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Message-ID: <0bc79ae3-04fe-4e85-9fd0-e8b281148390@amd.com>
Date:   Fri, 27 Oct 2023 09:22:12 +0200
From:   Christian König <christian.koenig@....com>
To:     Danilo Krummrich <dakr@...hat.com>, airlied@...il.com,
        daniel@...ll.ch, matthew.brost@...el.com,
        boris.brezillon@...labora.com, faith@...strand.net,
        luben.tuikov@....com
Cc:     dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH drm-misc-next v3] drm/sched: implement dynamic job-flow
 control



Am 26.10.23 um 18:13 schrieb Danilo Krummrich:
> Currently, job flow control is implemented simply by limiting the number
> of jobs in flight. Therefore, a scheduler is initialized with a credit
> limit that corresponds to the number of jobs which can be sent to the
> hardware.
>
> This implies that for each job, drivers need to account for the maximum
> job size possible in order to not overflow the ring buffer.
>
> However, there are drivers, such as Nouveau, where the job size has a
> rather large range. For such drivers it can easily happen that job
> submissions not even filling the ring by 1% can block subsequent
> submissions, which, in the worst case, can lead to the ring run dry.
>
> In order to overcome this issue, allow for tracking the actual job size
> instead of the number of jobs. Therefore, add a field to track a job's
> credit count, which represents the number of credits a job contributes
> to the scheduler's credit limit.
>
> Signed-off-by: Danilo Krummrich <dakr@...hat.com>
> ---
> Changes in V2:
> ==============
>    - fixed up influence on scheduling fairness due to consideration of a job's
>      size
>      - If we reach a ready entity in drm_sched_select_entity() but can't actually
>        queue a job from it due to size limitations, just give up and go to sleep
>        until woken up due to a pending job finishing, rather than continue to try
>        other entities.
>    - added a callback to dynamically update a job's credits (Boris)
>    - renamed 'units' to 'credits'
>    - fixed commit message and comments as requested by Luben
>
> Changes in V3:
> ==============
>    - rebased onto V7 of the "DRM scheduler changes for Xe" series by Matt
>    - move up drm_sched_can_queue() instead of adding a forward declaration
>      (Boris)
>    - add a drm_sched_available_credits() helper (Boris)
>    - adjust control flow in drm_sched_rq_select_entity_fifo() to Luben's proposal
>    - re-phrase a few comments and fix a typo (Luben)
>    - change naming of all structures credit fields and function parameters to the
>      following scheme
>      - drm_sched_job::credits
>      - drm_gpu_scheduler::credit_limit
>      - drm_gpu_scheduler::credit_count
>      - drm_sched_init(..., u32 credit_limit, ...)
>      - drm_sched_job_init(..., u32 credits, ...)
>    - add proper documentation for the scheduler's job-flow control mechanism
>
> This patch is based on V7 of the "DRM scheduler changes for Xe" series. [1]
> provides a branch based on drm-misc-next, with the named series and this patch
> on top of it.
>
> [1] https://gitlab.freedesktop.org/nouvelles/kernel/-/commits/sched-credits/
> ---
>   Documentation/gpu/drm-mm.rst                  |   6 +
>   drivers/gpu/drm/amd/amdgpu/amdgpu_job.c       |   2 +-
>   drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c  |   2 +-
>   drivers/gpu/drm/lima/lima_sched.c             |   2 +-
>   drivers/gpu/drm/msm/msm_gem_submit.c          |   2 +-
>   drivers/gpu/drm/nouveau/nouveau_sched.c       |   2 +-
>   drivers/gpu/drm/panfrost/panfrost_drv.c       |   2 +-
>   .../gpu/drm/scheduler/gpu_scheduler_trace.h   |   2 +-
>   drivers/gpu/drm/scheduler/sched_entity.c      |   4 +-
>   drivers/gpu/drm/scheduler/sched_main.c        | 142 ++++++++++++++----
>   drivers/gpu/drm/v3d/v3d_gem.c                 |   2 +-
>   include/drm/gpu_scheduler.h                   |  33 +++-
>   12 files changed, 152 insertions(+), 49 deletions(-)
>
> diff --git a/Documentation/gpu/drm-mm.rst b/Documentation/gpu/drm-mm.rst
> index 602010cb6894..acc5901ac840 100644
> --- a/Documentation/gpu/drm-mm.rst
> +++ b/Documentation/gpu/drm-mm.rst
> @@ -552,6 +552,12 @@ Overview
>   .. kernel-doc:: drivers/gpu/drm/scheduler/sched_main.c
>      :doc: Overview
>   
> +Flow Control
> +------------
> +
> +.. kernel-doc:: drivers/gpu/drm/scheduler/sched_main.c
> +   :doc: Flow Control
> +
>   Scheduler Function References
>   -----------------------------
>   
