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Date:   Fri, 27 Oct 2023 09:16:40 +0200
From:   Boris Brezillon <>
To:     Danilo Krummrich <>
Subject: Re: [PATCH drm-misc-next v2] drm/sched: implement dynamic job-flow

Hi Danilo,

On Tue, 24 Oct 2023 00:57:47 +0200
Danilo Krummrich <> wrote:

> > > +
> > > +	/**
> > > +	 * @update_job_credits: Called once the scheduler is considering this
> > > +	 * job for execution.
> > > +	 *
> > > +	 * Drivers may use this to update the job's submission credits, which is
> > > +	 * useful to e.g. deduct the number of native fences which have been
> > > +	 * signaled meanwhile.
> > > +	 *
> > > +	 * The callback must either return the new number of submission credits
> > > +	 * for the given job, or zero if no update is required.  
> > 
> > Any reason for having this special zero-means-no-update case? I mean,
> > drivers could just return sched_job->submission_credits if nothing
> > changed, and that would simplify the semantics IMHO. Another option, if  
> I think I just did this because I thought it's a clever way to get rid of the
> need to deal with zero-sized jobs, which do not make much sense. In
> drm_sched_job_init() passing a zero job size defaults to one, which I think is
> reasonable. Doing the same thing here is more likely to hide a bug. However, the
> same is probably true for 'zero means no update' though. Maybe we should just
> WARN() in such a case.
> > we want to avoid the sched_job->submission_credits assignment when
> > nothing changes would be to make it a void function and let it update
> > the sched_job->submission_credits directly.  
> Sure, that's an option as well. However, I'd probably prefer the new job size to
> be the return value. Having to sanity check job->submission_credits afterwards
> isn't that nice either.

Uh, sorry for the late reply, I see you've sent a v3 already :-/. I keep
thinking it'd be simpler to make this a void function that updates
s_job->submission_credits directly. I also don't see the problem with
doing a sanity check on job->submission_credits. I mean, if the driver
is doing something silly, you can't do much to prevent it anyway,
except warn the user that something wrong has happened. If you want to

	WARN_ON(job->submission_credits == 0 ||
		job->submission_credits > job_old_submission_credits);

that's fine. But none of this sanity checking has to do with the
function prototype/semantics, and I'm still not comfortable with this 0
=> no-change. If there's no change, we should just leave
job->submission_credits unchanged (or return job->submission_credits)
instead of inventing a new special case.



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