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Message-ID: <8fc07f0f-f14d-4878-9884-2bc4b4c6f426@riseup.net>
Date: Wed, 28 Feb 2024 22:52:09 -0300
From: Arthur Grillo <arthurgrillo@...eup.net>
To: Pekka Paalanen <pekka.paalanen@...labora.com>,
Rodrigo Siqueira <rodrigosiqueiramelo@...il.com>,
Melissa Wen <melissa.srw@...il.com>, Maíra Canal
<mairacanal@...eup.net>, Haneen Mohammed <hamohammed.sa@...il.com>,
Daniel Vetter <daniel@...ll.ch>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>,
David Airlie <airlied@...il.com>, Jonathan Corbet <corbet@....net>,
dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org,
jeremie.dautheribes@...tlin.com, miquel.raynal@...tlin.com,
thomas.petazzoni@...tlin.com
Subject: Re: [PATCH v2 6/9] drm/vkms: Add YUV support
On 27/02/24 17:01, Arthur Grillo wrote:
>
>
> On 27/02/24 12:02, Louis Chauvet wrote:
>> Hi Pekka,
>>
>> For all the comment related to the conversion part, maybe Arthur have an
>> opinion on it, I took his patch as a "black box" (I did not want to
>> break (and debug) it).
>>
>> Le 26/02/24 - 14:19, Pekka Paalanen a écrit :
>>> On Fri, 23 Feb 2024 12:37:26 +0100
>>> Louis Chauvet <louis.chauvet@...tlin.com> wrote:
>>>
>>>> From: Arthur Grillo <arthurgrillo@...eup.net>
>>>>
>>>> Add support to the YUV formats bellow:
>>>>
>>>> - NV12
>>>> - NV16
>>>> - NV24
>>>> - NV21
>>>> - NV61
>>>> - NV42
>>>> - YUV420
>>>> - YUV422
>>>> - YUV444
>>>> - YVU420
>>>> - YVU422
>>>> - YVU444
>>>>
>>>> The conversion matrices of each encoding and range were obtained by
>>>> rounding the values of the original conversion matrices multiplied by
>>>> 2^8. This is done to avoid the use of fixed point operations.
>>>>
>>>> Signed-off-by: Arthur Grillo <arthurgrillo@...eup.net>
>>>> [Louis Chauvet: Adapted Arthur's work and implemented the read_line_t
>>>> callbacks for yuv formats]
>>>> Signed-off-by: Louis Chauvet <louis.chauvet@...tlin.com>
>>>> ---
>>>> drivers/gpu/drm/vkms/vkms_composer.c | 2 +-
>>>> drivers/gpu/drm/vkms/vkms_drv.h | 6 +-
>>>> drivers/gpu/drm/vkms/vkms_formats.c | 289 +++++++++++++++++++++++++++++++++--
>>>> drivers/gpu/drm/vkms/vkms_formats.h | 4 +
>>>> drivers/gpu/drm/vkms/vkms_plane.c | 14 +-
>>>> 5 files changed, 295 insertions(+), 20 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c
>>>> index e555bf9c1aee..54fc5161d565 100644
>>>> --- a/drivers/gpu/drm/vkms/vkms_composer.c
>>>> +++ b/drivers/gpu/drm/vkms/vkms_composer.c
>>>> @@ -312,7 +312,7 @@ static void blend(struct vkms_writeback_job *wb,
>>>> * buffer [1]
>>>> */
>>>> current_plane->pixel_read_line(
>>>> - current_plane->frame_info,
>>>> + current_plane,
>>>> x_start,
>>>> y_start,
>>>> direction,
>>>> diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h
>>>> index ccc5be009f15..a4f6456cb971 100644
>>>> --- a/drivers/gpu/drm/vkms/vkms_drv.h
>>>> +++ b/drivers/gpu/drm/vkms/vkms_drv.h
>>>> @@ -75,6 +75,8 @@ enum pixel_read_direction {
>>>> READ_RIGHT
>>>> };
>>>>
>>>> +struct vkms_plane_state;
>>>> +
>>>> /**
>>>> <<<<<<< HEAD
>>>> * typedef pixel_read_line_t - These functions are used to read a pixel line in the source frame,
>>>> @@ -87,8 +89,8 @@ enum pixel_read_direction {
>>>> * @out_pixel: Pointer where to write the pixel value. Pixels will be written between x_start and
>>>> * x_end.