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> index 1f357198533f..62bb7fc7448a 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> @@ -115,7 +115,7 @@ int amdgpu_job_alloc(struct amdgpu_device *adev, struct amdgpu_vm *vm,
>   	if (!entity)
>   		return 0;
>   
> -	return drm_sched_job_init(&(*job)->base, entity, owner);
> +	return drm_sched_job_init(&(*job)->base, entity, 1, owner);
>   }
>   
>   int amdgpu_job_alloc_with_ib(struct amdgpu_device *adev,
> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
> index 2416c526f9b0..3d0f8d182506 100644
> --- a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
> +++ b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
> @@ -535,7 +535,7 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
>   
>   	ret = drm_sched_job_init(&submit->sched_job,
>   				 &ctx->sched_entity[args->pipe],
> -				 submit->ctx);
> +				 1, submit->ctx);
>   	if (ret)
>   		goto err_submit_put;
>   
> diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c
> index 23a6276f1332..cdcb37ff62c3 100644
> --- a/drivers/gpu/drm/lima/lima_sched.c
> +++ b/drivers/gpu/drm/lima/lima_sched.c
> @@ -123,7 +123,7 @@ int lima_sched_task_init(struct lima_sched_task *task,
>   	for (i = 0; i < num_bos; i++)
>   		drm_gem_object_get(&bos[i]->base.base);
>   
> -	err = drm_sched_job_init(&task->base, &context->base, vm);
> +	err = drm_sched_job_init(&task->base, &context->base, 1, vm);
>   	if (err) {
>   		kfree(task->bos);
>   		return err;
> diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
> index 99744de6c05a..c002cabe7b9c 100644
> --- a/drivers/gpu/drm/msm/msm_gem_submit.c
> +++ b/drivers/gpu/drm/msm/msm_gem_submit.c
> @@ -48,7 +48,7 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
>   		return ERR_PTR(ret);
>   	}
>   
> -	ret = drm_sched_job_init(&submit->base, queue->entity, queue);
> +	ret = drm_sched_job_init(&submit->base, queue->entity, 1, queue);
>   	if (ret) {
>   		kfree(submit->hw_fence);
>   		kfree(submit);
> diff --git a/drivers/gpu/drm/nouveau/nouveau_sched.c b/drivers/gpu/drm/nouveau/nouveau_sched.c
> index 7e64b5ef90fb..1b2cc3f2e1c7 100644
> --- a/drivers/gpu/drm/nouveau/nouveau_sched.c
> +++ b/drivers/gpu/drm/nouveau/nouveau_sched.c
> @@ -89,7 +89,7 @@ nouveau_job_init(struct nouveau_job *job,
>   
>   	}
>   
> -	ret = drm_sched_job_init(&job->base, &entity->base, NULL);
> +	ret = drm_sched_job_init(&job->base, &entity->base, 1, NULL);
>   	if (ret)
>   		goto err_free_chains;
>   
> diff --git a/drivers/gpu/drm/panfrost/panfrost_drv.c b/drivers/gpu/drm/panfrost/panfrost_drv.c
> index b834777b409b..54d1c19bea84 100644
> --- a/drivers/gpu/drm/panfrost/panfrost_drv.c
> +++ b/drivers/gpu/drm/panfrost/panfrost_drv.c
> @@ -274,7 +274,7 @@ static int panfrost_ioctl_submit(struct drm_device *dev, void *data,
>   
>   	ret = drm_sched_job_init(&job->base,
>   				 &file_priv->sched_entity[slot],
> -				 NULL);
> +				 1, NULL);
>   	if (ret)
>   		goto out_put_job;
>   
> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
> index 3143ecaaff86..f8ed093b7356 100644
> --- a/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler_trace.h
> @@ -51,7 +51,7 @@ DECLARE_EVENT_CLASS(drm_sched_job,
>   			   __assign_str(name, sched_job->sched->name);
>   			   __entry->job_count = spsc_queue_count(&entity->job_queue);
>   			   __entry->hw_job_count = atomic_read(
> -				   &sched_job->sched->hw_rq_count);
> +				   &sched_job->sched->credit_count);
>   			   ),
>   	    TP_printk("entity=%p, id=%llu, fence=%p, ring=%s, job count:%u, hw job count:%d",
>   		      __entry->entity, __entry->id,
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
> index 409e4256f6e7..b79e0672b94f 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -370,7 +370,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
>   		container_of(cb, struct drm_sched_entity, cb);
>   
>   	drm_sched_entity_clear_dep(f, cb);
> -	drm_sched_wakeup_if_can_queue(entity->rq->sched);
> +	drm_sched_wakeup_if_can_queue(entity->rq->sched, entity);
>   }
>   
>   /**
> @@ -602,7 +602,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
>   		if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
>   			drm_sched_rq_update_fifo(entity, submit_ts);
>   
> -		drm_sched_wakeup_if_can_queue(entity->rq->sched);
> +		drm_sched_wakeup_if_can_queue(entity->rq->sched, entity);
>   	}
>   }
>   EXPORT_SYMBOL(drm_sched_entity_push_job);
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 246213963928..3cc3dc0091fc 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -48,6 +48,30 @@
>    * through the jobs entity pointer.
