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Date:   Sun, 8 Oct 2023 06:53:49 +0200
From:   Greg Kroah-Hartman <gregkh@...uxfoundation.org>
To:     Yury Norov <yury.norov@...il.com>
Cc:     linux-kernel@...r.kernel.org,
        "Rafael J. Wysocki" <rafael@...nel.org>,
        Andrew Morton <akpm@...ux-foundation.org>,
        Andy Shevchenko <andriy.shevchenko@...ux.intel.com>,
        Brendan Higgins <brendan.higgins@...ux.dev>,
        David Gow <davidgow@...gle.com>,
        Hans de Goede <hdegoede@...hat.com>,
        Herbert Xu <herbert@...dor.apana.org.au>,
        James Seo <james@...iv.tech>, Jason Baron <jbaron@...mai.com>,
        Kees Cook <keescook@...omium.org>,
        Kefeng Wang <wangkefeng.wang@...wei.com>,
        Marco Elver <elver@...gle.com>,
        Mark Brown <broonie@...nel.org>,
        Ming Lei <ming.lei@...hat.com>,
        Petr Tesarik <petr.tesarik.ext@...wei.com>,
        Rae Moar <rmoar@...gle.com>,
        Rasmus Villemoes <linux@...musvillemoes.dk>,
        Thomas Gleixner <tglx@...utronix.de>
Subject: Re: [PATCH 1/2] lib/bitmap: move bitmap allocators for device to
 linux/device.h

On Sat, Oct 07, 2023 at 04:35:09PM -0700, Yury Norov wrote:
> The allocators are simple wrappers around bitmap_{alloc,free}().
> So move them from bitmap to device sources.

No, they belong in the bitmap.h file, as they are devm_* versions of the
same functions in this file.  They don't belong in the device.h file.

> Similarly to other device wrappers, turn them to static inlines
> and place in header.

Why do these need to be inline functions?

thanks,

greg k-h

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