>>>> */
>>>> -typedef void (*pixel_read_line_t)(struct vkms_frame_info *frame_info, int x_start, int y_start, enum
>>>> - pixel_read_direction direction, int count, struct pixel_argb_u16 out_pixel[]);
>>>> +typedef void (*pixel_read_line_t)(struct vkms_plane_state *frame_info, int x_start, int y_start,
>>>> + enum pixel_read_direction direction, int count, struct pixel_argb_u16 out_pixel[]);
>>>
>>> This is the second or third time in this one series changing this type.
>>> Could you not do the change once, in its own patch if possible?
>>
>> Sorry, this is not a change here, but a wrong formatting (missed when
>> rebasing).
>>
>> Do you think that it make sense to re-order my patches and put this
>> typedef at the end? This way it is never updated.
>>
>>>>
>>>> /**
>>>> * vkms_plane_state - Driver specific plane state
>>>> diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c
>>>> index 46daea6d3ee9..515c80866a58 100644
>>>> --- a/drivers/gpu/drm/vkms/vkms_formats.c
>>>> +++ b/drivers/gpu/drm/vkms/vkms_formats.c
>>>> @@ -33,7 +33,8 @@ static size_t packed_pixels_offset(const struct vkms_frame_info *frame_info, int
>>>> */
>>>> return fb->offsets[plane_index] +
>>>> (y / drm_format_info_block_width(format, plane_index)) * fb->pitches[plane_index] +
>>>> - (x / drm_format_info_block_height(format, plane_index)) * format->char_per_block[plane_index];
>>>> + (x / drm_format_info_block_height(format, plane_index)) *
>>>> + format->char_per_block[plane_index];
>>>
>>> Shouldn't this be in the patch that added this code in the first place?
>>
>> Same as above, a wrong formatting, I will remove this change and keep
>> everything on one line (even if it's more than 100 chars, it is easier to
>> read).
>>
>>>> }
>>>>
>>>> /**
>>>> @@ -84,6 +85,32 @@ static int get_step_1x1(struct drm_framebuffer *fb, enum pixel_read_direction di
>>>> }
>>>> }
>>>>
>>>> +/**
>>>> + * get_subsampling() - Get the subsampling value on a specific direction
>>>
>>> subsampling divisor
>>
>> Thanks for this precision.
>>
>>>> + */
>>>> +static int get_subsampling(const struct drm_format_info *format,
>>>> + enum pixel_read_direction direction)
>>>> +{
>>>> + if (direction == READ_LEFT || direction == READ_RIGHT)
>>>> + return format->hsub;
>>>> + else if (direction == READ_DOWN || direction == READ_UP)
>>>> + return format->vsub;
>>>> + return 1;
>>>
>>> In this and the below function, personally I'd prefer switch-case, with
>>> a cannot-happen-scream after the switch, so the compiler can warn about
>>> unhandled enum values.
>>
>> As for the previous patch, I did not know about this compiler feature,
>> thanks!
>>
>>>> +}
>>>> +
>>>> +/**
>>>> + * get_subsampling_offset() - Get the subsampling offset to use when incrementing the pixel counter
>>>> + */
>>>> +static int get_subsampling_offset(const struct drm_format_info *format,
>>>> + enum pixel_read_direction direction, int x_start, int y_start)
>>>
>>> 'start' values as "increments" for a pixel counter? Is something
>>> misnamed here?
>>>
>>> Is it an increment or an offset?
>>
>> I don't really know how to name the function. I'm open to suggestions
>> x_start and y_start are really the coordinate of the starting reading point.
>>
>> To explain what it does:
>>
>> When using subsampling, you have to read the next pixel of planes[1..4]
>> not at the same "speed" as plane[0]. But I can't only rely on
>> "read_pixel_count % subsampling == 0", because it means that the pixel
>> incrementation on planes[1..4] may not be aligned with the buffer (if
>> hsub=2 and the start pixel is 1, I need to increment planes[1..4] only
>> for x=2,4,6... not 1,3,5...).
>>
>> A way to ensure this is to add an "offset" to count, which ensure that the
>> count % subsampling == 0 on the correct pixel.