>    */
>   
> +/**
> + * DOC: Flow Control
> + *
> + * The DRM GPU scheduler provides a flow control mechanism to regulate the rate
> + * in which the jobs fetched from scheduler entities are executed.
> + *
> + * In this context the &drm_gpu_scheduler keeps track of a driver specified
> + * credit limit representing the capacity of this scheduler and a credit count;
> + * every &drm_sched_job carries a driver specified number of credits.
> + *
> + * Once a job is executed (but not yet finished), the job's credits contribute
> + * to the scheduler's credit count until the job is finished. If by executing
> + * one more job the scheduler's credit count would exceed the scheduler's
> + * credit limit, the job won't be executed. Instead, the scheduler will wait
> + * until the credit count has decreased enough to not overflow its credit limit.
> + * This implies waiting for previously executed jobs.
> + *
> + * Optionally, drivers can register a callback (update_job_credits) provided by
> + * struct drm_sched_backend_ops to update the job's credits dynamically. The
> + * scheduler will execute this callback every time the scheduler considers a job
> + * for execution and subsequently checks whether the job fits the scheduler's
> + * credit limit.
> + */
> +
>   #include <linux/wait.h>
>   #include <linux/sched.h>
>   #include <linux/completion.h>
> @@ -75,6 +99,46 @@ int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
>   MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
>   module_param_named(sched_policy, drm_sched_policy, int, 0444);
>   
> +static u32 drm_sched_available_credits(struct drm_gpu_scheduler *sched)
> +{
> +	u32 credits;
> +
> +	WARN_ON(check_sub_overflow(sched->credit_limit,
> +				   atomic_read(&sched->credit_count),
> +				   &credits));
> +
> +	return credits;
> +}
> +
> +/**
> + * drm_sched_can_queue -- Can we queue more to the hardware?
> + * @sched: scheduler instance
> + * @entity: the scheduler entity
> + *
> + * Return true if we can push at least one more job from @entity, false
> + * otherwise.
> + */
> +static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched,
> +				struct drm_sched_entity *entity)
> +{
> +	struct drm_sched_job *s_job;
> +
> +	s_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
> +	if (!s_job)
> +		return false;
> +
> +	if (sched->ops->update_job_credits) {
> +		u32 credits = sched->ops->update_job_credits(s_job);
> +
> +		if (credits)
> +			s_job->credits = credits;
> +	}
> +
> +	WARN_ON(s_job->credits > sched->credit_limit);
> +
> +	return drm_sched_available_credits(sched) >= s_job->credits;
> +}
> +
>   static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
>   							    const struct rb_node *b)
>   {
> @@ -186,12 +250,14 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
>   /**
>    * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
>    *
> + * @sched: the gpu scheduler
>    * @rq: scheduler run queue to check.
>    *
>    * Try to find a ready entity, returns NULL if none found.
>    */
>   static struct drm_sched_entity *
> -drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
> +drm_sched_rq_select_entity_rr(struct drm_gpu_scheduler *sched,
> +			      struct drm_sched_rq *rq)
>   {
>   	struct drm_sched_entity *entity;
>   
> @@ -201,6 +267,12 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>   	if (entity) {
>   		list_for_each_entry_continue(entity, &rq->entities, list) {
>   			if (drm_sched_entity_is_ready(entity)) {
> +				/* If we can't queue yet, preserve the current
> +				 * entity in terms of fairness.
