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Message-ID: <vevxfv67ureybf7sjwfxzdvl4tt62khyn2gfzn7o74ke2m554s@xxddzz6nurbn>
Date: Mon, 25 Mar 2024 20:36:59 -0400
From: Kent Overstreet <kent.overstreet@...ux.dev>
To: "Dr. David Alan Gilbert" <dave@...blig.org>
Cc: Linus Torvalds <torvalds@...ux-foundation.org>, 
	Philipp Stanner <pstanner@...hat.com>, Boqun Feng <boqun.feng@...il.com>, 
	rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org, linux-arch@...r.kernel.org, 
	llvm@...ts.linux.dev, Miguel Ojeda <ojeda@...nel.org>, 
	Alex Gaynor <alex.gaynor@...il.com>, Wedson Almeida Filho <wedsonaf@...il.com>, 
	Gary Guo <gary@...yguo.net>, Björn Roy Baron <bjorn3_gh@...tonmail.com>, 
	Benno Lossin <benno.lossin@...ton.me>, Andreas Hindborg <a.hindborg@...sung.com>, 
	Alice Ryhl <aliceryhl@...gle.com>, Alan Stern <stern@...land.harvard.edu>, 
	Andrea Parri <parri.andrea@...il.com>, Will Deacon <will@...nel.org>, 
	Peter Zijlstra <peterz@...radead.org>, Nicholas Piggin <npiggin@...il.com>, 
	David Howells <dhowells@...hat.com>, Jade Alglave <j.alglave@....ac.uk>, 
	Luc Maranget <luc.maranget@...ia.fr>, "Paul E. McKenney" <paulmck@...nel.org>, 
	Akira Yokosawa <akiyks@...il.com>, Daniel Lustig <dlustig@...dia.com>, 
	Joel Fernandes <joel@...lfernandes.org>, Nathan Chancellor <nathan@...nel.org>, 
	Nick Desaulniers <ndesaulniers@...gle.com>, kent.overstreet@...il.com, 
	Greg Kroah-Hartman <gregkh@...uxfoundation.org>, elver@...gle.com, Mark Rutland <mark.rutland@....com>, 
	Thomas Gleixner <tglx@...utronix.de>, Ingo Molnar <mingo@...hat.com>, Borislav Petkov <bp@...en8.de>, 
	Dave Hansen <dave.hansen@...ux.intel.com>, x86@...nel.org, "H. Peter Anvin" <hpa@...or.com>, 
	Catalin Marinas <catalin.marinas@....com>, linux-arm-kernel@...ts.infradead.org, 
	linux-fsdevel@...r.kernel.org
Subject: Re: [WIP 0/3] Memory model and atomic API in Rust

On Tue, Mar 26, 2024 at 12:05:48AM +0000, Dr. David Alan Gilbert wrote:
> * Linus Torvalds (torvalds@...ux-foundation.org) wrote:
> 
> <snip>
> 
> > IOW, the whole access size problem that Boqun described is
> > *inherently* tied to the fact that the C++ and Rust memory model is
> > badly designed from the wrong principles.
> > 
> > Instead of designing it as a "this is an atomic object that you can do
> > these operations on", it should have been "this is an atomic access,
> > and you can use this simple object model to have the compiler generate
> > the accesses for you".
> 
> Isn't one of the aims of the Rust/C++ idea that you can't forget to access
> a shared piece of data atomically?
> 
> If you want to have 'atomic accesses' explicitly, how do you tell the compiler
> what you can use them on, and when it should stop you mixing them with
> normal accesses on the same object?

"can't forget to access data atomically" - that's only half of it. And
atomic accesses loads/stores are not a thing under the hood, they're
just loads and stores (possibly, but not necessarily, with memory
barriers).

The other half is at the _source_ level you don't want to treat accesses
to volatiles/atomics like accesses to normal variables, you really want
those to be explicit, and not look like normal variable accesses.

std:atomic_int is way better than volatile in the sense that it's not a
barely specified mess, but adding operator overloading was just
gratuitious and unnecessary.

This is a theme with C++ - they add a _ton_ of magic to make things
concise and pretty, but you have to understand in intimate detail what
all that magic is doing or you're totally fucked.

std::atomic_int makes it such that just changing a single line of code
in a single location in your program will change the semantics of your
_entire_ program and the only obserable result will be that it's faster
but a ticking time bomb because you just introduced a ton of races.

With Rust - I honestly haven't looked at whether they added operator
overlaoding for their atomics, but it's _much_ less of a concern because
changing the type to the non-atomic version means your program won't
compile if it's now racy.

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