>>
>> I made an error, the switch case must be (as count is always counting up,
>> for "inverted" reading direction a negative number ensure that
>> %subsampling == 0 on the correct pixel):
>>
>> switch (direction) {
>> case READ_UP:
>> return -y_start;
>> case READ_DOWN:
>> return y_start;
>> case READ_LEFT:
>> return -x_start;
>> case READ_RIGHT:
>> return x_start;
>> }
>>
>>>> +{
>>>> + if (direction == READ_RIGHT || direction == READ_LEFT)
>>>> + return x_start;
>>>> + else if (direction == READ_DOWN || direction == READ_UP)
>>>> + return y_start;
>>>> + return 0;
>>>> +}
>>>> +
>>
>> [...]
>>
>>>> +static void yuv_u8_to_argb_u16(struct pixel_argb_u16 *argb_u16, const struct pixel_yuv_u8 *yuv_u8,
>>>> + enum drm_color_encoding encoding, enum drm_color_range range)
>>>> +{
>>>> + static const s16 bt601_full[3][3] = {
>>>> + { 256, 0, 359 },
>>>> + { 256, -88, -183 },
>>>> + { 256, 454, 0 },
>>>> + };
>>
>> [...]
>>
>>>> +
>>>> + u8 r = 0;
>>>> + u8 g = 0;
>>>> + u8 b = 0;
>>>> + bool full = range == DRM_COLOR_YCBCR_FULL_RANGE;
>>>> + unsigned int y_offset = full ? 0 : 16;
>>>> +
>>>> + switch (encoding) {
>>>> + case DRM_COLOR_YCBCR_BT601:
>>>> + ycbcr2rgb(full ? bt601_full : bt601,
>>>
>>> Doing all these conditional again pixel by pixel is probably
>>> inefficient. Just like with the line reading functions, you could pick
>>> the matrix in advance.
>>
>> I don't think the performance impact is huge (it's only a pair of if), but
>> yes, it's an easy optimization.
>>
>> I will create a conversion_matrix structure:
>>
>> struct conversion_matrix {
>> s16 matrix[3][3];
>> u16 y_offset;
>> }
>>
>> I will create a `get_conversion_matrix_to_argb_u16` function to get this
>> structure from a format+encoding+range.
>>
>> I will also add a field `conversion_matrix` in struct vkms_plane_state to
>> get this matrix only once per plane setup.
>>
>>
>>>> + yuv_u8->y, yuv_u8->u, yuv_u8->v, y_offset, &r, &g, &b);
>>>> + break;
>>>> + case DRM_COLOR_YCBCR_BT709:
>>>> + ycbcr2rgb(full ? rec709_full : rec709,
>>>> + yuv_u8->y, yuv_u8->u, yuv_u8->v, y_offset, &r, &g, &b);
>>>> + break;
>>>> + case DRM_COLOR_YCBCR_BT2020:
>>>> + ycbcr2rgb(full ? bt2020_full : bt2020,
>>>> + yuv_u8->y, yuv_u8->u, yuv_u8->v, y_offset, &r, &g, &b);
>>>> + break;
>>>> + default:
>>>> + pr_warn_once("Not supported color encoding\n");
>>>> + break;
>>>> + }
>>>> +
>>>> + argb_u16->r = r * 257;
>>>> + argb_u16->g = g * 257;
>>>> + argb_u16->b = b * 257;
>>>
>>> I wonder. Using 8-bit fixed point precision seems quite coarse for
>>> 8-bit pixel formats, and it's going to be insufficient for higher bit
>>> depths. Was supporting e.g. 10-bit YUV considered? There is even
>>> deeper, too, like DRM_FORMAT_P016.
>>
>> It's a good point, as I explained above, I took the conversion part as a
>> "black box" to avoid breaking (and debugging) stuff. I think it's easy to
>> switch to s32 bits matrix with 16.16 bits (or anything with more than 16 bits in
>> the float part).
>>
>> Maybe Arthur have an opinion on this?
>
> Yeah, I too don't see why not we could do that. The 8-bit precision was
> sufficient for those formats, but as well noted by Pekka this could be a
> problem for higher bit depths. I just need to make my terrible python
> script spit those values XD.
Finally, I got it working with 32-bit precision.
I basically threw all my untrusted python code away, and started using
the colour python framework suggested by Sebastian[1]. After knowing the
right values (and staring at numbers for hours), I found that with a
little bit of rounding, the conversion works.
Also, while at it, I changed the name rec709 to bt709 to follow the
pattern and added "_full" to the full ranges matrices.
While using the library, I noticed that the red component is wrong on
the color red in one test case.
