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Message-ID: <CAM9d7ciSuOG3V+h_D=ykOYWOfgPGvZfFKfk46U-Y=ViFgqA0aQ@mail.gmail.com>
Date: Wed, 28 Feb 2024 14:45:59 -0800
From: Namhyung Kim <namhyung@...nel.org>
To: Ian Rogers <irogers@...gle.com>
Cc: Peter Zijlstra <peterz@...radead.org>, Ingo Molnar <mingo@...hat.com>,
Arnaldo Carvalho de Melo <acme@...nel.org>, Mark Rutland <mark.rutland@....com>,
Alexander Shishkin <alexander.shishkin@...ux.intel.com>, Jiri Olsa <jolsa@...nel.org>,
Adrian Hunter <adrian.hunter@...el.com>, Oliver Upton <oliver.upton@...ux.dev>,
Yang Jihong <yangjihong1@...wei.com>, linux-kernel@...r.kernel.org,
linux-perf-users@...r.kernel.org, bpf@...r.kernel.org
Subject: Re: [PATCH v1 1/6] perf report: Sort child tasks by tid
On Tue, Feb 27, 2024 at 11:06 PM Ian Rogers <irogers@...gle.com> wrote:
>
> On Tue, Feb 27, 2024 at 10:11 PM Namhyung Kim <namhyung@...nel.org> wrote:
> >
> > On Mon, Feb 26, 2024 at 11:12 PM Ian Rogers <irogers@...gle.com> wrote:
> > >
> > > On Mon, Feb 26, 2024 at 10:39 PM Namhyung Kim <namhyung@...nel.org> wrote:
> > > >
> > > > On Tue, Feb 13, 2024 at 10:37 PM Ian Rogers <irogers@...glecom> wrote:
> > > > >
> > > > > Commit 91e467bc568f ("perf machine: Use hashtable for machine
> > > > > threads") made the iteration of thread tids unordered. The perf report
> > > > > --tasks output now shows child threads in an order determined by the
> > > > > hashing. For example, in this snippet tid 3 appears after tid 256 even
> > > > > though they have the same ppid 2:
> > > > >
> > > > > ```
> > > > > $ perf report --tasks
> > > > > % pid tid ppid comm
> > > > > 0 0 -1 |swapper
> > > > > 2 2 0 | kthreadd
> > > > > 256 256 2 | kworker/12:1H-k
> > > > > 693761 693761 2 | kworker/10:1-mm
> > > > > 1301762 1301762 2 | kworker/1:1-mm_
> > > > > 1302530 1302530 2 | kworker/u32:0-k
> > > > > 3 3 2 | rcu_gp
> > > > > ...
> > > > > ```
> > > > >
> > > > > The output is easier to read if threads appear numerically
> > > > > increasing. To allow for this, read all threads into a list then sort
> > > > > with a comparator that orders by the child task's of the first common
> > > > > parent. The list creation and deletion are created as utilities on
> > > > > machine. The indentation is possible by counting the number of
> > > > > parents a child has.
> > > > >
> > > > > With this change the output for the same data file is now like:
> > > > > ```
> > > > > $ perf report --tasks
> > > > > % pid tid ppid comm
> > > > > 0 0 -1 |swapper
> > > > > 1 1 0 | systemd
> > > > > 823 823 1 | systemd-journal
> > > > > 853 853 1 | systemd-udevd
> > > > > 3230 3230 1 | systemd-timesyn
> > > > > 3236 3236 1 | auditd
> > > > > 3239 3239 3236 | audisp-syslog
> > > > > 3321 3321 1 | accounts-daemon
> > > > > ...
> > > > > ```
> > > > >
> > > > > Signed-off-by: Ian Rogers <irogers@...gle.com>
> >
> > I know you sent out v2 already, but let me continue the discussion
> > here.