> +				 */
> +				if (!drm_sched_can_queue(sched, entity))
> +					goto out;
> +
>   				rq->current_entity = entity;
>   				reinit_completion(&entity->entity_idle);
>   				spin_unlock(&rq->lock);
> @@ -210,8 +282,13 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>   	}
>   
>   	list_for_each_entry(entity, &rq->entities, list) {
> -
>   		if (drm_sched_entity_is_ready(entity)) {
> +			/* If we can't queue yet, preserve the current entity in
> +			 * terms of fairness.
> +			 */
> +			if (!drm_sched_can_queue(sched, entity))
> +				goto out;
> +
>   			rq->current_entity = entity;
>   			reinit_completion(&entity->entity_idle);
>   			spin_unlock(&rq->lock);
> @@ -222,20 +299,22 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>   			break;
>   	}
>   
> +out:
>   	spin_unlock(&rq->lock);
> -
>   	return NULL;
>   }
>   
>   /**
>    * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
>    *
> + * @sched: the gpu scheduler
>    * @rq: scheduler run queue to check.
>    *
>    * Find oldest waiting ready entity, returns NULL if none found.
>    */
>   static struct drm_sched_entity *
> -drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
> +drm_sched_rq_select_entity_fifo(struct drm_gpu_scheduler *sched,
> +				struct drm_sched_rq *rq)
>   {
>   	struct rb_node *rb;
>   
> @@ -245,6 +324,15 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
>   
>   		entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
>   		if (drm_sched_entity_is_ready(entity)) {
> +			/* If we can't queue yet, don't pick another entity
> +			 * which's job might fit and wait until we got space for
> +			 * this one in terms of fairness.
> +			 */
> +			if (!drm_sched_can_queue(sched, entity)) {
> +				rb = NULL;
> +				break;
> +			}
> +
>   			rq->current_entity = entity;
>   			reinit_completion(&entity->entity_idle);
>   			break;
> @@ -266,18 +354,6 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
>   		queue_work(sched->submit_wq, &sched->work_run_job);
>   }
>   
> -/**
> - * drm_sched_can_queue -- Can we queue more to the hardware?
> - * @sched: scheduler instance
> - *
> - * Return true if we can push more jobs to the hw, otherwise false.
> - */
> -static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
> -{
> -	return atomic_read(&sched->hw_rq_count) <
> -		sched->hw_submission_limit;
> -}
> -
>   /**
>    * drm_sched_select_entity - Select next entity to process
>    *
> @@ -291,14 +367,11 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
>   	struct drm_sched_entity *entity;
>   	int i;
>   
> -	if (!drm_sched_can_queue(sched))
> -		return NULL;
> -
>   	/* Kernel run queue has higher priority than normal run queue*/
>   	for (i = sched->num_rqs - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
>   		entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
> -			drm_sched_rq_select_entity_fifo(sched->sched_rq[i]) :
> -			drm_sched_rq_select_entity_rr(sched->sched_rq[i]);
> +			drm_sched_rq_select_entity_fifo(sched, sched->sched_rq[i]) :
> +			drm_sched_rq_select_entity_rr(sched, sched->sched_rq[i]);
>   		if (entity)
>   			break;
>   	}
> @@ -353,7 +426,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
>   	struct drm_sched_fence *s_fence = s_job->s_fence;
>   	struct drm_gpu_scheduler *sched = s_fence->sched;
>   
> -	atomic_dec(&sched->hw_rq_count);
> +	atomic_sub(s_job->credits, &sched->credit_count);
>   	atomic_dec(sched->score);
>   
>   	trace_drm_sched_process_job(s_fence);
> @@ -576,7 +649,7 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
>   					      &s_job->cb)) {
>   			dma_fence_put(s_job->s_fence->parent);
>   			s_job->s_fence->parent = NULL;
> -			atomic_dec(&sched->hw_rq_count);
> +			atomic_sub(s_job->credits, &sched->credit_count);
>   		} else {
>   			/*
>   			 * remove job from pending_list.