[1]: https://lore.kernel.org/all/20240115150600.GC160656@toolbox/
Best Regards,
~Arthur Grillo
---
diff --git a/drivers/gpu/drm/vkms/tests/vkms_format_test.c b/drivers/gpu/drm/vkms/tests/vkms_format_test.c
index f66584549827..4cee3c2d8d84 100644
--- a/drivers/gpu/drm/vkms/tests/vkms_format_test.c
+++ b/drivers/gpu/drm/vkms/tests/vkms_format_test.c
@@ -59,7 +59,7 @@ static struct yuv_u8_to_argb_u16_case yuv_u8_to_argb_u16_cases[] = {
{"white", {0xff, 0x80, 0x80}, {0x0000, 0xffff, 0xffff, 0xffff}},
{"gray", {0x80, 0x80, 0x80}, {0x0000, 0x8000, 0x8000, 0x8000}},
{"black", {0x00, 0x80, 0x80}, {0x0000, 0x0000, 0x0000, 0x0000}},
- {"red", {0x35, 0x63, 0xff}, {0x0000, 0xffff, 0x0000, 0x0000}},
+ {"red", {0x36, 0x63, 0xff}, {0x0000, 0xffff, 0x0000, 0x0000}},
{"green", {0xb6, 0x1e, 0x0c}, {0x0000, 0x0000, 0xffff, 0x0000}},
{"blue", {0x12, 0xff, 0x74}, {0x0000, 0x0000, 0x0000, 0xffff}},
},
diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c
index e06bbd7c0a67..043f23dbf80d 100644
--- a/drivers/gpu/drm/vkms/vkms_formats.c
+++ b/drivers/gpu/drm/vkms/vkms_formats.c
@@ -121,10 +121,12 @@ static void RGB565_to_argb_u16(u8 **src_pixels, struct pixel_argb_u16 *out_pixel
out_pixel->b = drm_fixp2int_round(drm_fixp_mul(fp_b, fp_rb_ratio));
}
-static void ycbcr2rgb(const s16 m[3][3], u8 y, u8 cb, u8 cr, u8 y_offset, u8 *r, u8 *g, u8 *b)
+#define BIT_DEPTH 32
+
+static void ycbcr2rgb(const s64 m[3][3], u8 y, u8 cb, u8 cr, u8 y_offset, u8 *r, u8 *g, u8 *b)
{
- s32 y_16, cb_16, cr_16;
- s32 r_16, g_16, b_16;
+ s64 y_16, cb_16, cr_16;
+ s64 r_16, g_16, b_16;
y_16 = y - y_offset;
cb_16 = cb - 128;
@@ -134,9 +136,18 @@ static void ycbcr2rgb(const s16 m[3][3], u8 y, u8 cb, u8 cr, u8 y_offset, u8 *r,
g_16 = m[1][0] * y_16 + m[1][1] * cb_16 + m[1][2] * cr_16;
b_16 = m[2][0] * y_16 + m[2][1] * cb_16 + m[2][2] * cr_16;
- *r = clamp(r_16, 0, 0xffff) >> 8;
- *g = clamp(g_16, 0, 0xffff) >> 8;
- *b = clamp(b_16, 0, 0xffff) >> 8;
+ // rounding the values
+ r_16 = r_16 + (1LL << (BIT_DEPTH - 4));
+ g_16 = g_16 + (1LL << (BIT_DEPTH - 4));
+ b_16 = b_16 + (1LL << (BIT_DEPTH - 4));
+
+ r_16 = clamp(r_16, 0, (1LL << (BIT_DEPTH + 8)) - 1);
+ g_16 = clamp(g_16, 0, (1LL << (BIT_DEPTH + 8)) - 1);
+ b_16 = clamp(b_16, 0, (1LL << (BIT_DEPTH + 8)) - 1);
+
+ *r = r_16 >> BIT_DEPTH;
+ *g = g_16 >> BIT_DEPTH;
+ *b = b_16 >> BIT_DEPTH;
}
VISIBLE_IF_KUNIT void yuv_u8_to_argb_u16(struct pixel_argb_u16 *argb_u16,
@@ -144,35 +155,40 @@ VISIBLE_IF_KUNIT void yuv_u8_to_argb_u16(struct pixel_argb_u16 *argb_u16,
enum drm_color_encoding encoding,
enum drm_color_range range)
{
- static const s16 bt601_full[3][3] = {
- {256, 0, 359},
- {256, -88, -183},
- {256, 454, 0},
+ static const s64 bt601_full[3][3] = {
+ {4294967296, 0, 6021544149},
+ {4294967296, -1478054095, -3067191994},
+ {4294967296, 7610682049, 0},
};
- static const s16 bt601[3][3] = {
- {298, 0, 409},
- {298, -100, -208},
- {298, 516, 0},
+
+ static const s64 bt601_limited[3][3] = {
+ {5020601039, 0, 6881764740},
+ {5020601039, -1689204679, -3505362278},
+ {5020601039, 8697922339, 0},
};
- static const s16 rec709_full[3][3] = {
- {256, 0, 408},
