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Message-ID: <b931d02e-a414-4f5c-acc8-160d7b5e016a@gmail.com>
Date: Wed, 10 Jan 2024 16:01:52 +0100
From: Michael de Lang <kingoipo@...il.com>
To: "H. Peter Anvin" <hpa@...or.com>, David Howells <dhowells@...hat.com>,
linux-kernel@...r.kernel.org, pinskia@...il.com
Subject: Re: [PATCH 00/45] C++: Convert the kernel to C++
Hey,
While I have done no work on the linux kernel, I hope to add to this
discussion anyway. Forgive me if I'm intruding.
The arguments in favour of C++ so far focus on the technical and current
kernel developers aspects. An extra argument in favour of C++ is the
same one that Linus Torvalds recently mentioned in the keynote "Linus
Torvalds in Conversation With Dirk Hohndel" w.r.t. Rust's impact on the
Linux Kernel. Namely, to prevent stagnation for the Kernel as well as
continue to be interesting to new developers.
One of the things holding me back from developping things in the Kernel
is that C is, to put it bluntly, old and not interesting for my resume.
Now there is certainly an argument to be made for "don't fix what ain't
broken", as evidenced by the Kernel being in widespread use. But most of
the interesting programming language progress has happened in C++ and
other languages, unlike C. The aforementioned metaprogramming is one
such example, but things like RAII, smart pointers and things like
gsl::not_null would reduce the changes on kernel bugs, especially memory
safety related bugs that are known to be vulnerable to security issues.
On the other hand, the benefits I mention can also turn into downsides:
if constructs like gsl::not_null are desired, does that mean that there
will be a kernel-specific template library? A KTL instead of STL? That
might be yet another thing that increases the steepness of the kernel
development learning curve.
I also have a note on the following:
> However, Linux also does conversion of polymorphic objects from one
> type to another -- that is for example how device nodes are
> implemented. Using this with C++ polymorphism without RTTI does
> require some compiler-specific hacks, unfortunately.
Although compiler-specific, C++20 has enabled implementing RTTI without
RTTI as well as (partial) reflection. Examples include the JSON library
Glaze as well as my own Dependency Injection framework Ichor. See
https://godbolt.org/z/vaWszr9WG. On top of increasing the binary size,
this then becomes a discussion on what requirements the kernel puts on
compilers, as I'm sure that the kernel needs to be compiled for
architectures which have a less than stellar conformance to the C++
specification. Regardless, this is IMO good food for thought.
Cheers,
Michael de Lang
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