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Message-ID: <20240216235423.2343167-10-namhyung@kernel.org>
Date: Fri, 16 Feb 2024 15:54:18 -0800
From: Namhyung Kim <namhyung@...nel.org>
To: Arnaldo Carvalho de Melo <acme@...nel.org>,
	Ian Rogers <irogers@...gle.com>
Cc: Jiri Olsa <jolsa@...nel.org>,
	Adrian Hunter <adrian.hunter@...el.com>,
	Peter Zijlstra <peterz@...radead.org>,
	Ingo Molnar <mingo@...nel.org>,
	LKML <linux-kernel@...r.kernel.org>,
	linux-perf-users@...r.kernel.org,
	Linus Torvalds <torvalds@...ux-foundation.org>,
	Stephane Eranian <eranian@...gle.com>,
	Masami Hiramatsu <mhiramat@...nel.org>,
	linux-toolchains@...r.kernel.org,
	linux-trace-devel@...r.kernel.org
Subject: [PATCH 09/14] perf annotate-data: Handle call instructions

When updating instruction states, the call instruction should play a
role since it changes the register states.  For simplicity, mark some
registers as caller-saved registers (should be arch-dependent), and
invalidate them all after a function call.

If the function returns something, the designated register (ret_reg)
will have the type info.

Signed-off-by: Namhyung Kim <namhyung@...nel.org>
---
 tools/perf/util/annotate-data.c | 45 +++++++++++++++++++++++++++++++--
 1 file changed, 43 insertions(+), 2 deletions(-)

diff --git a/tools/perf/util/annotate-data.c b/tools/perf/util/annotate-data.c
index e46e162c783f..e8e363fed8c2 100644
--- a/tools/perf/util/annotate-data.c
+++ b/tools/perf/util/annotate-data.c
@@ -23,10 +23,14 @@
 #include "symbol.h"
 #include "symbol_conf.h"
 
-/* Type information in a register, valid when ok is true */
+/*
+ * Type information in a register, valid when @ok is true.
+ * The @caller_saved registers are invalidated after a function call.
+ */
 struct type_state_reg {
 	Dwarf_Die type;
 	bool ok;
+	bool caller_saved;
 };
 
 /* Type information in a stack location, dynamically allocated */
@@ -50,6 +54,7 @@ struct type_state_stack {
 struct type_state {
 	struct type_state_reg regs[TYPE_STATE_MAX_REGS];
 	struct list_head stack_vars;
+	int ret_reg;
 };
 
 static bool has_reg_type(struct type_state *state, int reg)
@@ -57,10 +62,23 @@ static bool has_reg_type(struct type_state *state, int reg)
 	return (unsigned)reg < ARRAY_SIZE(state->regs);
 }
 
-void init_type_state(struct type_state *state, struct arch *arch __maybe_unused)
+void init_type_state(struct type_state *state, struct arch *arch)
 {
 	memset(state, 0, sizeof(*state));
 	INIT_LIST_HEAD(&state->stack_vars);
+
+	if (arch__is(arch, "x86")) {
+		state->regs[0].caller_saved = true;
+		state->regs[1].caller_saved = true;
+		state->regs[2].caller_saved = true;
+		state->regs[4].caller_saved = true;
+		state->regs[5].caller_saved = true;
+		state->regs[8].caller_saved = true;
+		state->regs[9].caller_saved = true;
+		state->regs[10].caller_saved = true;
+		state->regs[11].caller_saved = true;
+		state->ret_reg = 0;
+	}
 }
 
 void exit_type_state(struct type_state *state)
@@ -417,6 +435,29 @@ void update_insn_state(struct type_state *state, struct data_loc_info *dloc,
 	int fbreg = dloc->fbreg;
 	int fboff = 0;
 
+	if (ins__is_call(&dl->ins)) {
+		Dwarf_Die func_die;
+
+		/* __fentry__ will preserve all registers */
+		if (dl->ops.target.sym &&
+		    !strcmp(dl->ops.target.sym->name, "__fentry__"))
+			return;
+
+		/* Otherwise invalidate caller-saved registers after call */
+		for (unsigned i = 0; i < ARRAY_SIZE(state->regs); i++) {
+			if (state->regs[i].caller_saved)
+				state->regs[i].ok = false;
+		}
+
+		/* Update register with the return type (if any) */
+		if (die_find_realfunc(cu_die, dl->ops.target.addr, &func_die) &&
+		    die_get_real_type(&func_die, &type_die)) {
+			state->regs[state->ret_reg].type = type_die;
+			state->regs[state->ret_reg].ok = true;
+		}
+		return;
+	}
+
 	/* FIXME: remove x86 specific code and handle more instructions like LEA */
 	if (!strstr(dl->ins.name, "mov"))
 		return;
-- 
2.44.0.rc0.258.g7320e95886-goog


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