> >
> >
> > > > > ---
> > > > > tools/perf/builtin-report.c | 203 ++++++++++++++++++++----------------
> > > > > tools/perf/util/machine.c | 30 ++++++
> > > > > tools/perf/util/machine.h | 10 ++
> > > > > 3 files changed, 155 insertions(+), 88 deletions(-)
> > > > >
> > > > > diff --git a/tools/perf/builtin-report.c b/tools/perf/builtin-report.c
> > > > > index 8e16fa261e6f..b48f1d5309e3 100644
> > > > > --- a/tools/perf/builtin-report.c
> > > > > +++ b/tools/perf/builtin-report.c
> > > > > @@ -59,6 +59,7 @@
> > > > > #include <linux/ctype.h>
> > > > > #include <signal.h>
> > > > > #include <linux/bitmap.h>
> > > > > +#include <linux/list_sort.h>
> > > > > #include <linux/string.h>
> > > > > #include <linux/stringify.h>
> > > > > #include <linux/time64.h>
> > > > > @@ -828,35 +829,6 @@ static void tasks_setup(struct report *rep)
> > > > > rep->tool.no_warn = true;
> > > > > }
> > > > >
> > > > > -struct task {
> > > > > - struct thread *thread;
> > > > > - struct list_head list;
> > > > > - struct list_head children;
> > > > > -};
> > > > > -
> > > > > -static struct task *tasks_list(struct task *task, struct machine *machine)
> > > > > -{
> > > > > - struct thread *parent_thread, *thread = task->thread;
> > > > > - struct task *parent_task;
> > > > > -
> > > > > - /* Already listed. */
> > > > > - if (!list_empty(&task->list))
> > > > > - return NULL;
> > > > > -
> > > > > - /* Last one in the chain. */
> > > > > - if (thread__ppid(thread) == -1)
> > > > > - return task;
> > > > > -
> > > > > - parent_thread = machine__find_thread(machine, -1, thread__ppid(thread));
> > > > > - if (!parent_thread)
> > > > > - return ERR_PTR(-ENOENT);
> > > > > -
> > > > > - parent_task = thread__priv(parent_thread);
> > > > > - thread__put(parent_thread);
> > > > > - list_add_tail(&task->list, &parent_task->children);
> > > > > - return tasks_list(parent_task, machine);
> > > > > -}
> > > > > -
> > > > > struct maps__fprintf_task_args {
> > > > > int indent;
> > > > > FILE *fp;
> > > > > @@ -900,89 +872,144 @@ static size_t maps__fprintf_task(struct maps *maps, int indent, FILE *fp)
> > > > > return args.printed;
> > > > > }
> > > > >
> > > > > -static void task__print_level(struct task *task, FILE *fp, int level)
> > > > > +static int thread_level(struct machine *machine, const struct thread *thread)
> > > > > {
> > > > > - struct thread *thread = task->thread;
> > > > > - struct task *child;
> > > > > - int comm_indent = fprintf(fp, " %8d %8d %8d |%*s",
> > > > > - thread__pid(thread), thread__tid(thread),
> > > > > - thread__ppid(thread), level, "");
> > > > > + struct thread *parent_thread;
> > > > > + int res;
> > > > >
> > > > > - fprintf(fp, "%s\n", thread__comm_str(thread));
> > > > > + if (thread__tid(thread) <= 0)
> > > > > + return 0;
> > > > >
> > > > > - maps__fprintf_task(thread__maps(thread), comm_indent, fp);
> > > > > + if (thread__ppid(thread) <= 0)
> > > > > + return 1;
> > > > >
> > > > > - if (!list_empty(&task->children)) {
> > > > > - list_for_each_entry(child, &task->children, list)
> > > > > - task__print_level(child, fp, level + 1);
> > > > > + parent_thread = machine__find_thread(machine, -1, thread__ppid(thread));
> > > > > + if (!parent_thread) {
> > > > > + pr_err("Missing parent thread of %d\n", thread__tid(thread));
> > > > > + return 0;
> > > > > }
> > > > > + res = 1 + thread_level(machine, parent_thread);
> > > > > + thread__put(parent_thread);
> > > > > + return res;
> > > > > }
> > > > >
> > > > > -static int tasks_print(struct report *rep, FILE *fp)
> > > > > +static void task__print_level(struct machine *machine, struct thread *thread, FILE *fp)
> > > > > {
> > > > > - struct perf_session *session = rep->session;
> > > > > - struct machine *machine = &session->machines.host;
> > > > > - struct task *tasks, *task;
> > > > > - unsigned int nr = 0, itask = 0, i;
> > > > > - struct rb_node *nd;
> > > > > - LIST_HEAD(list);
> > > > > + int level = thread_level(machine, thread);
> > > > > + int comm_indent = fprintf(fp, " %8d %8d %8d |%*s",
> > > > > + thread__pid(thread), thread__tid(thread),
> > > > > + thread__ppid(thread), level, "");
> > > > >
> > > > > - /*
> > > > > - * No locking needed while accessing machine->threads,
> > > > > - * because --tasks is single threaded command.
