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Date: Fri, 12 Jan 2024 13:18:27 +0100
From: Uladzislau Rezki <urezki@...il.com>
To: Dave Chinner <david@...morbit.com>
Cc: Uladzislau Rezki <urezki@...il.com>, linux-mm@...ck.org,
	Andrew Morton <akpm@...ux-foundation.org>,
	LKML <linux-kernel@...r.kernel.org>, Baoquan He <bhe@...hat.com>,
	Lorenzo Stoakes <lstoakes@...il.com>,
	Christoph Hellwig <hch@...radead.org>,
	Matthew Wilcox <willy@...radead.org>,
	"Liam R . Howlett" <Liam.Howlett@...cle.com>,
	"Paul E . McKenney" <paulmck@...nel.org>,
	Joel Fernandes <joel@...lfernandes.org>,
	Oleksiy Avramchenko <oleksiy.avramchenko@...y.com>
Subject: Re: [PATCH v3 07/11] mm: vmalloc: Offload free_vmap_area_lock lock

On Fri, Jan 12, 2024 at 07:37:36AM +1100, Dave Chinner wrote:
> On Thu, Jan 11, 2024 at 04:54:48PM +0100, Uladzislau Rezki wrote:
> > On Thu, Jan 11, 2024 at 08:02:16PM +1100, Dave Chinner wrote:
> > > On Tue, Jan 02, 2024 at 07:46:29PM +0100, Uladzislau Rezki (Sony) wrote:
> > > > Concurrent access to a global vmap space is a bottle-neck.
> > > > We can simulate a high contention by running a vmalloc test
> > > > suite.
> > > > 
> > > > To address it, introduce an effective vmap node logic. Each
> > > > node behaves as independent entity. When a node is accessed
> > > > it serves a request directly(if possible) from its pool.
> > > > 
> > > > This model has a size based pool for requests, i.e. pools are
> > > > serialized and populated based on object size and real demand.
> > > > A maximum object size that pool can handle is set to 256 pages.
> > > > 
> > > > This technique reduces a pressure on the global vmap lock.
> > > > 
> > > > Signed-off-by: Uladzislau Rezki (Sony) <urezki@...il.com>
> > > 
> > > Why not use a llist for this? That gets rid of the need for a
> > > new pool_lock altogether...
> > > 
> > Initially i used the llist. I have changed it because i keep track
> > of objects per a pool to decay it later. I do not find these locks
> > as contented one therefore i did not think much.
> 
> Ok. I've used llist and an atomic counter to track the list length
> in the past.
> 
> But is the list length even necessary? It seems to me that it is
> only used by the shrinker to determine how many objects are on the
> lists for scanning, and I'm not sure that's entirely necessary given
> the way the current global shrinker works (i.e. completely unfair to
> low numbered nodes due to scan loop start bias).
> 
I use the length to decay pools by certain percentage, currently it is
25%, so i need to know number of objects. It is done in the purge path.
As for shrinker, once it hits us we drain pools entirely.

> > Anyway, i will have a look at this to see if llist is easy to go with
> > or not. If so i will send out a separate patch.
> 
> Sounds good, it was just something that crossed my mind given the
> pattern of "producer adds single items, consumer detaches entire
> list, processes it and reattaches remainder" is a perfect match for
> the llist structure.
> 
The llist_del_first() has to be serialized. For this purpose a per-cpu
pool would work or kind of "in_use" atomic that protects concurrent
removing.

If we detach entire llist, then we need to keep track of last node
to add it later as a "batch" to already existing/populated list.

Thanks four looking!

--
Uladzislau Rezki

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