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Message-Id: <20230925184212.5a0b6c627a837b50424c4a75@kernel.org>
Date: Mon, 25 Sep 2023 18:42:12 +0900
From: Masami Hiramatsu (Google) <mhiramat@...nel.org>
To: "wuqiang.matt" <wuqiang.matt@...edance.com>
Cc: linux-trace-kernel@...r.kernel.org, davem@...emloft.net,
anil.s.keshavamurthy@...el.com, naveen.n.rao@...ux.ibm.com,
rostedt@...dmis.org, peterz@...radead.org,
akpm@...ux-foundation.org, sander@...nheule.net,
ebiggers@...gle.com, dan.j.williams@...el.com, jpoimboe@...nel.org,
linux-kernel@...r.kernel.org, lkp@...el.com, mattwu@....com
Subject: Re: [PATCH v9 1/5] lib: objpool added: ring-array based lockless
MPMC
Hi Wuqiang,
On Tue, 5 Sep 2023 09:52:51 +0800
"wuqiang.matt" <wuqiang.matt@...edance.com> wrote:
> The object pool is a scalable implementaion of high performance queue
> for object allocation and reclamation, such as kretprobe instances.
>
> With leveraging percpu ring-array to mitigate the hot spot of memory
> contention, it could deliver near-linear scalability for high parallel
> scenarios. The objpool is best suited for following cases:
> 1) Memory allocation or reclamation are prohibited or too expensive
> 2) Consumers are of different priorities, such as irqs and threads
>
> Limitations:
> 1) Maximum objects (capacity) is determined during pool initializing
> and can't be modified (extended) after objpool creation
> 2) The memory of objects won't be freed until objpool is finalized
> 3) Object allocation (pop) may fail after trying all cpu slots
I made a simplifying patch on this by (mainly) removing ages array.
I also rename local variable to use more readable names, like slot,
pool, and obj.
Here the results which I run the test_objpool.ko.
Original:
[ 50.500235] Summary of testcases:
[ 50.503139] duration: 1027135us hits: 30628293 miss: 0 sync: percpu objpool
[ 50.510416] duration: 1047977us hits: 30453023 miss: 0 sync: percpu objpool from vmalloc
[ 50.517421] duration: 1047098us hits: 31145034 miss: 0 sync & hrtimer: percpu objpool
[ 50.524671] duration: 1053233us hits: 30919640 miss: 0 sync & hrtimer: percpu objpool from vmalloc
[ 50.531382] duration: 1055822us hits: 3407221 miss: 830219 sync overrun: percpu objpool
[ 50.538135] duration: 1055998us hits: 3404624 miss: 854160 sync overrun: percpu objpool from vmalloc
[ 50.546686] duration: 1046104us hits: 19464798 miss: 0 async: percpu objpool
[ 50.552989] duration: 1033054us hits: 18957836 miss: 0 async: percpu objpool from vmalloc
[ 50.560289] duration: 1041778us hits: 33806868 miss: 0 async & hrtimer: percpu objpool
[ 50.567425] duration: 1048901us hits: 34211860 miss: 0 async & hrtimer: percpu objpool from vmalloc
Simplified:
[ 48.393236] Summary of testcases:
[ 48.395384] duration: 1013002us hits: 29661448 miss: 0 sync: percpu objpool
[ 48.400351] duration: 1057231us hits: 31035578 miss: 0 sync: percpu objpool from vmalloc
[ 48.405660] duration: 1043196us hits: 30546652 miss: 0 sync & hrtimer: percpu objpool
[ 48.411216] duration: 1047128us hits: 30601306 miss: 0 sync & hrtimer: percpu objpool from vmalloc
[ 48.417231] duration: 1051695us hits: 3468287 miss: 892881 sync overrun: percpu objpool
[ 48.422405] duration: 1054003us hits: 3549491 miss: 898141 sync overrun: percpu objpool from vmalloc
[ 48.428425] duration: 1052946us hits: 19005228 miss: 0 async: percpu objpool
[ 48.433597] duration: 1051757us hits: 19670866 miss: 0 async: percpu objpool from vmalloc
[ 48.439280] duration: 1042951us hits: 37135332 miss: 0 async & hrtimer: percpu objpool
[ 48.445085] duration: 1029803us hits: 37093248 miss: 0 async & hrtimer: percpu objpool from vmalloc
Can you test it too?