> @@ -637,7 +710,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
>   	list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
>   		struct dma_fence *fence = s_job->s_fence->parent;
>   
> -		atomic_inc(&sched->hw_rq_count);
> +		atomic_add(s_job->credits, &sched->credit_count);
>   
>   		if (!full_recovery)
>   			continue;
> @@ -718,6 +791,8 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
>    * drm_sched_job_init - init a scheduler job
>    * @job: scheduler job to init
>    * @entity: scheduler entity to use
> + * @credits: the number of credits this job contributes to the schedulers
> + * credit limit
>    * @owner: job owner for debugging
>    *
>    * Refer to drm_sched_entity_push_job() documentation
> @@ -735,7 +810,7 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs);
>    */
>   int drm_sched_job_init(struct drm_sched_job *job,
>   		       struct drm_sched_entity *entity,
> -		       void *owner)
> +		       u32 credits, void *owner)
>   {
>   	if (!entity->rq) {
>   		/* This will most likely be followed by missing frames
> @@ -752,6 +827,7 @@ int drm_sched_job_init(struct drm_sched_job *job,
>   		return -ENOMEM;
>   
>   	INIT_LIST_HEAD(&job->list);
> +	job->credits = credits ? credits : 1;
>   
>   	xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
>   
> @@ -961,12 +1037,14 @@ EXPORT_SYMBOL(drm_sched_job_cleanup);
>   /**
>    * drm_sched_wakeup_if_can_queue - Wake up the scheduler
>    * @sched: scheduler instance
> + * @entity: the scheduler entity
>    *
>    * Wake up the scheduler if we can queue jobs.
>    */
> -void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
> +void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched,
> +				   struct drm_sched_entity *entity)
>   {
> -	if (drm_sched_can_queue(sched))
> +	if (drm_sched_can_queue(sched, entity))
>   		drm_sched_run_job_queue(sched);
>   }
>   
> @@ -1104,7 +1182,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
>   
>   	s_fence = sched_job->s_fence;
>   
> -	atomic_inc(&sched->hw_rq_count);
> +	atomic_add(sched_job->credits, &sched->credit_count);
>   	drm_sched_job_begin(sched_job);
>   
>   	trace_drm_run_job(sched_job, entity);
> @@ -1139,7 +1217,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
>    * @submit_wq: workqueue to use for submission. If NULL, an ordered wq is
>    *	       allocated and used
>    * @num_rqs: number of runqueues, one for each priority, up to DRM_SCHED_PRIORITY_COUNT
> - * @hw_submission: number of hw submissions that can be in flight
> + * @credit_limit: the number of credits this scheduler can hold from all jobs
>    * @hang_limit: number of times to allow a job to hang before dropping it
>    * @timeout: timeout value in jiffies for the scheduler
>    * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
> @@ -1153,14 +1231,14 @@ static void drm_sched_run_job_work(struct work_struct *w)
>   int drm_sched_init(struct drm_gpu_scheduler *sched,
>   		   const struct drm_sched_backend_ops *ops,
>   		   struct workqueue_struct *submit_wq,
> -		   u32 num_rqs, unsigned hw_submission, unsigned hang_limit,
> +		   u32 num_rqs, u32 credit_limit, unsigned hang_limit,
>   		   long timeout, struct workqueue_struct *timeout_wq,
>   		   atomic_t *score, const char *name, struct device *dev)
>   {
>   	int i, ret;
>   
>   	sched->ops = ops;
> -	sched->hw_submission_limit = hw_submission;
> +	sched->credit_limit = credit_limit;
>   	sched->name = name;
>   	if (submit_wq) {
>   		sched->submit_wq = submit_wq;
> @@ -1211,7 +1289,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>   	init_waitqueue_head(&sched->job_scheduled);
>   	INIT_LIST_HEAD(&sched->pending_list);
>   	spin_lock_init(&sched->job_list_lock);
> -	atomic_set(&sched->hw_rq_count, 0);
> +	atomic_set(&sched->credit_count, 0);
>   	INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
>   	INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
>   	INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
> index 2e94ce788c71..8479e5302f7b 100644
> --- a/drivers/gpu/drm/v3d/v3d_gem.c
> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
> @@ -417,7 +417,7 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
>   	job->free = free;
>   
>   	ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
> -				 v3d_priv);
> +				 1, v3d_priv);
>   	if (ret)
>   		goto fail;
>   
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index e5a6166eb152..a911b3f5917e 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -321,6 +321,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
>    * @sched: the scheduler instance on which this job is scheduled.
>    * @s_fence: contains the fences for the scheduling of job.
