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Message-ID: <31cbd8a7-2b21-b7c5-51dc-20ea61353695@bytedance.com>
Date: Fri, 8 Sep 2023 17:26:04 +0800
From: Peng Zhang <zhangpeng.00@...edance.com>
To: "Liam R. Howlett" <Liam.Howlett@...cle.com>,
Peng Zhang <zhangpeng.00@...edance.com>, corbet@....net,
akpm@...ux-foundation.org, willy@...radead.org, brauner@...nel.org,
surenb@...gle.com, michael.christie@...cle.com,
peterz@...radead.org, mathieu.desnoyers@...icios.com,
npiggin@...il.com, avagin@...il.com, linux-mm@...ck.org,
linux-doc@...r.kernel.org, linux-kernel@...r.kernel.org,
linux-fsdevel@...r.kernel.org
Subject: Re: [PATCH v2 2/6] maple_tree: Introduce interfaces __mt_dup() and
mtree_dup()
在 2023/9/8 04:13, Liam R. Howlett 写道:
> * Peng Zhang <zhangpeng.00@...edance.com> [230830 08:57]:
>> Introduce interfaces __mt_dup() and mtree_dup(), which are used to
>> duplicate a maple tree. Compared with traversing the source tree and
>> reinserting entry by entry in the new tree, it has better performance.
>> The difference between __mt_dup() and mtree_dup() is that mtree_dup()
>> handles locks internally.
>
> __mt_dup() should be called mas_dup() to indicate the advanced interface
> which requires users to handle their own locks.
Ok, I'll change __mt_dup() to mas_dup().
>
>>
>> Signed-off-by: Peng Zhang <zhangpeng.00@...edance.com>
>> ---
>> include/linux/maple_tree.h | 3 +
>> lib/maple_tree.c | 265 +++++++++++++++++++++++++++++++++++++
>> 2 files changed, 268 insertions(+)
>>
>> diff --git a/include/linux/maple_tree.h b/include/linux/maple_tree.h
>> index e41c70ac7744..44fe8a57ecbd 100644
>> --- a/include/linux/maple_tree.h
>> +++ b/include/linux/maple_tree.h
>> @@ -327,6 +327,9 @@ int mtree_store(struct maple_tree *mt, unsigned long index,
>> void *entry, gfp_t gfp);
>> void *mtree_erase(struct maple_tree *mt, unsigned long index);
>>
>> +int mtree_dup(struct maple_tree *mt, struct maple_tree *new, gfp_t gfp);
>> +int __mt_dup(struct maple_tree *mt, struct maple_tree *new, gfp_t gfp);
>> +
>> void mtree_destroy(struct maple_tree *mt);
>> void __mt_destroy(struct maple_tree *mt);
>>
>> diff --git a/lib/maple_tree.c b/lib/maple_tree.c
>> index ef234cf02e3e..8f841682269c 100644
>> --- a/lib/maple_tree.c
>> +++ b/lib/maple_tree.c
>> @@ -6370,6 +6370,271 @@ void *mtree_erase(struct maple_tree *mt, unsigned long index)
>> }
>> EXPORT_SYMBOL(mtree_erase);
>>
>> +/*
>> + * mas_dup_free() - Free a half-constructed tree.
>
> Maybe "Free an incomplete duplication of a tree" ?
>
>> + * @mas: Points to the last node of the half-constructed tree.
>
> Your use of "Points to" seems to indicate someone knows you are talking
> about a "maple state that has a node pointing to". Can this be made
> more clear?
> @mas: The maple state of a incomplete tree.
>
> Then add a note that @mas->node points to the last successfully
> allocated node?
>
> Or something along those lines.
Ok, I'll revise the comment.
>
>> + *
>> + * This function frees all nodes starting from @mas->node in the reverse order
>> + * of mas_dup_build(). There is no need to hold the source tree lock at this
>> + * time.