Thanks,
>From f1f442ff653e329839e5452b8b88463a80a12ff3 Mon Sep 17 00:00:00 2001
From: "Masami Hiramatsu (Google)" <mhiramat@...nel.org>
Date: Mon, 25 Sep 2023 16:07:12 +0900
Subject: [PATCH] objpool: Simplify objpool by removing ages array
Simplify the objpool code by removing ages array from per-cpu slot.
It chooses enough big capacity (which is a rounded up power of 2 value
of nr_objects + 1) for the entries array, the tail never catch up to
the head in per-cpu slot. Thus tail == head means the slot is empty.
This also uses consistent local variable names for pool, slot and obj.
Signed-off-by: Masami Hiramatsu (Google) <mhiramat@...nel.org>
---
include/linux/objpool.h | 61 ++++----
lib/objpool.c | 310 ++++++++++++++++------------------------
2 files changed, 147 insertions(+), 224 deletions(-)
diff --git a/include/linux/objpool.h b/include/linux/objpool.h
index 33c832216b98..ecd5ecaffcd3 100644
--- a/include/linux/objpool.h
+++ b/include/linux/objpool.h
@@ -38,33 +38,23 @@
* struct objpool_slot - percpu ring array of objpool
* @head: head of the local ring array (to retrieve at)
* @tail: tail of the local ring array (to append at)
- * @bits: log2 of capacity (for bitwise operations)
- * @mask: capacity - 1
+ * @mask: capacity of entries - 1
+ * @entries: object entries on this slot.
*
* Represents a cpu-local array-based ring buffer, its size is specialized
* during initialization of object pool. The percpu objpool slot is to be
* allocated from local memory for NUMA system, and to be kept compact in
- * continuous memory: ages[] is stored just after the body of objpool_slot,
- * and then entries[]. ages[] describes revision of each item, solely used
- * to avoid ABA; entries[] contains pointers of the actual objects
- *
- * Layout of objpool_slot in memory:
- *
- * 64bit:
- * 4 8 12 16 32 64
- * | head | tail | bits | mask | ages[4] | ents[4]: (8 * 4) | objects
- *
- * 32bit:
- * 4 8 12 16 32 48 64
- * | head | tail | bits | mask | ages[4] | ents[4] | unused | objects
+ * continuous memory: CPU assigned number of objects are stored just after
+ * the body of objpool_slot.
*
*/
struct objpool_slot {
- uint32_t head;
- uint32_t tail;
- uint32_t bits;
- uint32_t mask;
-} __packed;
+ uint32_t head;
+ uint32_t tail;
+ uint32_t mask;
+ uint32_t dummyr;
+ void * entries[];
+};
struct objpool_head;
@@ -82,12 +72,11 @@ typedef int (*objpool_fini_cb)(struct objpool_head *head, void *context);
* @obj_size: object & element size
* @nr_objs: total objs (to be pre-allocated)
* @nr_cpus: nr_cpu_ids
- * @capacity: max objects per cpuslot
+ * @capacity: max objects on percpu slot
* @gfp: gfp flags for kmalloc & vmalloc
* @ref: refcount for objpool
* @flags: flags for objpool management
* @cpu_slots: array of percpu slots
- * @slot_sizes: size in bytes of slots
* @release: resource cleanup callback
* @context: caller-provided context
*/
@@ -100,7 +89,6 @@ struct objpool_head {
refcount_t ref;
unsigned long flags;
struct objpool_slot **cpu_slots;
- int *slot_sizes;
objpool_fini_cb release;
void *context;
};
@@ -108,9 +96,12 @@ struct objpool_head {
#define OBJPOOL_FROM_VMALLOC (0x800000000) /* objpool allocated from vmalloc area */
#define OBJPOOL_HAVE_OBJECTS (0x400000000) /* objects allocated along with objpool */
+#define OBJPOOL_NR_OBJECT_MAX (1 << 24)
+#define OBJPOOL_OBJECT_SIZE_MAX (1 << 16)
+
/**
* objpool_init() - initialize objpool and pre-allocated objects
- * @head: the object pool to be initialized, declared by caller
+ * @pool: the object pool to be initialized, declared by caller
* @nr_objs: total objects to be pre-allocated by this object pool
* @object_size: size of an object (should be > 0)
* @gfp: flags for memory allocation (via kmalloc or vmalloc)
@@ -128,47 +119,47 @@ struct objpool_head {
* pop (object allocation) or do clearance before each push (object
* reclamation).