>    * @finish_cb: the callback for the finished fence.
> + * @credits: the number of credits this job contributes to the scheduler
>    * @work: Helper to reschdeule job kill to different context.
>    * @id: a unique id assigned to each job scheduled on the scheduler.
>    * @karma: increment on every hang caused by this job. If this exceeds the hang
> @@ -340,6 +341,8 @@ struct drm_sched_job {
>   	struct drm_gpu_scheduler	*sched;
>   	struct drm_sched_fence		*s_fence;
>   
> +	u32				credits;
> +
>   	/*
>   	 * work is used only after finish_cb has been used and will not be
>   	 * accessed anymore.
> @@ -463,13 +466,29 @@ struct drm_sched_backend_ops {
>            * and it's time to clean it up.
>   	 */
>   	void (*free_job)(struct drm_sched_job *sched_job);
> +
> +	/**
> +	 * @update_job_credits: Called once the scheduler is considering this
> +	 * job for execution.
> +	 *
> +	 * Drivers may use this to update the job's submission credits, which is
> +	 * useful to e.g. deduct the number of native fences which have been
> +	 * signaled meanwhile.
> +	 *
> +	 * The callback must either return the new number of submission credits
> +	 * for the given job, or zero if no update is required.
> +	 *
> +	 * This callback is optional.
> +	 */
> +	u32 (*update_job_credits)(struct drm_sched_job *sched_job);

Why do we need an extra callback for this?

Just document that prepare_job() is allowed to reduce the number of 
credits the job might need.

Regards,
Christian.

>   };
>   
>   /**
>    * struct drm_gpu_scheduler - scheduler instance-specific data
>    *
>    * @ops: backend operations provided by the driver.
> - * @hw_submission_limit: the max size of the hardware queue.
> + * @credit_limit: the credit limit of this scheduler
> + * @credit_count: the current credit count of this scheduler
>    * @timeout: the time after which a job is removed from the scheduler.
>    * @name: name of the ring for which this scheduler is being used.
>    * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
> @@ -478,7 +497,6 @@ struct drm_sched_backend_ops {
>    * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
>    *                 waits on this wait queue until all the scheduled jobs are
>    *                 finished.
> - * @hw_rq_count: the number of jobs currently in the hardware queue.
>    * @job_id_count: used to assign unique id to the each job.
>    * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
>    * @timeout_wq: workqueue used to queue @work_tdr
> @@ -502,13 +520,13 @@ struct drm_sched_backend_ops {
>    */
>   struct drm_gpu_scheduler {
>   	const struct drm_sched_backend_ops	*ops;
> -	uint32_t			hw_submission_limit;
> +	u32				credit_limit;
> +	atomic_t			credit_count;
>   	long				timeout;
>   	const char			*name;
>   	u32                             num_rqs;
>   	struct drm_sched_rq             **sched_rq;
>   	wait_queue_head_t		job_scheduled;
> -	atomic_t			hw_rq_count;
>   	atomic64_t			job_id_count;
>   	struct workqueue_struct		*submit_wq;
>   	struct workqueue_struct		*timeout_wq;
> @@ -530,14 +548,14 @@ struct drm_gpu_scheduler {
>   int drm_sched_init(struct drm_gpu_scheduler *sched,
>   		   const struct drm_sched_backend_ops *ops,
>   		   struct workqueue_struct *submit_wq,
> -		   u32 num_rqs, uint32_t hw_submission, unsigned hang_limit,
> +		   u32 num_rqs, u32 credit_limit, unsigned hang_limit,
>   		   long timeout, struct workqueue_struct *timeout_wq,
>   		   atomic_t *score, const char *name, struct device *dev);
>   
>   void drm_sched_fini(struct drm_gpu_scheduler *sched);
>   int drm_sched_job_init(struct drm_sched_job *job,
>   		       struct drm_sched_entity *entity,
> -		       void *owner);
> +		       u32 credits, void *owner);
>   void drm_sched_job_arm(struct drm_sched_job *job);
>   int drm_sched_job_add_dependency(struct drm_sched_job *job,
>   				 struct dma_fence *fence);
> @@ -559,7 +577,8 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
>   
>   void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched);
>   void drm_sched_job_cleanup(struct drm_sched_job *job);
> -void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched);
> +void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched,
> +				   struct drm_sched_entity *entity);
>   bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
>   void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
>   void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);

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