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Message-ID: <20240415150021.13d9b637.pekka.paalanen@collabora.com>
Date: Mon, 15 Apr 2024 15:00:21 +0300
From: Pekka Paalanen <pekka.paalanen@...labora.com>
To: Louis Chauvet <louis.chauvet@...tlin.com>
Cc: Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>, Maxime Ripard
<mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>, David Airlie
<airlied@...il.com>, Daniel Vetter <daniel@...ll.ch>,
dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org,
seanpaul@...gle.com, marcheu@...gle.com, nicolejadeyee@...gle.com,
thomas.petazzoni@...tlin.com
Subject: Re: [PATCH 3/3] drm/fourcc: Add documentation around
drm_format_info
On Tue, 09 Apr 2024 12:04:07 +0200
Louis Chauvet <louis.chauvet@...tlin.com> wrote:
> Let's provide more details about the drm_format_info structure because
> its content may not be straightforward for someone not used to video
> formats and drm internals.
>
> Signed-off-by: Louis Chauvet <louis.chauvet@...tlin.com>
> ---
> include/drm/drm_fourcc.h | 45 ++++++++++++++++++++++++++++++++++++++-------
> 1 file changed, 38 insertions(+), 7 deletions(-)
>
> diff --git a/include/drm/drm_fourcc.h b/include/drm/drm_fourcc.h
> index ccf91daa4307..66cc30e28f79 100644
> --- a/include/drm/drm_fourcc.h
> +++ b/include/drm/drm_fourcc.h
> @@ -58,6 +58,44 @@ struct drm_mode_fb_cmd2;
>
> /**
> * struct drm_format_info - information about a DRM format
> + *
> + * A drm_format_info describes how planes and pixels are stored in memory.
> + *
> + * Some format like YUV can have multiple planes, counted in @num_planes It
> + * means that a full pixel can be stored in multiple non-continuous buffers.
> + * For example, NV12 is a YUV format using two planes: one for the Y values and
> + * one for the UV values.
> + *
> + * On each plane, the "pixel" unit can be different in case of subsampling. For
> + * example with the NV12 format, a pixel in the UV plane is used for four pixels
> + * in the Y plane.
> + * The fields @hsub and @vsub are the relation between the size of the main
> + * plane and the size of the subsampled planes in pixels:
> + * plane[0] width = hsub * plane[1] width
> + * plane[0] height = vsub * plane[1] height
This makes it sound like plane[1] would be the one determining the
image size. It is plane[0] that determines the image size (I don't know
of a format that would have it otherwise), and vsub and hsub are used
as divisors. It's in their name, too: horizontal/vertical sub-sampling.
This is important for images with odd dimensions. If plane[1]
determined the image size, it would be impossible to have odd sized
NV12 images, for instance.
Odd dimensions also imply something about rounding the size of the
sub-sampled planes. I guess the rounding is up, not down?
> + *
> + * In some formats, pixels are not independent in memory. It can be a packed
"Independent in memory" sounds to me like it describes sub-sampling:
some pixel components are shared between multiple pixels. Here you seem
to refer to just packing: one pixel's data may take a fractional number
of bytes.
> + * representation to store more pixels per byte (for example P030 uses 4 bytes
> + * for three 10 bit pixels). It can also be used to represent tiled formats,
s/tiled/block/
Tiling is given by format modifiers rather than formats.
> + * where a continuous buffer in memory can represent a rectangle of pixels (for
> + * example, in DRM_FORMAT_Y0L0, a buffer of 8 bytes represents a 2x2 pixel
> + * region of the picture).
> + * The field @char_per_block is the size of a block on a specific plane, in
> + * bytes.
> + * The fields @block_w and @block_h are the size of a block in pixels.
> + *
> + * The older format representation (which only uses @cpp, kept for historical
Move the paren to: representation which only uses @cpp (kept
so that the sentence is still understandable if one skips the
parenthesised part.
> + * reasons because there are a lot of places in drivers where it's used) is
> + * assuming that a block is always 1x1 pixel.
> + *
> + * To keep the compatibility with older format representations and treat block
> + * and non-block formats in the same way one should use:
> + * - @char_per_block to access the size of a block on a specific plane, in
> + * bytes.
> + * - drm_format_info_block_width() to access the width of a block of a
> + * specific plane, in pixels.
> + * - drm_format_info_block_height() to access the height of a block of a
> + * specific plane, in pixels.
> */
> struct drm_format_info {
> /** @format: 4CC format identifier (DRM_FORMAT_*) */
> @@ -97,13 +135,6 @@ struct drm_format_info {
> * formats for which the memory needed for a single pixel is not
> * byte aligned.
> *
> - * @cpp has been kept for historical reasons because there are
> - * a lot of places in drivers where it's used. In drm core for
> - * generic code paths the preferred way is to use
> - * @char_per_block, drm_format_info_block_width() and
> - * drm_format_info_block_height() which allows handling both
> - * block and non-block formats in the same way.
> - *
> * For formats that are intended to be used only with non-linear
> * modifiers both @cpp and @char_per_block must be 0 in the
> * generic format table. Drivers could supply accurate
>
Other than that, sounds fine to me.
Perhaps one thing to clarify is that chroma sub-sampling and blocks are
two different things. Chroma sub-sampling is about the resolution of
the chroma (image). Blocks are about packing multiple pixels' components
into a contiguous addressable block of memory. Blocks could appear
inside a separate sub-sampled UV plane, for example.
Thanks,
pq
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