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Message-ID: <2023112824-dispatch-wooing-39de@gregkh>
Date: Tue, 28 Nov 2023 08:05:26 +0000
From: Greg KH <gregkh@...uxfoundation.org>
To: Matthew Maurer <mmaurer@...gle.com>
Cc: Masahiro Yamada <masahiroy@...nel.org>,
Nick Desaulniers <ndesaulniers@...gle.com>,
Miguel Ojeda <ojeda@...nel.org>, Gary Guo <gary@...yguo.net>,
Luis Chamberlain <mcgrof@...nel.org>,
Nathan Chancellor <nathan@...nel.org>,
Nicolas Schier <nicolas@...sle.eu>,
linuxppc-dev@...ts.ozlabs.org, linux-kernel@...r.kernel.org,
linux-modules@...r.kernel.org, linux-kbuild@...r.kernel.org,
rust-for-linux@...r.kernel.org, Laura Abbott <laura@...bott.name>
Subject: Re: [PATCH v2 0/5] MODVERSIONS + RUST Redux
On Mon, Nov 27, 2023 at 11:27:07AM -0800, Matthew Maurer wrote:
> > > >
> > > > > With regards to future directions that likely won't work for loosening it:
> > > > > Unfortunately, the .rmeta format itself is not stable, so I wouldn't want to
> > > > > teach genksyms to open it up and split out the pieces for specific functions.
> > > > > Extending genksyms to parse Rust would also not solve the situation -
> > > > > layouts are allowed to differ across compiler versions or even (in rare
> > > > > cases) seemingly unrelated code changes.
> > > >
> > > > What do you mean by "layout" here? Yes, the crcs can be different
> > > > across compiler versions and seemingly unrelated code changes (genksyms
> > > > is VERY fragile) but that's ok, that's not what you are checking here.
> > > > You want to know if the rust function signature changes or not from the
> > > > last time you built the code, with the same compiler and options, that's
> > > > all you are verifying.
> What I mean by layout here is that if you write in Rust:
> struct Foo {
> x: i32,
> y: i32,
> }
> it is not guaranteed to have the same layout across different compilations, even
> within the same compiler. See
> https://doc.rust-lang.org/reference/type-layout.html#the-rust-representation
Then you are going to have big problems, sorry.
> Specifically, the compiler is allowed to arbitrarily insert padding,
> reorder fields, etc.
> on the same code as long as the overall alignment of the struct and individual
> alignment of the fields remains correct and non-overlapping.
>
> This means the compiler is *explicitly* allowed to, for example, permute x and y
> as an optimization. In the above example this is unlikely, but if you
> instead consider
> struct Bar {
> x: i8,
> y: i64,
> z: i8,
> }
> It's easy to see why the compiler might decide to structure this as
> y,x,z to reduce the
> size of the struct. Those optimization decisions may be affected by
> any other part of
> the code, PGO, etc.
Then you all need to figure out some way to determine how the compiler
layed out the structure after it compiled/optimized it and be able to
compare it to previous builds (or just generate a crc based on the
layout it chose.)
> > > > > Future directions that might work for loosening it:
> > > > > * Generating crcs from debuginfo + compiler + flags
> > > > > * Adding a feature to the rust compiler to dump this information. This
> > > > > is likely to
> > > > > get pushback because Rust's current stance is that there is no ability to load
> > > > > object code built against a different library.
> > > >
> > > > Why not parse the function signature like we do for C?
> Because the function signature is insufficient to check the ABI, see above.
> > > >
> > > > > Would setting up Rust symbols so that they have a crc built out of .rmeta be
> > > > > sufficient for you to consider this useful? If not, can you help me understand
> > > > > what level of precision would be required?
> > > >
> > > > What exactly does .rmeta have to do with the function signature? That's
> > > > all you care about here.
> The .rmeta file contains the decisions the compiler made about layout
> in the crate
> you're interfacing with. For example, the choice to encode Bar
> with a yxz field order would be written into the .rmeta file.
Ok, then yes, can you parse the .rmeta file to get that information?
> > > rmeta is generated per crate.
> > >
> > > CRC is computed per symbol.
> > >
> > > They have different granularity.
> > > It is weird to refuse a module for incompatibility
> > > of a symbol that it is not using at all.
> >
> > I agree, this should be on a per-symbol basis, so the Rust
> > infrastructure in the kernel needs to be fixed up to support this
> > properly, not just ignored like this patchset does.
> I agree there is a divergence here, I tried to point it out so that it
> wouldn't be
> a surprise later. The .rmeta file itself (which is the only way we
> could know that
> the ABI actually matches, because layout decisions are in there) is an unstable
> format, which is why I would be reluctant to try to parse it and find only the
> relevant portions to hash. This isn't just a "technically unstable"
> format, but one
> in which the compiler essentially just serializes out relevant internal data
> structures, so any parser for it will involve significant alterations
> on compiler
> updates, which doesn't seem like a good plan.
> >
> > thanks,
> >
> > greg k-h
> Given the above additional information, would you be interested in a patchset
> which either:
>
> A. Computes the CRC off the Rust type signature, knowing the compiler is
> allowed to change the ABI based on information not contained in the CRC.
No.
> B. Uses the CRC of the .rmeta file, knowing, as was pointed out, that this
> effectively contains the ABI of every symbol in the compilation unit, as well
> as inline functions and polymorphic functions.
No.
> If neither of these works, we likely can't turn on MODVERSIONS+RUST until
> further work is done upstream in the compiler to export some of this data in
> an at least semi-stable fashion.
Looks like you need something a bit more fine-grained, as pointed out
above. why not parse the structure/function information in the .rmeta
file? Is the format of that file not stable?
thanks,
greg k-h
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