*/
-int objpool_init(struct objpool_head *head, int nr_objs, int object_size,
+int objpool_init(struct objpool_head *pool, int nr_objs, int object_size,
gfp_t gfp, void *context, objpool_init_obj_cb objinit,
objpool_fini_cb release);
/**
* objpool_pop() - allocate an object from objpool
- * @head: object pool
+ * @pool: object pool
*
* return value: object ptr or NULL if failed
*/
-void *objpool_pop(struct objpool_head *head);
+void *objpool_pop(struct objpool_head *pool);
/**
* objpool_push() - reclaim the object and return back to objpool
* @obj: object ptr to be pushed to objpool
- * @head: object pool
+ * @pool: object pool
*
* return: 0 or error code (it fails only when user tries to push
* the same object multiple times or wrong "objects" into objpool)
*/
-int objpool_push(void *obj, struct objpool_head *head);
+int objpool_push(void *obj, struct objpool_head *pool);
/**
* objpool_drop() - discard the object and deref objpool
* @obj: object ptr to be discarded
- * @head: object pool
+ * @pool: object pool
*
* return: 0 if objpool was released or error code
*/
-int objpool_drop(void *obj, struct objpool_head *head);
+int objpool_drop(void *obj, struct objpool_head *pool);
/**
* objpool_free() - release objpool forcely (all objects to be freed)
- * @head: object pool to be released
+ * @pool: object pool to be released
*/
-void objpool_free(struct objpool_head *head);
+void objpool_free(struct objpool_head *pool);
/**
* objpool_fini() - deref object pool (also releasing unused objects)
- * @head: object pool to be dereferenced
+ * @pool: object pool to be dereferenced
*/
-void objpool_fini(struct objpool_head *head);
+void objpool_fini(struct objpool_head *pool);
#endif /* _LINUX_OBJPOOL_H */
diff --git a/lib/objpool.c b/lib/objpool.c
index 22e752371820..f8e8f70d7253 100644
--- a/lib/objpool.c
+++ b/lib/objpool.c
@@ -15,104 +15,55 @@
* Copyright: wuqiang.matt@...edance.com
*/
-#define SLOT_AGES(s) ((uint32_t *)((char *)(s) + sizeof(struct objpool_slot)))
-#define SLOT_ENTS(s) ((void **)((char *)(s) + sizeof(struct objpool_slot) + \
- (sizeof(uint32_t) << (s)->bits)))
-#define SLOT_OBJS(s) ((void *)((char *)(s) + sizeof(struct objpool_slot) + \
- ((sizeof(uint32_t) + sizeof(void *)) << (s)->bits)))
-#define SLOT_CORE(n) cpumask_nth((n) % num_possible_cpus(), cpu_possible_mask)
-
-/* compute the suitable num of objects to be managed per slot */
-static int objpool_nobjs(int size)
-{
- return rounddown_pow_of_two((size - sizeof(struct objpool_slot)) /
- (sizeof(uint32_t) + sizeof(void *)));
-}
-
/* allocate and initialize percpu slots */
static int
-objpool_init_percpu_slots(struct objpool_head *head, int nobjs,
- void *context, objpool_init_obj_cb objinit)
+objpool_init_percpu_slots(struct objpool_head *pool, void *context,
+ objpool_init_obj_cb objinit)
{
- int i, j, n, size, objsz, cpu = 0, nents = head->capacity;
-
- /* aligned object size by sizeof(void *) */
- objsz = ALIGN(head->obj_size, sizeof(void *));
- /* shall we allocate objects along with percpu-slot */
- if (objsz)
- head->flags |= OBJPOOL_HAVE_OBJECTS;
-
- /* vmalloc is used in default to allocate percpu-slots */
- if (!(head->gfp & GFP_ATOMIC))
- head->flags |= OBJPOOL_FROM_VMALLOC;
-
- for (i = 0; i < head->nr_cpus; i++) {
- struct objpool_slot *os;
+ int i, j, n, size, slot_size, cpu_count = 0;
+ struct objpool_slot *slot;
+ for (i = 0; i < pool->nr_cpus; i++) {
/* skip the cpus which could never be present */
if (!cpu_possible(i))
continue;
/* compute how many objects to be managed by this slot */
- n = nobjs / num_possible_cpus();
- if (cpu < (nobjs % num_possible_cpus()))
+ n = pool->nr_objs / num_possible_cpus();
+ if (cpu_count < (pool->nr_objs % num_possible_cpus()))
n++;
- size = sizeof(struct objpool_slot) + sizeof(void *) * nents +
- sizeof(uint32_t) * nents + objsz * n;
+ cpu_count++;
+
+ slot_size = struct_size(slot, entries, pool->capacity);
+ size = slot_size + pool->obj_size * n;
/*
* here we allocate percpu-slot & objects together in a single
- * allocation, taking advantage of warm caches and TLB hits as
- * vmalloc always aligns the request size to pages
+ * allocation, taking advantage on NUMA.