- {256, -48, -120},
- {256, 476, 0 },
+
+ static const s64 bt709_full[3][3] = {
+ {4294967296, 0, 6763714498},
+ {4294967296, -804551626, -2010578443},
+ {4294967296, 7969741314, 0},
};
- static const s16 rec709[3][3] = {
- {298, 0, 459},
- {298, -55, -136},
- {298, 541, 0},
+
+ static const s64 bt709_limited[3][3] = {
+ {5020601039, 0, 7729959424},
+ {5020601039, -919487572, -2297803934},
+ {5020601039, 9108275786, 0},
};
- static const s16 bt2020_full[3][3] = {
- {256, 0, 377},
- {256, -42, -146},
- {256, 482, 0},
+
+ static const s64 bt2020_full[3][3] = {
+ {4294967296, 0, 6333358775},
+ {4294967296, -706750298, -2453942994},
+ {4294967296, 8080551471, 0},
};
- static const s16 bt2020[3][3] = {
- {298, 0, 430},
- {298, -48, -167},
- {298, 548, 0},
+
+ static const s64 bt2020_limited[3][3] = {
+ {5020601039, 0, 7238124312},
+ {5020601039, -807714626, -2804506279},
+ {5020601039, 9234915964, 0},
};
u8 r = 0;
@@ -183,15 +199,15 @@ VISIBLE_IF_KUNIT void yuv_u8_to_argb_u16(struct pixel_argb_u16 *argb_u16,
switch (encoding) {
case DRM_COLOR_YCBCR_BT601:
- ycbcr2rgb(full ? bt601_full : bt601,
+ ycbcr2rgb(full ? bt601_full : bt601_limited,
yuv_u8->y, yuv_u8->u, yuv_u8->v, y_offset, &r, &g, &b);
break;
case DRM_COLOR_YCBCR_BT709:
- ycbcr2rgb(full ? rec709_full : rec709,
+ ycbcr2rgb(full ? bt709_full : bt709_limited,
yuv_u8->y, yuv_u8->u, yuv_u8->v, y_offset, &r, &g, &b);
break;
case DRM_COLOR_YCBCR_BT2020:
- ycbcr2rgb(full ? bt2020_full : bt2020,
+ ycbcr2rgb(full ? bt2020_full : bt2020_limited,
yuv_u8->y, yuv_u8->u, yuv_u8->v, y_offset, &r, &g, &b);
break;
default:
---
>
>> Just to be sure, the DRM subsystem don't have such matrix somewhere? It
>> can be nice to avoid duplicating them.
>
> As to my knowledge it does not exist on DRM, I think those are normally
> on the hardware itself (*please* correct me if I'm wrong).
>
> But, v4l2 has a similar table on
> drivers/media/common/v4l2-tpg/v4l2-tpg-core.c (Actually, I started my
> code based on this), unfortunately it's only 8-bit too.
>
> Best Regards,
> ~Arthur Grillo
>
>>
>>>> +} + /* * The following functions are read_line function for each
>>>> pixel format supported by VKMS. * @@ -142,13 +250,13 @@ static void
>>>> RGB565_to_argb_u16(struct pixel_argb_u16 *out_pixel, const u16 *pixe
>>>> * [1]:
>>>> https://lore.kernel.org/dri-devel/d258c8dc-78e9-4509-9037-a98f7f33b3a3@riseup.net/
>>>> */
>>>>
>>>> -static void ARGB8888_read_line(struct vkms_frame_info *frame_info,
>>>> int x_start, int y_start, +static void ARGB8888_read_line(struct
>>>> vkms_plane_state *plane, int x_start, int y_start, enum
>>>> pixel_read_direction direction, int count, struct pixel_argb_u16
>>>> out_pixel[]) { - u8 *src_pixels = packed_pixels_addr(frame_info,
>>>> x_start, y_start, 0); + u8 *src_pixels =
>>>> packed_pixels_addr(plane->frame_info, x_start, y_start, 0);
>>>>
>>>> - int step = get_step_1x1(frame_info->fb, direction, 0); +
>>>> int step = get_step_1x1(plane->frame_info->fb, direction, 0);
>>>
>>> These are the kind of changes I would not expect to see in a patch
>>> adding YUV support. There are a lot of them, too.
