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Message-ID: <1d0f5076-1c8b-49c6-a5d8-5796d829a368@redhat.com>
Date: Fri, 24 Nov 2023 09:41:26 +0100
From: Hans de Goede <hdegoede@...hat.com>
To: "Luke D. Jones" <luke@...nes.dev>
Cc: ilpo.jarvinen@...ux.intel.com, corentin.chary@...il.com,
platform-driver-x86@...r.kernel.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] platform/x86: asus-wmi: disable USB0 hub on ROG Ally
before suspend
Hi Luke,
Thank you for the patch.
On 11/24/23 09:27, Luke D. Jones wrote:
> ASUS have worked around an issue in XINPUT in Windows by tweaking the MCU
> firmware to disable the USB0 hub on screen disable when suspending.
Can you please do s/XINPUT/XInput game controller emulation/ I had to duckduckgo
XINPUT to figure out what this was about :)
> The issue we have with this however is one of timing - the call the tells
> the MCU to this isn't able to complete before suspend is done so we call
> this in a prepare() and add a small msleep() to ensure it is done.
>
> Without this the MCU is unable to initialise itself correctly on resume.
>
> Signed-off-by: Luke D. Jones <luke@...nes.dev>
> ---
> drivers/platform/x86/asus-wmi.c | 43 +++++++++++++++++++++++++++++++++
> 1 file changed, 43 insertions(+)
>
> diff --git a/drivers/platform/x86/asus-wmi.c b/drivers/platform/x86/asus-wmi.c
> index 6a79f16233ab..c28829d45fb5 100644
> --- a/drivers/platform/x86/asus-wmi.c
> +++ b/drivers/platform/x86/asus-wmi.c
> @@ -16,6 +16,7 @@
> #include <linux/acpi.h>
> #include <linux/backlight.h>
> #include <linux/debugfs.h>
> +#include <linux/delay.h>
> #include <linux/dmi.h>
> #include <linux/fb.h>
> #include <linux/hwmon.h>
> @@ -132,6 +133,9 @@ module_param(fnlock_default, bool, 0444);
> #define ASUS_SCREENPAD_BRIGHT_MAX 255
> #define ASUS_SCREENPAD_BRIGHT_DEFAULT 60
>
> +/* Controls the power state of the USB0 hub on ROG Ally which input is on */
> +#define ASUS_USB0_PWR_SB_PCI0_SBRG_EC0_CSEE "\\_SB.PCI0.SBRG.EC0.CSEE"
> +
> static const char * const ashs_ids[] = { "ATK4001", "ATK4002", NULL };
>
> static int throttle_thermal_policy_write(struct asus_wmi *);
> @@ -300,6 +304,9 @@ struct asus_wmi {
>
> bool fnlock_locked;
>
> + /* The ROG Ally device requires the USB hub to be disabled before suspend */
> + bool pre_suspend_ec0_csee_disable;
> +
> struct asus_wmi_debug debug;
>
> struct asus_wmi_driver *driver;
> @@ -4488,6 +4495,8 @@ static int asus_wmi_add(struct platform_device *pdev)
> asus->nv_temp_tgt_available = asus_wmi_dev_is_present(asus, ASUS_WMI_DEVID_NV_THERM_TARGET);
> asus->panel_overdrive_available = asus_wmi_dev_is_present(asus, ASUS_WMI_DEVID_PANEL_OD);
> asus->mini_led_mode_available = asus_wmi_dev_is_present(asus, ASUS_WMI_DEVID_MINI_LED_MODE);
> + asus->pre_suspend_ec0_csee_disable = acpi_has_method(NULL, ASUS_USB0_PWR_SB_PCI0_SBRG_EC0_CSEE)
> + && dmi_match(DMI_BOARD_NAME, "RC71L");
>
> err = fan_boost_mode_check_present(asus);
> if (err)
> @@ -4654,6 +4663,38 @@ static int asus_hotk_resume(struct device *device)
> asus_wmi_fnlock_update(asus);
>
> asus_wmi_tablet_mode_get_state(asus);
> +
> + return 0;
> +}
> +
> +static int asus_hotk_resume_early(struct device *device)
> +{
> + struct asus_wmi *asus = dev_get_drvdata(device);
> + acpi_status status;
> +
> + if (asus->pre_suspend_ec0_csee_disable) {
> + status = acpi_execute_simple_method(NULL, ASUS_USB0_PWR_SB_PCI0_SBRG_EC0_CSEE, 0xB8);
> + if (ACPI_FAILURE(status)) {
> + pr_warn("failed to set USB hub power on\n");
> + return 1;
On an error this should return -ESOMETHING not 1,
or IMHO better, just only warn and continue with the return 0
below. When you change this to only warn please also
drop the {}
> + }
> + }
> + return 0;
> +}
> +
> +static int asus_hotk_prepare(struct device *device)
> +{
> + struct asus_wmi *asus = dev_get_drvdata(device);
> + acpi_status status;
> +
> + if (asus->pre_suspend_ec0_csee_disable) {
> + status = acpi_execute_simple_method(NULL, ASUS_USB0_PWR_SB_PCI0_SBRG_EC0_CSEE, 0xB7);
> + msleep(500); /* sleep required to ensure n-key is disabled before sleep continues */
> + if (ACPI_FAILURE(status)) {
> + pr_warn("failed to set USB hub power off\n");
> + // return 1;
> + }
Please drop the commented "return 1;" and the { } .
With these changes you can add my:
Reviewed-by: Hans de Goede <hdegoede@...hat.com>
to v2 of the patch.
Regards,
Hans
> + }
> return 0;
> }
>
> @@ -4701,6 +4742,8 @@ static const struct dev_pm_ops asus_pm_ops = {
> .thaw = asus_hotk_thaw,
> .restore = asus_hotk_restore,
> .resume = asus_hotk_resume,
> + .resume_early = asus_hotk_resume_early,
> + .prepare = asus_hotk_prepare,
> };
>
> /* Registration ***************************************************************/
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