*/
- if (head->flags & OBJPOOL_FROM_VMALLOC)
- os = __vmalloc_node(size, sizeof(void *), head->gfp,
+ if (pool->flags & OBJPOOL_FROM_VMALLOC)
+ slot = __vmalloc_node(size, sizeof(void *), pool->gfp,
cpu_to_node(i), __builtin_return_address(0));
else
- os = kmalloc_node(size, head->gfp, cpu_to_node(i));
- if (!os)
+ slot = kmalloc_node(size, pool->gfp, cpu_to_node(i));
+ if (!slot)
return -ENOMEM;
/* initialize percpu slot for the i-th slot */
- memset(os, 0, size);
- os->bits = ilog2(head->capacity);
- os->mask = head->capacity - 1;
- head->cpu_slots[i] = os;
- head->slot_sizes[i] = size;
- cpu = cpu + 1;
-
- /*
- * manually set head & tail to avoid possible conflict:
- * We assume that the head item is ready for retrieval
- * iff head is equal to ages[head & mask]. but ages is
- * initialized as 0, so in view of the caller of pop(),
- * the 1st item (0th) is always ready, but the reality
- * could be: push() is stalled before the final update,
- * thus the item being inserted will be lost forever
- */
- os->head = os->tail = head->capacity;
-
- if (!objsz)
- continue;
+ memset(slot, 0, size);
+ slot->mask = pool->capacity - 1;
+ pool->cpu_slots[i] = slot;
for (j = 0; j < n; j++) {
- uint32_t *ages = SLOT_AGES(os);
- void **ents = SLOT_ENTS(os);
- void *obj = SLOT_OBJS(os) + j * objsz;
- uint32_t ie = os->tail & os->mask;
+ void *obj = (void *)slot + slot_size + pool->obj_size * j;
- /* perform object initialization */
if (objinit) {
int rc = objinit(obj, context);
if (rc)
return rc;
}
-
- /* add obj into the ring array */
- ents[ie] = obj;
- ages[ie] = os->tail;
- os->tail++;
- head->nr_objs++;
+ slot->entries[j] = obj;
+ slot->tail++;
}
}
@@ -120,164 +71,135 @@ objpool_init_percpu_slots(struct objpool_head *head, int nobjs,
}
/* cleanup all percpu slots of the object pool */
-static void objpool_fini_percpu_slots(struct objpool_head *head)
+static void objpool_fini_percpu_slots(struct objpool_head *pool)
{
int i;
- if (!head->cpu_slots)
+ if (!pool->cpu_slots)
return;
- for (i = 0; i < head->nr_cpus; i++) {
- if (!head->cpu_slots[i])
- continue;
- if (head->flags & OBJPOOL_FROM_VMALLOC)
- vfree(head->cpu_slots[i]);
- else
- kfree(head->cpu_slots[i]);
- }
- kfree(head->cpu_slots);
- head->cpu_slots = NULL;
- head->slot_sizes = NULL;
+ for (i = 0; i < pool->nr_cpus; i++)
+ kvfree(pool->cpu_slots[i]);
+ kfree(pool->cpu_slots);
}
/* initialize object pool and pre-allocate objects */
-int objpool_init(struct objpool_head *head, int nr_objs, int object_size,
+int objpool_init(struct objpool_head *pool, int nr_objs, int object_size,
gfp_t gfp, void *context, objpool_init_obj_cb objinit,
objpool_fini_cb release)
{
int nents, rc;
/* check input parameters */
- if (nr_objs <= 0 || object_size <= 0)
+ if (nr_objs <= 0 || object_size <= 0 ||
+ nr_objs > OBJPOOL_NR_OBJECT_MAX || object_size > OBJPOOL_OBJECT_SIZE_MAX)
+ return -EINVAL;
+
+ /* Align up to unsigned long size */
+ object_size = ALIGN(object_size, sizeof(unsigned long));
+
+ /*
+ * To avoid filling up the entries array in the per-cpu slot,
+ * use the power of 2 which is more than N + 1. Thus, the tail never
+ * catch up to the pool, and able to use pool/tail as the sequencial
+ * number.