>> + */
>> +static void mas_dup_free(struct ma_state *mas)
>> +{
>> + struct maple_node *node;
>> + enum maple_type type;
>> + void __rcu **slots;
>> + unsigned char count, i;
>> +
>> + /* Maybe the first node allocation failed. */
>> + if (!mas->node)
>> + return;
>> +
>> + while (!mte_is_root(mas->node)) {
>> + mas_ascend(mas);
>> +
>> + if (mas->offset) {
>> + mas->offset--;
>> + do {
>> + mas_descend(mas);
>> + mas->offset = mas_data_end(mas);
>> + } while (!mte_is_leaf(mas->node));
>
> Can you blindly descend and check !mte_is_leaf()? What happens when the
> tree duplication fails at random internal nodes? Maybe I missed how
> this cannot happen?
This cannot happen. Note the mas_ascend(mas) at the beginning of the
outermost loop.
>
>> +
>> + mas_ascend(mas);
>> + }
>> +
>> + node = mte_to_node(mas->node);
>> + type = mte_node_type(mas->node);
>> + slots = (void **)ma_slots(node, type);
>> + count = mas_data_end(mas) + 1;
>> + for (i = 0; i < count; i++)
>> + ((unsigned long *)slots)[i] &= ~MAPLE_NODE_MASK;
>> +
>> + mt_free_bulk(count, slots);
>> + }
>
>
>> +
>> + node = mte_to_node(mas->node);
>> + mt_free_one(node);
>> +}
>> +
>> +/*
>> + * mas_copy_node() - Copy a maple node and allocate child nodes.
>
> if required. "..and allocate child nodes if required."
>
>> + * @mas: Points to the source node.
>> + * @new_mas: Points to the new node.
>> + * @parent: The parent node of the new node.
>> + * @gfp: The GFP_FLAGS to use for allocations.
>> + *
>> + * Copy @mas->node to @new_mas->node, set @parent to be the parent of
>> + * @new_mas->node and allocate new child nodes for @new_mas->node.
>> + * If memory allocation fails, @mas is set to -ENOMEM.
>> + */
>> +static inline void mas_copy_node(struct ma_state *mas, struct ma_state *new_mas,
>> + struct maple_node *parent, gfp_t gfp)
>> +{
>> + struct maple_node *node = mte_to_node(mas->node);
>> + struct maple_node *new_node = mte_to_node(new_mas->node);
>> + enum maple_type type;
>> + unsigned long val;
>> + unsigned char request, count, i;
>> + void __rcu **slots;
>> + void __rcu **new_slots;
>> +
>> + /* Copy the node completely. */
>> + memcpy(new_node, node, sizeof(struct maple_node));
>> +
>> + /* Update the parent node pointer. */
>> + if (unlikely(ma_is_root(node)))
>> + val = MA_ROOT_PARENT;
>> + else
>> + val = (unsigned long)node->parent & MAPLE_NODE_MASK;
>
> If you treat the root as special and outside the loop, then you can
> avoid the check for root for every non-root node. For root, you just
> need to copy and do this special parent thing before the main loop in
> mas_dup_build(). This will avoid an extra branch for each VMA over 14,
> so that would add up to a lot of instructions.
I'll handle the root node outside.
However, do you think it makes sense to have the parent of the root node
point to the struct maple_tree? I don't see it used anywhere.
>
>> +
>> + new_node->parent = ma_parent_ptr(val | (unsigned long)parent);
>> +
>> + if (mte_is_leaf(mas->node))
>> + return;
>
> You are checking here and in mas_dup_build() for the leaf, splitting the
> function into parent assignment and allocate would allow you to check
> once. Copy could be moved to the main loop or with the parent setting,
> depending on how you handle the root suggestion above.
I'll try to reduce some checks.
>
>> +
>> + /* Allocate memory for child nodes. */
>> + type = mte_node_type(mas->node);
>> + new_slots = ma_slots(new_node, type);
>> + request = mas_data_end(mas) + 1;
>> + count = mt_alloc_bulk(gfp, request, new_slots);
>> + if (unlikely(count < request)) {
>> + if (count)
>> + mt_free_bulk(count, new_slots);
>
> The new_slots will still contain the addresses of the freed nodes.
> Don't you need to clear it here to avoid a double free? Is there a
> test case for this in your testing? Again, I may have missed how this
> is not possible..
It's impossible, because in mt_free_bulk(), the first thing to do with
the incoming node is to go up. We free all child nodes at the parent
node.
We guarantee that the node passed to mas_dup_free() is "clean".
mas_dup_free() also follows this so will not free children of this node.
