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Date: Fri, 22 Mar 2024 22:07:31 -0400
From: Kent Overstreet <kent.overstreet@...ux.dev>
To: Linus Torvalds <torvalds@...ux-foundation.org>
Cc: Boqun Feng <boqun.feng@...il.com>, rust-for-linux@...r.kernel.org, 
	linux-kernel@...r.kernel.org, linux-arch@...r.kernel.org, llvm@...ts.linux.dev, 
	Miguel Ojeda <ojeda@...nel.org>, Alex Gaynor <alex.gaynor@...il.com>, 
	Wedson Almeida Filho <wedsonaf@...il.com>, Gary Guo <gary@...yguo.net>, 
	Björn Roy Baron <bjorn3_gh@...tonmail.com>, Benno Lossin <benno.lossin@...ton.me>, 
	Andreas Hindborg <a.hindborg@...sung.com>, Alice Ryhl <aliceryhl@...gle.com>, 
	Alan Stern <stern@...land.harvard.edu>, Andrea Parri <parri.andrea@...il.com>, 
	Will Deacon <will@...nel.org>, Peter Zijlstra <peterz@...radead.org>, 
	Nicholas Piggin <npiggin@...il.com>, David Howells <dhowells@...hat.com>, 
	Jade Alglave <j.alglave@....ac.uk>, Luc Maranget <luc.maranget@...ia.fr>, 
	"Paul E. McKenney" <paulmck@...nel.org>, Akira Yokosawa <akiyks@...il.com>, 
	Daniel Lustig <dlustig@...dia.com>, Joel Fernandes <joel@...lfernandes.org>, 
	Nathan Chancellor <nathan@...nel.org>, Nick Desaulniers <ndesaulniers@...gle.com>, 
	kent.overstreet@...il.com, Greg Kroah-Hartman <gregkh@...uxfoundation.org>, 
	elver@...gle.com, Mark Rutland <mark.rutland@....com>, 
	Thomas Gleixner <tglx@...utronix.de>, Ingo Molnar <mingo@...hat.com>, Borislav Petkov <bp@...en8.de>, 
	Dave Hansen <dave.hansen@...ux.intel.com>, x86@...nel.org, "H. Peter Anvin" <hpa@...or.com>, 
	Catalin Marinas <catalin.marinas@....com>, linux-arm-kernel@...ts.infradead.org, 
	linux-fsdevel@...r.kernel.org
Subject: Re: [WIP 0/3] Memory model and atomic API in Rust

On Fri, Mar 22, 2024 at 05:36:00PM -0700, Linus Torvalds wrote:
> On Fri, 22 Mar 2024 at 17:21, Kent Overstreet <kent.overstreet@...ux.dev> wrote:
> >
> > Besides that there's cross arch support to think about - it's hard to
> > imagine us ever ditching our own atomics.
> 
> Well, that's one of the advantages of using compiler builtins -
> projects that do want cross-architecture support, but that aren't
> actually maintaining their _own_ architecture support.
> 
> So I very much see the lure of compiler support for that kind of
> situation - to write portable code without having to know or care
> about architecture details.
> 
> This is one reason I think the kernel is kind of odd and special -
> because in the kernel, we obviously very fundamentally have to care
> about the architecture details _anyway_, so then having the
> architecture also define things like atomics is just a pretty small
> (and relatively straightforward) detail.
> 
> The same argument goes for compiler builtins vs inline asm. In the
> kernel, we have to have people who are intimately familiar with the
> architecture _anyway_, so inline asms and architecture-specific header
> files aren't some big pain-point: they'd be needed _anyway_.
> 
> But in some random user level program, where all you want is an
> efficient way to do "find first bit"? Then using a compiler intrinsic
> makes a lot more sense.

We've got a whole spectrum of kernel code though, and a lot of it is
code that - honestly, we'd be better off if it wasn't specific to the
kernel.

rhashtable comes to mind; it's a fully generic, excellent at what it
does, but it's had a number of annoyingly subtle bugs and sharp edges
over the years that are really just a result of it not having enough
users.

So I see some real value in regularizing things.

> > I was thinking about something more incremental - just an optional mode
> > where our atomics were C atomics underneath. It'd probably give the
> > compiler people a much more effective way to test their stuff than
> > anything they have now.
> 
> I suspect it might be painful, and some compiler people would throw
> their hands up in horror, because the C++ atomics model is based
> fairly solidly on atomic types, and the kernel memory model is much
> more fluid.
> 
> Boqun already mentioned the "mixing access sizes", which is actually
> quite fundamental in the kernel, where we play lots of games with that
> (typically around locking, where you find patterns line unlock writing
> a zero to a single byte, even though the whole lock data structure is
> a word). And sometimes the access size games are very explicit (eg
> lib/lockref.c).

I don't think mixing access sizes should be a real barrier. On the read
side we can obviously do that with a helper; the write side needs
compiler help, but "writing just a byte out of a word" is no different
from a compiler POV that "write a single bit", and we can already mix
atomic_or() with atomic_add(), with both C atomics and LKMM atomics.

> But it actually goes deeper than that. While we do have "atomic_t" etc
> for arithmetic atomics, and that probably would map fairly well to C++
> atomics, in other cases we simply base our atomics not on _types_, but
> on code.
> 
> IOW, we do things like "cmpxchg()", and the target of that atomic
> access is just a regular data structure field.

Well, some of that's historical cruft; cmpxchg() and atomic_cmpxchg()
have different orderings, and we can specify that more directly now.

But we definitely need the ability to cmpxchg() any struct of a size the
machine supports atomic access to. Rust should be able to manage that
more easily than C/C++ though - they've got a type system that can
sanely represent that.

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