+ */
+ nents = roundup_pow_of_two(nr_objs + 1);
+ if (!nents)
return -EINVAL;
- /* calculate percpu slot size (rounded to pow of 2) */
- nents = max_t(int, roundup_pow_of_two(nr_objs),
- objpool_nobjs(L1_CACHE_BYTES));
-
- /* initialize objpool head */
- memset(head, 0, sizeof(struct objpool_head));
- head->nr_cpus = nr_cpu_ids;
- head->obj_size = object_size;
- head->capacity = nents;
- head->gfp = gfp & ~__GFP_ZERO;
- head->context = context;
- head->release = release;
-
- /* allocate array for percpu slots */
- head->cpu_slots = kzalloc(head->nr_cpus * sizeof(void *) +
- head->nr_cpus * sizeof(int), head->gfp);
- if (!head->cpu_slots)
+ /* initialize objpool pool */
+ memset(pool, 0, sizeof(struct objpool_head));
+ pool->nr_cpus = nr_cpu_ids;
+ pool->obj_size = object_size;
+ pool->nr_objs = nr_objs;
+ /* just prevent to fullfill the per-cpu ring array */
+ pool->capacity = nents;
+ pool->gfp = gfp & ~__GFP_ZERO;
+ pool->context = context;
+ pool->release = release;
+ /* vmalloc is used in default to allocate percpu-slots */
+ if (!(pool->gfp & GFP_ATOMIC))
+ pool->flags |= OBJPOOL_FROM_VMALLOC;
+
+ pool->cpu_slots = kzalloc(pool->nr_cpus * sizeof(void *), pool->gfp);
+ if (!pool->cpu_slots)
return -ENOMEM;
- head->slot_sizes = (int *)&head->cpu_slots[head->nr_cpus];
/* initialize per-cpu slots */
- rc = objpool_init_percpu_slots(head, nr_objs, context, objinit);
+ rc = objpool_init_percpu_slots(pool, context, objinit);
if (rc)
- objpool_fini_percpu_slots(head);
+ objpool_fini_percpu_slots(pool);
else
- refcount_set(&head->ref, nr_objs + 1);
+ refcount_set(&pool->ref, nr_objs + 1);
return rc;
}
EXPORT_SYMBOL_GPL(objpool_init);
/* adding object to slot, abort if the slot was already full */
-static inline int objpool_try_add_slot(void *obj, struct objpool_slot *os)
+static inline int objpool_try_add_slot(void *obj, struct objpool_head *pool, int cpu)
{
- uint32_t *ages = SLOT_AGES(os);
- void **ents = SLOT_ENTS(os);
- uint32_t head, tail;
+ struct objpool_slot *slot = pool->cpu_slots[cpu];
+ uint32_t tail, next;
do {
- /* perform memory loading for both head and tail */
- head = READ_ONCE(os->head);
- tail = READ_ONCE(os->tail);
- /* just abort if slot is full */
- if (tail - head > os->mask)
- return -ENOENT;
- /* try to extend tail by 1 using CAS to avoid races */
- if (try_cmpxchg_acquire(&os->tail, &tail, tail + 1))
- break;
- } while (1);
+ uint32_t head = READ_ONCE(slot->head);
- /* the tail-th of slot is reserved for the given obj */
- WRITE_ONCE(ents[tail & os->mask], obj);
- /* update epoch id to make this object available for pop() */
- smp_store_release(&ages[tail & os->mask], tail);
+ tail = READ_ONCE(slot->tail);
+ next = tail + 1;
+
+ /* This must never happen because capacity >= N + 1 */
+ if (WARN_ON_ONCE((next > head && next - head > pool->nr_objs) ||
+ (next < head && next > head + pool->nr_objs)))
+ return -EINVAL;
+
+ } while (!try_cmpxchg_acquire(&slot->tail, &tail, next));
+
+ WRITE_ONCE(slot->entries[tail & slot->mask], obj);
return 0;
}
/* reclaim an object to object pool */
-int objpool_push(void *obj, struct objpool_head *oh)
+int objpool_push(void *obj, struct objpool_head *pool)
{
unsigned long flags;
- int cpu, rc;
+ int rc;
/* disable local irq to avoid preemption & interruption */
raw_local_irq_save(flags);
- cpu = raw_smp_processor_id();
- do {
- rc = objpool_try_add_slot(obj, oh->cpu_slots[cpu]);
- if (!rc)
- break;
- cpu = cpumask_next_wrap(cpu, cpu_possible_mask, -1, 1);
- } while (1);
+ rc = objpool_try_add_slot(obj, pool, raw_smp_processor_id());
raw_local_irq_restore(flags);
return rc;
}