> > > > > - */
> > > > > + fprintf(fp, "%s\n", thread__comm_str(thread));
> > > > >
> > > > > - /* Count all the threads. */
> > > > > - for (i = 0; i < THREADS__TABLE_SIZE; i++)
> > > > > - nr += machine->threads[i].nr;
> > > > > + maps__fprintf_task(thread__maps(thread), comm_indent, fp);
> > > > > +}
> > > > >
> > > > > - tasks = malloc(sizeof(*tasks) * nr);
> > > > > - if (!tasks)
> > > > > - return -ENOMEM;
> > > > > +static int task_list_cmp(void *priv, const struct list_head *la, const struct list_head *lb)
> > > >
> > > > I'm a little afraid that this comparison logic becomes complex.
> > > > But I think it's better than having a tree of thread relationship.
> > > > Just a comment that explains why we need this would be nice.
> > >
> > > I can add something in v2.
> > >
> > > >
> > > > > +{
> > > > > + struct machine *machine = priv;
> > > > > + struct thread_list *task_a = list_entry(la, struct thread_list, list);
> > > > > + struct thread_list *task_b = list_entry(lb, struct thread_list, list);
> > > > > + struct thread *a = task_a->thread;
> > > > > + struct thread *b = task_b->thread;
> > > > > + int level_a, level_b, res;
> > > > > +
> > > > > + /* Compare a and b to root. */
> > > > > + if (thread__tid(a) == thread__tid(b))
> > > > > + return 0;
> > > > >
> > > > > - for (i = 0; i < THREADS__TABLE_SIZE; i++) {
> > > > > - struct threads *threads = &machine->threads[i];
> > > > > + if (thread__tid(a) == 0)
> > > > > + return -1;
> > > > >
> > > > > - for (nd = rb_first_cached(&threads->entries); nd;
> > > > > - nd = rb_next(nd)) {
> > > > > - task = tasks + itask++;
> > > > > + if (thread__tid(b) == 0)
> > > > > + return 1;
> > > > >
> > > > > - task->thread = rb_entry(nd, struct thread_rb_node, rb_node)->thread;
> > > > > - INIT_LIST_HEAD(&task->children);
> > > > > - INIT_LIST_HEAD(&task->list);
> > > > > - thread__set_priv(task->thread, task);
> > > > > - }
> > > > > + /* If parents match sort by tid. */
> > > > > + if (thread__ppid(a) == thread__ppid(b)) {
> > > > > + return thread__tid(a) < thread__tid(b)
> > > > > + ? -1
> > > > > + : (thread__tid(a) > thread__tid(b) ? 1 : 0);
> > > >
> > > > Can it be simply like this? We know tid(a) != tid(b).
> > > >
> > > > return thread__tid(a) < thread__tid(b) ? -1 : 1;
> > >
> > > Yes, but the parent check is still required.
> >
> > Sure. I only meant the return statement.
> >
> > >
> > > > > }
> > > > >
> > > > > /*
> > > > > - * Iterate every task down to the unprocessed parent
> > > > > - * and link all in task children list. Task with no
> > > > > - * parent is added into 'list'.
> > > > > + * Find a and b such that if they are a child of each other a and b's
> > > > > + * tid's match, otherwise a and b have a common parent and distinct
> > > > > + * tid's to sort by. First make the depths of the threads match.
