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Message-ID: <bc1e31ca-eb54-9696-792c-9749c0582167@loongson.cn>
Date: Tue, 22 Aug 2023 09:19:28 +0800
From: suijingfeng <suijingfeng@...ngson.cn>
To: Bjorn Helgaas <helgaas@...nel.org>
Cc: linux-pci@...r.kernel.org, linux-kernel@...r.kernel.org,
dri-devel@...ts.freedesktop.org, loongson-kernel@...ts.loongnix.cn,
"Limonciello, Mario" <Mario.Limonciello@....com>,
Bjorn Helgaas <bhelgaas@...gle.com>,
linux-riscv@...ts.infradead.org
Subject: Re: [PATCH v4] PCI/VGA: Make the vga_is_firmware_default() less
arch-dependent
Hi,
On 2023/8/22 01:33, Bjorn Helgaas wrote:
> On Fri, Aug 18, 2023 at 09:48:46AM +0800, suijingfeng wrote:
>> On 2023/8/18 06:08, Bjorn Helgaas wrote:
>>>> + if (resource_type(res) != IORESOURCE_MEM)
>>>> + continue;
>>>> +
>>>> + if (!res->start || !res->end)
>>>> + continue;
>>>> +
>>>> + if (res->start <= fb_start && fb_end <= res->end) {
>>>> + pdev_boot_vga = pdev;
>>>> +
>>>> + vgaarb_info(&pdev->dev,
>>>> + "BAR %d contains firmware FB\n", i);
>>> Print the BAR with %pR and include the framebuffer region from
>>> screen_info in the same format.
>> I do remember that you already told me to do this in V3, sorry for not
>> replying to you at V3. Most of the time, what you tell me is right.But here,
>> I think I need to explain. Because doing it that way will make the code line
>> too long,and it will exceed 80 characters in the column if we print too
>> much.
>> I believe that the vgaarb_info() at here is already the most compact and
>> simplest form. Printing the BAR with %pR is not absolute necessary, because
>> we can get the additional information by: $ lspci | grep VGA
>>
>> $ dmesg | grep 05:00.0
>> $ dmesg | grep 0000:03:00.0
>> $ dmesg | grep PCI
> Fair enough. The BAR info is already there. But I don't think the
> screen_info framebuffer data is in the dmesg log anywhere, and I think
> that would be useful.
>
> It's fine if dmesg lines or kernel printk lines exceed 80 columns.
>
>> Actually, I only add something that is absolute necessary.
>> Printing BAR with %pR and/or Printing the framebuffer region
>> is consider to only for *debugging* purpose.
> I think printing the framebuffer region is important because it makes
> it clear *why* we're selecting the device as the default VGA device.
> It's more than just debugging; it helps make the system more
> transparent and more understandable.
OK, I'm clear what to do next.
The printing will be added at the next version.
> Bjorn
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