EXPORT_SYMBOL_GPL(objpool_push);
-/* drop the allocated object, rather reclaim it to objpool */
-int objpool_drop(void *obj, struct objpool_head *head)
-{
- if (!obj || !head)
- return -EINVAL;
-
- if (refcount_dec_and_test(&head->ref)) {
- objpool_free(head);
- return 0;
- }
-
- return -EAGAIN;
-}
-EXPORT_SYMBOL_GPL(objpool_drop);
-
/* try to retrieve object from slot */
-static inline void *objpool_try_get_slot(struct objpool_slot *os)
+static inline void *objpool_try_get_slot(struct objpool_slot *slot)
{
- uint32_t *ages = SLOT_AGES(os);
- void **ents = SLOT_ENTS(os);
/* do memory load of head to local head */
- uint32_t head = smp_load_acquire(&os->head);
+ uint32_t head = smp_load_acquire(&slot->head);
/* loop if slot isn't empty */
- while (head != READ_ONCE(os->tail)) {
- uint32_t id = head & os->mask, prev = head;
+ while (head != READ_ONCE(slot->tail)) {
/* do prefetching of object ents */
- prefetch(&ents[id]);
-
- /* check whether this item was ready for retrieval */
- if (smp_load_acquire(&ages[id]) == head) {
- /* node must have been udpated by push() */
- void *node = READ_ONCE(ents[id]);
- /* commit and move forward head of the slot */
- if (try_cmpxchg_release(&os->head, &head, head + 1))
- return node;
- /* head was already updated by others */
- }
+ prefetch(&slot->entries[head & slot->mask]);
+
+ /* commit and move forward head of the slot */
+ if (try_cmpxchg_release(&slot->head, &head, head + 1))
+ /*
+ * TBD: check overwrap the tail/head counter and warn
+ * if it is broken. But this happens only if this
+ * process slows down a lot and another CPU updates
+ * the haed/tail just 2^32 + 1 times, and this slot
+ * is empty.
+ */
+ return slot->entries[head & slot->mask];
/* re-load head from memory and continue trying */
- head = READ_ONCE(os->head);
- /*
- * head stays unchanged, so it's very likely there's an
- * ongoing push() on other cpu nodes but yet not update
- * ages[] to mark it's completion
- */
- if (head == prev)
- break;
+ head = READ_ONCE(slot->head);
}
return NULL;
@@ -307,32 +229,42 @@ void *objpool_pop(struct objpool_head *head)
EXPORT_SYMBOL_GPL(objpool_pop);
/* release whole objpool forcely */
-void objpool_free(struct objpool_head *head)
+void objpool_free(struct objpool_head *pool)
{
- if (!head->cpu_slots)
+ if (!pool->cpu_slots)
return;
/* release percpu slots */
- objpool_fini_percpu_slots(head);
+ objpool_fini_percpu_slots(pool);
/* call user's cleanup callback if provided */
- if (head->release)
- head->release(head, head->context);
+ if (pool->release)
+ pool->release(pool, pool->context);
}
EXPORT_SYMBOL_GPL(objpool_free);
-/* drop unused objects and defref objpool for releasing */
-void objpool_fini(struct objpool_head *head)
+/* drop the allocated object, rather reclaim it to objpool */
+int objpool_drop(void *obj, struct objpool_head *pool)
{
- void *nod;
+ if (!obj || !pool)
+ return -EINVAL;
- do {
- /* grab object from objpool and drop it */
- nod = objpool_pop(head);
+ if (refcount_dec_and_test(&pool->ref)) {
+ objpool_free(pool);
+ return 0;
+ }
+
+ return -EAGAIN;
+}
+EXPORT_SYMBOL_GPL(objpool_drop);
+
+/* drop unused objects and defref objpool for releasing */
+void objpool_fini(struct objpool_head *pool)
+{
+ void *obj;
- /* drop the extra ref of objpool */
- if (refcount_dec_and_test(&head->ref))
- objpool_free(head);
- } while (nod);
+ /* grab object from objpool and drop it */
+ while ((obj = objpool_pop(pool)))
+ objpool_drop(obj, pool);
}
EXPORT_SYMBOL_GPL(objpool_fini);
--
2.34.1
--
Masami Hiramatsu (Google) <mhiramat@...nel.org>
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