The child nodes of this node cannot be freed in mt_free_bulk() because
the node is not completely constructed and data_end cannot be obtained.
data_end cannot be set on this node because the number of successfully
allocated child nodes can be 0.
>
>> + mas_set_err(mas, -ENOMEM);
>> + return;
>> + }
>> +
>> + /* Restore node type information in slots. */
>> + slots = ma_slots(node, type);
>> + for (i = 0; i < count; i++)
>> + ((unsigned long *)new_slots)[i] |=
>> + ((unsigned long)mt_slot_locked(mas->tree, slots, i) &
>> + MAPLE_NODE_MASK);
>
> Can you expand this to multiple lines to make it more clear what is
> going on?
I will try to do that.
>
>> +}
>> +
>> +/*
>> + * mas_dup_build() - Build a new maple tree from a source tree
>> + * @mas: The maple state of source tree.
>> + * @new_mas: The maple state of new tree.
>> + * @gfp: The GFP_FLAGS to use for allocations.
>> + *
>> + * This function builds a new tree in DFS preorder. If the memory allocation
>> + * fails, the error code -ENOMEM will be set in @mas, and @new_mas points to the
>> + * last node. mas_dup_free() will free the half-constructed tree.
>> + *
>> + * Note that the attributes of the two trees must be exactly the same, and the
>> + * new tree must be empty, otherwise -EINVAL will be returned.
>> + */
>> +static inline void mas_dup_build(struct ma_state *mas, struct ma_state *new_mas,
>> + gfp_t gfp)
>> +{
>> + struct maple_node *node, *parent;
>
> Could parent be struct maple_pnode?
I'll rename it.
>
>> + struct maple_enode *root;
>> + enum maple_type type;
>> +
>> + if (unlikely(mt_attr(mas->tree) != mt_attr(new_mas->tree)) ||
>> + unlikely(!mtree_empty(new_mas->tree))) {
>> + mas_set_err(mas, -EINVAL);
>> + return;
>> + }
>> +
>> + mas_start(mas);
>> + if (mas_is_ptr(mas) || mas_is_none(mas)) {
>> + /*
>> + * The attributes of the two trees must be the same before this.
>> + * The following assignment makes them the same height.
>> + */
>> + new_mas->tree->ma_flags = mas->tree->ma_flags;
>> + rcu_assign_pointer(new_mas->tree->ma_root, mas->tree->ma_root);
>> + return;
>> + }
>> +
>> + node = mt_alloc_one(gfp);
>> + if (!node) {
>> + new_mas->node = NULL;
>
> We don't have checks around for node == NULL, MAS_NONE would be a safer
> choice. It is unlikely that someone would dup the tree and fail then
> call something else, but I avoid setting node to NULL.
I will set it to MAS_NONE in the next version.
>
>> + mas_set_err(mas, -ENOMEM);
>> + return;
>> + }
>> +
>> + type = mte_node_type(mas->node);
>> + root = mt_mk_node(node, type);
>> + new_mas->node = root;
>> + new_mas->min = 0;
>> + new_mas->max = ULONG_MAX;
>> + parent = ma_mnode_ptr(new_mas->tree);
>> +
>> + while (1) {
>> + mas_copy_node(mas, new_mas, parent, gfp);
>> +
>> + if (unlikely(mas_is_err(mas)))
>> + return;
>> +
>> + /* Once we reach a leaf, we need to ascend, or end the loop. */
>> + if (mte_is_leaf(mas->node)) {
>> + if (mas->max == ULONG_MAX) {
>> + new_mas->tree->ma_flags = mas->tree->ma_flags;
>> + rcu_assign_pointer(new_mas->tree->ma_root,
>> + mte_mk_root(root));
>> + break;
>
> If you move this to the end of the function, you can replace the same
> block above with a goto. That will avoid breaking the line up.
I can do this, but it doesn't seem to make a difference.
>
>> + }
>> +
>> + do {
>> + /*
>> + * Must not at the root node, because we've
>> + * already end the loop when we reach the last
>> + * leaf.
>> + */
>
> I'm not sure what the comment above is trying to say. Do you mean "This
> won't reach the root node because the loop will break when the last leaf
> is hit"? I don't think that is accurate.. it will hit the root node but
> not the end of the root node, right? Anyways, the comment isn't clear
> so please have a look.
