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Message-ID: <5f8d82c3-838e-4d75-bb25-7d98a6d0a37c@sangfor.com.cn>
Date:   Wed, 13 Sep 2023 18:32:43 +0800
From:   pengdonglin <pengdonglin@...gfor.com.cn>
To:     Alexei Starovoitov <alexei.starovoitov@...il.com>,
        Eduard Zingerman <eddyz87@...il.com>
Cc:     Martin KaFai Lau <martin.lau@...ux.dev>,
        Alexei Starovoitov <ast@...nel.org>,
        Song Liu <song@...nel.org>, Yonghong Song <yhs@...com>,
        Steven Rostedt <rostedt@...dmis.org>,
        Masami Hiramatsu <mhiramat@...nel.org>, dinghui@...gfor.com.cn,
        huangcun@...gfor.com.cn, bpf <bpf@...r.kernel.org>,
        LKML <linux-kernel@...r.kernel.org>
Subject: Re: [RFC PATCH v2] bpf: Using binary search to improve the
 performance of btf_find_by_name_kind

On 2023/9/13 2:46, Alexei Starovoitov wrote:
> On Tue, Sep 12, 2023 at 10:03 AM Eduard Zingerman <eddyz87@...il.com> wrote:
>>
>> On Tue, 2023-09-12 at 09:40 -0700, Alexei Starovoitov wrote:
>>> On Tue, Sep 12, 2023 at 7:19 AM Eduard Zingerman <eddyz87@...il.com> wrote:
>>>>
>>>> On Tue, 2023-09-12 at 16:51 +0300, Eduard Zingerman wrote:
>>>>> On Sat, 2023-09-09 at 02:16 -0700, Donglin Peng wrote:
>>>>>> Currently, we are only using the linear search method to find the type id
>>>>>> by the name, which has a time complexity of O(n). This change involves
>>>>>> sorting the names of btf types in ascending order and using binary search,
>>>>>> which has a time complexity of O(log(n)). This idea was inspired by the
>>>>>> following patch:
>>>>>>
>>>>>> 60443c88f3a8 ("kallsyms: Improve the performance of kallsyms_lookup_name()").
>>>>>>
>>>>>> At present, this improvement is only for searching in vmlinux's and
>>>>>> module's BTFs, and the kind should only be BTF_KIND_FUNC or BTF_KIND_STRUCT.
>>>>>>
>>>>>> Another change is the search direction, where we search the BTF first and
>>>>>> then its base, the type id of the first matched btf_type will be returned.
>>>>>>
>>>>>> Here is a time-consuming result that finding all the type ids of 67,819 kernel
>>>>>> functions in vmlinux's BTF by their names:
>>>>>>
>>>>>> Before: 17000 ms
>>>>>> After:     10 ms
>>>>>>
>>>>>> The average lookup performance has improved about 1700x at the above scenario.
>>>>>>
>>>>>> However, this change will consume more memory, for example, 67,819 kernel
>>>>>> functions will allocate about 530KB memory.
>>>>>
>>>>> Hi Donglin,
>>>>>
>>>>> I think this is a good improvement. However, I wonder, why did you
>>>>> choose to have a separate name map for each BTF kind?
>>>>>
>>>>> I did some analysis for my local testing kernel config and got such numbers:
>>>>> - total number of BTF objects: 97350
>>>>> - number of FUNC and STRUCT objects: 51597
>>>>> - number of FUNC, STRUCT, UNION, ENUM, ENUM64, TYPEDEF, DATASEC objects: 56817
>>>>>    (these are all kinds for which lookup by name might make sense)
>>>>> - number of named objects: 54246
>>>>> - number of name collisions:
>>>>>    - unique names: 53985 counts
>>>>>    - 2 objects with the same name: 129 counts
>>>>>    - 3 objects with the same name: 3 counts
>>>>>
>>>>> So, it appears that having a single map for all named objects makes
>>>>> sense and would also simplify the implementation, what do you think?
>>>>
>>>> Some more numbers for my config:
>>>> - 13241 types (struct, union, typedef, enum), log2 13241 = 13.7
>>>> - 43575 funcs, log2 43575 = 15.4
>>>> Thus, having separate map for types vs functions might save ~1.7
>>>> search iterations. Is this a significant slowdown in practice?
>>>
>>> What do you propose to do in case of duplicates ?
>>> func and struct can have the same name, but they will have two different
>>> btf_ids. How do we store them ?
>>> Also we might add global vars to BTF. Such request came up several times.
>>> So we need to make sure our search approach scales to
>>> func, struct, vars. I don't recall whether we search any other kinds.
>>> Separate arrays for different kinds seems ok.
>>> It's a bit of code complexity, but it's not an increase in memory.
>>
>> Binary search gives, say, lowest index of a thing with name A, then
>> increment index while name remains A looking for correct kind.
>> Given the name conflicts info from above, 99% of times there would be
>> no need to iterate and in very few cases there would a couple of iterations.
>>
>> Same logic would be necessary with current approach if different BTF
>> kinds would be allowed in BTF_ID_NAME_* cohorts. I figured that these
>> cohorts are mainly a way to split the tree for faster lookups, but
>> maybe that is not the main intent.
>>
>>> With 13k structs and 43k funcs it's 56k * (4 + 4) that's 0.5 Mbyte
>>> extra memory. That's quite a bit. Anything we can do to compress it?
>>
>> That's an interesting question, from the top of my head:
>> pre-sort in pahole (re-assign IDs so that increasing ID also would
>> mean "increasing" name), shouldn't be that difficult.
> 
> That sounds great. kallsyms are pre-sorted at build time.
> We should do the same with BTF.
> I think GCC can emit BTF directly now and LLVM emits it for bpf progs too,
> but since vmlinux and kernel module BTFs will keep being processed
> through pahole we don't have to make gcc/llvm sort things right away.
> pahole will be enough. The kernel might do 'is it sorted' check
> during BTF validation and then use binary search or fall back to linear
> when not-sorted == old pahole.
> 

Yeah, I agree and will attempt to modify the pahole and perform a test. Do we need
to introduce a new macro to control the behavior when the BTF is not sorted? If
it is not sorted, we can use the method mentioned in this patch or use linear
search.

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