bitmap_*_region() functions are implemented as thin wrappers
around others, it's worth to move them to the header, as it opens room
for compile-time optimizations.

Signed-off-by: Yury Norov <yury.norov@...il.com>
---
 include/linux/bitmap.h | 65 ++++++++++++++++++++++++++++++++++++++++--
 lib/bitmap.c           | 65 ------------------------------------------
 2 files changed, 62 insertions(+), 68 deletions(-)

diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index 03644237e1ef..aa33fc290619 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -216,9 +216,6 @@ void bitmap_onto(unsigned long *dst, const unsigned long *orig,
 		const unsigned long *relmap, unsigned int bits);
 void bitmap_fold(unsigned long *dst, const unsigned long *orig,
 		unsigned int sz, unsigned int nbits);
-int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
-void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
-int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
 
 #ifdef __BIG_ENDIAN
 void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
@@ -599,6 +596,68 @@ static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
 	map[index] |= value << offset;
 }
 
+/**
+ * bitmap_allocate_region - allocate bitmap region
+ *	@bitmap: array of unsigned longs corresponding to the bitmap
+ *	@pos: beginning of bit region to allocate
+ *	@order: region size (log base 2 of number of bits) to allocate
+ *
+ * Allocate (set bits in) a specified region of a bitmap.
+ *
+ * Return 0 on success, or %-EBUSY if specified region wasn't
+ * free (not all bits were zero).
+ */
+static inline int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
+{
+	unsigned int nbits = pos + BIT(order);
+
+	if (find_next_bit(bitmap, pos, nbits) < nbits)
+		return -EBUSY;
+	bitmap_set(bitmap, pos, nbits);
+	return 0;
+}
+
+/**
+ * bitmap_find_free_region - find a contiguous aligned mem region
+ *	@bitmap: array of unsigned longs corresponding to the bitmap
+ *	@bits: number of bits in the bitmap
+ *	@order: region size (log base 2 of number of bits) to find
+ *
+ * Find a region of free (zero) bits in a @bitmap of @bits bits and
+ * allocate them (set them to one).  Only consider regions of length
+ * a power (@order) of two, aligned to that power of two, which
+ * makes the search algorithm much faster.
+ *
+ * Return the bit offset in bitmap of the allocated region,
+ * or -errno on failure.
+ */
+static inline int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
+{
+	unsigned int pos, end;		/* scans bitmap by regions of size order */
+
+	for (pos = 0 ; (end = pos + BIT(order)) <= bits; pos = end)
+		if (!bitmap_allocate_region(bitmap, pos, order))
+			return pos;
+
+	return -ENOMEM;
+}
+
+/**
+ * bitmap_release_region - release allocated bitmap region
+ *	@bitmap: array of unsigned longs corresponding to the bitmap
+ *	@pos: beginning of bit region to release
+ *	@order: region size (log base 2 of number of bits) to release
+ *
+ * This is the complement to __bitmap_find_free_region() and releases
+ * the found region (by clearing it in the bitmap).
+ *
+ * No return value.
+ */
+static inline void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
+{
+	bitmap_clear(bitmap, pos, pos + BIT(order));
+}
+
 #endif /* __ASSEMBLY__ */
 
 #endif /* __LINUX_BITMAP_H */
diff --git a/lib/bitmap.c b/lib/bitmap.c
index ae619523c3ec..1c5d1f5d2071 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -1220,71 +1220,6 @@ void bitmap_fold(unsigned long *dst, const unsigned long *orig,
 }
 #endif /* CONFIG_NUMA */
 
-/**
- * bitmap_find_free_region - find a contiguous aligned mem region
- *	@bitmap: array of unsigned longs corresponding to the bitmap
- *	@bits: number of bits in the bitmap
- *	@order: region size (log base 2 of number of bits) to find
- *
- * Find a region of free (zero) bits in a @bitmap of @bits bits and
- * allocate them (set them to one).  Only consider regions of length
- * a power (@order) of two, aligned to that power of two, which
- * makes the search algorithm much faster.
- *
- * Return the bit offset in bitmap of the allocated region,
- * or -errno on failure.
- */
-int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
-{
-	unsigned int pos, end;		/* scans bitmap by regions of size order */
-
-	for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) {
-		if (!bitmap_allocate_region(bitmap, pos, order))
-			return pos;
-	}
-	return -ENOMEM;
-}
-EXPORT_SYMBOL(bitmap_find_free_region);
-
-/**
- * bitmap_release_region - release allocated bitmap region
- *	@bitmap: array of unsigned longs corresponding to the bitmap
- *	@pos: beginning of bit region to release
- *	@order: region size (log base 2 of number of bits) to release
- *
- * This is the complement to __bitmap_find_free_region() and releases
- * the found region (by clearing it in the bitmap).
- *
- * No return value.
- */
-void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
-{
-	bitmap_clear(bitmap, pos, pos + BIT(order));
-}
-EXPORT_SYMBOL(bitmap_release_region);
-
-/**
- * bitmap_allocate_region - allocate bitmap region
- *	@bitmap: array of unsigned longs corresponding to the bitmap
- *	@pos: beginning of bit region to allocate
- *	@order: region size (log base 2 of number of bits) to allocate
- *
- * Allocate (set bits in) a specified region of a bitmap.
- *
- * Return 0 on success, or %-EBUSY if specified region wasn't
- * free (not all bits were zero).
- */
-int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
-{
-	unsigned int nbits = pos + BIT(order);
-
-	if (find_next_bit(bitmap, pos, nbits) < nbits)
-		return -EBUSY;
-	bitmap_set(bitmap, pos, nbits);
-	return 0;
-}
-EXPORT_SYMBOL(bitmap_allocate_region);
-
 /**
  * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
  * @dst:   destination buffer
-- 
2.39.2

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