> > > > > */
> > > > > - for (itask = 0; itask < nr; itask++) {
> > > > > - task = tasks + itask;
> > > > > -
> > > > > - if (!list_empty(&task->list))
> > > > > - continue;
> > > > > -
> > > > > - task = tasks_list(task, machine);
> > > > > - if (IS_ERR(task)) {
> > > > > - pr_err("Error: failed to process tasks\n");
> > > > > - free(tasks);
> > > > > - return PTR_ERR(task);
> > > > > + level_a = thread_level(machine, a);
> > > > > + level_b = thread_level(machine, b);
> > > > > + a = thread__get(a);
> > > > > + b = thread__get(b);
> > > > > + for (int i = level_a; i > level_b; i--) {
> > > > > + struct thread *parent = machine__find_thread(machine, -1, thread__ppid(a));
> > > > > +
> > > > > + thread__put(a);
> > > > > + if (!parent) {
> > > > > + pr_err("Missing parent thread of %d\n", thread__tid(a));
> > > > > + thread__put(b);
> > > > > + return -1;
> > > > > }
> > > > > + a = parent;
> > > > > + }
> > > > > + for (int i = level_b; i > level_a; i--) {
> > > > > + struct thread *parent = machine__find_thread(machine, -1, thread__ppid(b));
> > > > >
> > > > > - if (task)
> > > > > - list_add_tail(&task->list, &list);
> > > > > + thread__put(b);
> > > > > + if (!parent) {
> > > > > + pr_err("Missing parent thread of %d\n", thread__tid(b));
> > > > > + thread__put(a);
> > > > > + return 1;
> > > > > + }
> > > > > + b = parent;
> > > > > + }
> > > > > + /* Search up to a common parent. */
> > > > > + while (thread__ppid(a) != thread__ppid(b)) {
> > > > > + struct thread *parent;
> > > > > +
> > > > > + parent = machine__find_thread(machine, -1, thread__ppid(a));
> > > > > + thread__put(a);
> > > > > + if (!parent)
> > > > > + pr_err("Missing parent thread of %d\n", thread__tid(a));
> > > > > + a = parent;
> > > > > + parent = machine__find_thread(machine, -1, thread__ppid(b));
> > > > > + thread__put(b);
> > > > > + if (!parent)
> > > > > + pr_err("Missing parent thread of %d\n", thread__tid(b));
> > > > > + b = parent;
> > > > > + if (!a || !b)
> > > > > + return !a && !b ? 0 : (!a ? -1 : 1);
> > > >
> > > > Wouldn't it leak a refcount if either a or b is NULL (not both)?
> > >
> > > It would, but this would be an error condition anyway. I can add puts.
> > >
> > > >
> > > > > + }
> > > > > + if (thread__tid(a) == thread__tid(b)) {
> > > > > + /* a is a child of b or vice-versa, deeper levels appear later. */
> > > > > + res = level_a < level_b ? -1 : (level_a > level_b ? 1 : 0);
> > > > > + } else {
> > > > > + /* Sort by tid now the parent is the same. */
> > > > > + res = thread__tid(a) < thread__tid(b) ? -1 : 1;
> > > > > }
> > > > > + thread__put(a);
> > > > > + thread__put(b);
> > > > > + return res;
> > > > > +}
> > > > > +
> > > > > +static int tasks_print(struct report *rep, FILE *fp)
> > > > > +{
> > > > > + struct machine *machine = &rep->session->machines.host;
> > > > > + LIST_HEAD(tasks);
> > > > > + int ret;
> > > > >
> > > > > - fprintf(fp, "# %8s %8s %8s %s\n", "pid", "tid", "ppid", "comm");
> > > > > + ret = machine__thread_list(machine, &tasks);
> > > > > + if (!ret) {
> > > > > + struct thread_list *task;
> > > >
> > > > Do we really need this thread_list? Why not use an
> > > > array of threads directly?
> > >
> > > The code isn't particularly performance critical. I used a list as it
> > > best approximated how the rbtree was being used. The code is reused in
> > > subsequent patches, there's no initial pass to size an array and I
> > > think the reallocarray/qsort logic is generally more problematic than
> > > the list ones. If we were worried about performance then I think
> > > arrays could make sense for optimization, but I think this is good
> > > enough for now.
> >
> > Well, it's not about performance. It made me think why we need
> > this thread_list but I couldn't find the reason. If you can move
> > machine__threads_nr() here then you won't need realloc().
>
> But then you can race between allocating an array and traversing to
> fill it in. Using realloc in the iterator callback would avoid this
> but with capacity tracking, etc. If this were C++ its a call between a
> std::vector and a std::list, and std::vector would win that race there
> (imo). Here we're moving from code that was working on sorted tree
> nodes in code that tends to more heavily use lists. I wanted the
> transition from the rbtree nodes to list nodes to be as small as
> possible in the changes to the APIs that did strange things to the
> threads tree (resorting it). Moving to an array with indices would
> require more tracking and be a larger change in general. The array
> could move because of a realloc, whilst nodes wouldn't, etc. Having
> the code now work on a list its easier to see how it can migrate to an
> array, but that can be follow on work. I'm not sure we're motivated to
> do it given there's no code on a performance critical path.
Ok, as you said it's not a critical path. I'm ok with this change.
Thanks,
Namhyung
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