>>
>> I will put it directly this change in PATCHv2 5/9.
>>
>> [...]
>>
>>>> +static void semi_planar_yuv_read_line(struct vkms_plane_state
>>>> *plane, int x_start, int y_start, +
>>>> enum pixel_read_direction direction, int count, +
>>>> struct pixel_argb_u16 out_pixel[]) +{ + u8 *y_plane =
>>>> packed_pixels_addr(plane->frame_info, x_start, y_start, 0); +
>>>> u8 *uv_plane = packed_pixels_addr(plane->frame_info, +
>>>> x_start / plane->frame_info->fb->format->hsub, +
>>>> y_start / plane->frame_info->fb->format->vsub, +
>>>> 1); + struct pixel_yuv_u8 yuv_u8; + int step_y =
>>>> get_step_1x1(plane->frame_info->fb, direction, 0); + int
>>>> step_uv = get_step_1x1(plane->frame_info->fb, direction, 1); +
>>>> int subsampling = get_subsampling(plane->frame_info->fb->format,
>>>> direction); + int subsampling_offset =
>>>> get_subsampling_offset(plane->frame_info->fb->format, direction, +
>>>> x_start, y_start); // 0 + + for (int i = 0; i < count; i++) { +
>>>> yuv_u8.y = y_plane[0]; + yuv_u8.u = uv_plane[0]; +
>>>> yuv_u8.v = uv_plane[1]; + + yuv_u8_to_argb_u16(out_pixel,
>>>> &yuv_u8, plane->base.base.color_encoding, +
>>>> plane->base.base.color_range);
>>>
>>> Oh, so this was the reason to change the read-line function
>>> signature. Maybe just stash a pointer to the right matrix and the
>>> right y_offset in frame_info instead?
>>
>> Yes, that why I changed the signature. I think I will keep this
>> signature and put the conversion_matrix inside the vkms_plane_state,
>> for me it make more sense to have pixel_read_line and
>> conversion_matrix in the same structure.
>>
>>>> + out_pixel += 1; + y_plane += step_y; +
>>>> if ((i + subsampling_offset + 1) % subsampling == 0) +
>>>> uv_plane += step_uv; + } +} + +static void
>>>> semi_planar_yvu_read_line(struct vkms_plane_state *plane, int
>>>> x_start, int y_start, + enum
>>>> pixel_read_direction direction, int count, +
>>>> struct pixel_argb_u16 out_pixel[]) +{ + u8 *y_plane =
>>>> packed_pixels_addr(plane->frame_info, x_start, y_start, 0); +
>>>> u8 *vu_plane = packed_pixels_addr(plane->frame_info, +
>>>> x_start / plane->frame_info->fb->format->hsub, +
>>>> y_start / plane->frame_info->fb->format->vsub, +
>>>> 1); + struct pixel_yuv_u8 yuv_u8; + int step_y =
>>>> get_step_1x1(plane->frame_info->fb, direction, 0); + int
>>>> step_vu = get_step_1x1(plane->frame_info->fb, direction, 1); +
>>>> int subsampling = get_subsampling(plane->frame_info->fb->format,
>>>> direction); + int subsampling_offset =
>>>> get_subsampling_offset(plane->frame_info->fb->format, direction, +
>>>> x_start, y_start); + for (int i = 0; i < count; i++) { +
>>>> yuv_u8.y = y_plane[0]; + yuv_u8.u = vu_plane[1]; +
>>>> yuv_u8.v = vu_plane[0];
>>>
>>> You could swap matrix columns instead of writing this whole new
>>> function for UV vs. VU. Just an idea.
>>
>> I was not happy with this duplication too, but I did not think about
>> switching columns. That's a good idea, thanks!
>>
>> Kind regards, Louis Chauvet
>>
>> [...]
>>
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