Yes, it will hit the root node but not the end of the root node. I'll
fix this comment. Thanks.
>
>> + mas_ascend(mas);
>> + mas_ascend(new_mas);
>> + } while (mas->offset == mas_data_end(mas));
>> +
>> + mas->offset++;
>> + new_mas->offset++;
>> + }
>> +
>> + mas_descend(mas);
>> + parent = mte_to_node(new_mas->node);
>> + mas_descend(new_mas);
>> + mas->offset = 0;
>> + new_mas->offset = 0;
>> + }
>> +}
>> +
>> +/**
>> + * __mt_dup(): Duplicate a maple tree
>> + * @mt: The source maple tree
>> + * @new: The new maple tree
>> + * @gfp: The GFP_FLAGS to use for allocations
>> + *
>> + * This function duplicates a maple tree using a faster method than traversing
>> + * the source tree and inserting entries into the new tree one by one.
>
> Can you make this comment more about what your code does instead of the
> "one by one" description?
>
>> + * The user needs to ensure that the attributes of the source tree and the new
>> + * tree are the same, and the new tree needs to be an empty tree, otherwise
>> + * -EINVAL will be returned.
>> + * Note that the user needs to manually lock the source tree and the new tree.
>> + *
>> + * Return: 0 on success, -ENOMEM if memory could not be allocated, -EINVAL If
>> + * the attributes of the two trees are different or the new tree is not an empty
>> + * tree.
>> + */
>> +int __mt_dup(struct maple_tree *mt, struct maple_tree *new, gfp_t gfp)
>> +{
>> + int ret = 0;
>> + MA_STATE(mas, mt, 0, 0);
>> + MA_STATE(new_mas, new, 0, 0);
>> +
>> + mas_dup_build(&mas, &new_mas, gfp);
>> +
>> + if (unlikely(mas_is_err(&mas))) {
>> + ret = xa_err(mas.node);
>> + if (ret == -ENOMEM)
>> + mas_dup_free(&new_mas);
>> + }
>> +
>> + return ret;
>> +}
>> +EXPORT_SYMBOL(__mt_dup);
>> +
>> +/**
>> + * mtree_dup(): Duplicate a maple tree
>> + * @mt: The source maple tree
>> + * @new: The new maple tree
>> + * @gfp: The GFP_FLAGS to use for allocations
>> + *
>> + * This function duplicates a maple tree using a faster method than traversing
>> + * the source tree and inserting entries into the new tree one by one.
>
> Again, it's more interesting to state it uses the DFS preorder copy.
>
> It is also worth mentioning the superior allocation behaviour since that
> is a desirable trait for many. In fact, you should add the allocation
> behaviour in your cover letter.
Okay, I will describe more in the next version.
>
>> + * The user needs to ensure that the attributes of the source tree and the new
>> + * tree are the same, and the new tree needs to be an empty tree, otherwise
>> + * -EINVAL will be returned.
>> + *
>> + * Return: 0 on success, -ENOMEM if memory could not be allocated, -EINVAL If
>> + * the attributes of the two trees are different or the new tree is not an empty
>> + * tree.
>> + */
>> +int mtree_dup(struct maple_tree *mt, struct maple_tree *new, gfp_t gfp)
>> +{
>> + int ret = 0;
>> + MA_STATE(mas, mt, 0, 0);
>> + MA_STATE(new_mas, new, 0, 0);
>> +
>> + mas_lock(&new_mas);
>> + mas_lock(&mas);
>> +
>> + mas_dup_build(&mas, &new_mas, gfp);
>> + mas_unlock(&mas);
>> +
>> + if (unlikely(mas_is_err(&mas))) {
>> + ret = xa_err(mas.node);
>> + if (ret == -ENOMEM)
>> + mas_dup_free(&new_mas);
>> + }
>> +
>> + mas_unlock(&new_mas);
>> +
>> + return ret;
>> +}
>> +EXPORT_SYMBOL(mtree_dup);
>> +
>> /**
>> * __mt_destroy() - Walk and free all nodes of a locked maple tree.
>> * @mt: The maple tree
>> --
>> 2.20.1
>>
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