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Message-ID: <CAA8EJpoVmyJhyrRz0p-8Ue0sa-XG+rSFwCajuR8b6GQVxBDM0Q@mail.gmail.com>
Date: Fri, 5 Apr 2024 21:20:50 +0300
From: Dmitry Baryshkov <dmitry.baryshkov@...aro.org>
To: Arnd Bergmann <arnd@...nel.org>
Cc: Rob Clark <robdclark@...il.com>, Abhinav Kumar <quic_abhinavk@...cinc.com>, 
	Arnd Bergmann <arnd@...db.de>, Sean Paul <sean@...rly.run>, 
	Marijn Suijten <marijn.suijten@...ainline.org>, David Airlie <airlied@...il.com>, 
	Daniel Vetter <daniel@...ll.ch>, Konrad Dybcio <konrad.dybcio@...aro.org>, 
	Connor Abbott <cwabbott0@...il.com>, linux-arm-msm@...r.kernel.org, 
	dri-devel@...ts.freedesktop.org, freedreno@...ts.freedesktop.org, 
	linux-kernel@...r.kernel.org
Subject: Re: [PATCH] drm/msm: remove an unused-but-set variable

On Fri, 5 Apr 2024 at 18:59, Arnd Bergmann <arnd@...nel.org> wrote:
>
> From: Arnd Bergmann <arnd@...db.de>
>
> The modification to a6xx_get_shader_block() had no effect other
> than causing a warning:
>
> drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c:843:6: error: variable 'out' set but not used [-Werror,-Wunused-but-set-variable]
>         u64 out = dumper->iova + A6XX_CD_DATA_OFFSET;
>
> Revert this part of the previous patch.
>
> Fixes: 64d6255650d4 ("drm/msm: More fully implement devcoredump for a7xx")
> Signed-off-by: Arnd Bergmann <arnd@...db.de>

Unfortunately this fix is not correct. The proper patch is present at
https://patchwork.freedesktop.org/patch/584955/?series=131663&rev=1

> ---
>  drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c | 3 ---
>  1 file changed, 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
> index 1f5245fc2cdc..d4e1ebfcb021 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
> @@ -840,7 +840,6 @@ static void a6xx_get_shader_block(struct msm_gpu *gpu,
>                 struct a6xx_crashdumper *dumper)
>  {
>         u64 *in = dumper->ptr;
> -       u64 out = dumper->iova + A6XX_CD_DATA_OFFSET;
>         size_t datasize = block->size * A6XX_NUM_SHADER_BANKS * sizeof(u32);
>         int i;
>
> @@ -853,8 +852,6 @@ static void a6xx_get_shader_block(struct msm_gpu *gpu,
>
>                 in += CRASHDUMP_READ(in, REG_A6XX_HLSQ_DBG_AHB_READ_APERTURE,
>                         block->size, dumper->iova + A6XX_CD_DATA_OFFSET);
> -
> -               out += block->size * sizeof(u32);
>         }
>
>         CRASHDUMP_FINI(in);
> --
> 2.39.2
>


-- 
With best wishes
Dmitry

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