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Message-ID: <263c5e9b-d6fb-41a8-9d8a-84ea49eef51c@ideasonboard.com>
Date: Fri, 16 Feb 2024 11:00:17 +0200
From: Tomi Valkeinen <tomi.valkeinen@...asonboard.com>
To: Daniel Stone <daniel@...ishbar.org>,
Marius Vlad <marius.vlad@...labora.com>
Cc: Pekka Paalanen <pekka.paalanen@...oniitty.fi>,
Jyri Sarha <jyri.sarha@....fi>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>,
David Airlie <airlied@...il.com>, Daniel Vetter <daniel@...ll.ch>,
Sam Ravnborg <sam@...nborg.org>, Devarsh Thakkar <devarsht@...com>,
Aradhya Bhatia <a-bhatia1@...com>, Francesco Dolcini <francesco@...cini.it>,
Tomi Valkeinen <tomi.valkeinen@...com>, dri-devel@...ts.freedesktop.org,
linux-kernel@...r.kernel.org,
"wayland-devel@...ts.freedesktop.org" <wayland-devel@...ts.freedesktop.org>,
Randolph Sapp <rs@...com>
Subject: Re: [PATCH 1/2] drm/tidss: Fix initial plane zpos values
Hi,
On 13/02/2024 13:39, Daniel Stone wrote:
> Hi,
>
> On Tue, 13 Feb 2024 at 10:18, Marius Vlad <marius.vlad@...labora.com> wrote:
>> On Tue, Feb 13, 2024 at 11:57:59AM +0200, Tomi Valkeinen wrote:
>>> I haven't. I'm quite unfamiliar with Weston, and Randolph from TI (cc'd) has
>>> been working on the Weston side of things. I also don't know if there's
>>> something TI specific here, as the use case is with non-mainline GPU drivers
>>> and non-mainline Mesa. I should have been a bit clearer in the patch
>>> description, as I didn't mean that upstream Weston has a bug (maybe it has,
>>> maybe it has not).
>
> Don't worry about it. We've had bugs in the past and I'm sure we'll
> have more. :) Either way, it's definitely better to have the kernel
> expose sensible behaviour rather than weird workarounds, unless
> they've been around for so long that they're basically baked into ABI.
Yeah, that's always a worry. I do hope that no user of tidss expects the
plane zpos values to be the current funny ones. But we'll probably find
out when I merge this =).
>>> The issue seen is that when Weston decides to use DRM planes for
>>> composition, the plane zpositions are not configured correctly (or at all?).
>>> Afaics, this leads to e.g. weston showing a window with a DRM "overlay"
>>> plane that is behind the "primary" root plane, so the window is not visible.
>>> And as Weston thinks that the area supposedly covered by the overlay plane
>>> does not need to be rendered on the root plane, there are also artifacts on
>>> that area.
>>>
>>> Also, the Weston I used is a bit older one (10.0.1), as I needed to go back
>>> in my buildroot versions to get all that non-mainline GPU stuff compiled and
>>> working. A more recent Weston may behave differently.
>>
>> Right after Weston 10, we had a few minor changes related to the
>> zpos-sorting list of planes and how we parse the plan list without having
>> a temporary zpos ordered list to pick planes from.
>>
>> And there's another fix for missing out to set out the zpos for scanout
>> to the minimum available - which seems like a good candidate to explain
>> what happens in the issue described above. So if trying Weston again,
>> please try with at least Weston 12, which should have those changes
>> in.
>
> Specifically, you probably want commits 4cde507be6a1 and 58dde0e0c000.
> I think the window of breakage was small enough that - assuming either
> those commits or an upgrade to Weston 12/13 fixes it - we can just ask
> people to upgrade to a fixed Weston.
>
>>> Presuming this is not related to any TI specific code, I guess it's a
>>> regression in the sense that at some point Weston added the support to use
>>> planes for composition, so previously with only a single plane per display
>>> there was no issue.
>
> That point was 12 years ago, so not that novel. ;)
Hmm, so do I understand it right, the plane code from 12 years back
supposedly works ok, but somewhere around Weston 10 something broke, but
was fixed with the commits you mention above?
Tomi
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