lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Date: Wed, 1 May 2024 18:27:05 +0200
From: Petr Tesařík <petr@...arici.cz>
To: mhkelley58@...il.com
Cc: mhklinux@...look.com, robin.murphy@....com, joro@...tes.org,
 will@...nel.org, hch@....de, m.szyprowski@...sung.com, corbet@....net,
 iommu@...ts.linux.dev, linux-kernel@...r.kernel.org,
 linux-doc@...r.kernel.org, roberto.sassu@...weicloud.com
Subject: Re: [PATCH v4 1/1] Documentation/core-api: Add swiotlb
 documentation

On Wed,  1 May 2024 08:16:51 -0700
mhkelley58@...il.com wrote:

> From: Michael Kelley <mhklinux@...look.com>
> 
> There's currently no documentation for the swiotlb. Add documentation
> describing usage scenarios, the key APIs, and implementation details.
> Group the new documentation with other DMA-related documentation.
> 
> Signed-off-by: Michael Kelley <mhklinux@...look.com>

Looks perfect now. :-)

Reviewed-by: Petr Tesarik <petr@...arici.cz>

Petr T

> ---
> Changes in v4:
> * Removed "existing" qualifier in describing device drivers that "just work"
>   in a CoCo VM [Petr Tesařík]
> * Added mention of DMA_ATTR_SKIP_CPU_SYNC in describing
>   swiotlb_tbl_unmap_single() [Petr Tesařík]
> * Provided more detail on operation of min_align_mask [Petr Tesařík]
> 
> Changes in v3:
> * Reference swiotlb as just "swiotlb", not "the swiotlb" [Christoph Hellwig]
> * Lengthen text lines to close to 80 chars instead of 65 [Christoph Hellwig]
> 
> Changes in v2:
> * Use KiB/MiB/GiB units instead of Kbytes/Mbytes/Gbytes [Matthew Wilcox]
> 
>  Documentation/core-api/index.rst   |   1 +
>  Documentation/core-api/swiotlb.rst | 321 +++++++++++++++++++++++++++++
>  2 files changed, 322 insertions(+)
>  create mode 100644 Documentation/core-api/swiotlb.rst
> 
> diff --git a/Documentation/core-api/index.rst b/Documentation/core-api/index.rst
> index 7a3a08d81f11..89c517665763 100644
> --- a/Documentation/core-api/index.rst
> +++ b/Documentation/core-api/index.rst
> @@ -102,6 +102,7 @@ more memory-management documentation in Documentation/mm/index.rst.
>     dma-api-howto
>     dma-attributes
>     dma-isa-lpc
> +   swiotlb
>     mm-api
>     genalloc
>     pin_user_pages
> diff --git a/Documentation/core-api/swiotlb.rst b/Documentation/core-api/swiotlb.rst
> new file mode 100644
> index 000000000000..5ad2c9ca85bc
> --- /dev/null
> +++ b/Documentation/core-api/swiotlb.rst
> @@ -0,0 +1,321 @@
> +.. SPDX-License-Identifier: GPL-2.0
> +
> +===============
> +DMA and swiotlb
> +===============
> +
> +swiotlb is a memory buffer allocator used by the Linux kernel DMA layer. It is
> +typically used when a device doing DMA can't directly access the target memory
> +buffer because of hardware limitations or other requirements. In such a case,
> +the DMA layer calls swiotlb to allocate a temporary memory buffer that conforms
> +to the limitations. The DMA is done to/from this temporary memory buffer, and
> +the CPU copies the data between the temporary buffer and the original target
> +memory buffer. This approach is generically called "bounce buffering", and the
> +temporary memory buffer is called a "bounce buffer".
> +
> +Device drivers don't interact directly with swiotlb. Instead, drivers inform
> +the DMA layer of the DMA attributes of the devices they are managing, and use
> +the normal DMA map, unmap, and sync APIs when programming a device to do DMA.
> +These APIs use the device DMA attributes and kernel-wide settings to determine
> +if bounce buffering is necessary. If so, the DMA layer manages the allocation,
> +freeing, and sync'ing of bounce buffers. Since the DMA attributes are per
> +device, some devices in a system may use bounce buffering while others do not.
> +
> +Because the CPU copies data between the bounce buffer and the original target
> +memory buffer, doing bounce buffering is slower than doing DMA directly to the
> +original memory buffer, and it consumes more CPU resources. So it is used only
> +when necessary for providing DMA functionality.
> +
> +Usage Scenarios
> +---------------
> +swiotlb was originally created to handle DMA for devices with addressing
> +limitations. As physical memory sizes grew beyond 4 GiB, some devices could
> +only provide 32-bit DMA addresses. By allocating bounce buffer memory below
> +the 4 GiB line, these devices with addressing limitations could still work and
> +do DMA.
> +
> +More recently, Confidential Computing (CoCo) VMs have the guest VM's memory
> +encrypted by default, and the memory is not accessible by the host hypervisor
> +and VMM. For the host to do I/O on behalf of the guest, the I/O must be
> +directed to guest memory that is unencrypted. CoCo VMs set a kernel-wide option
> +to force all DMA I/O to use bounce buffers, and the bounce buffer memory is set
> +up as unencrypted. The host does DMA I/O to/from the bounce buffer memory, and
> +the Linux kernel DMA layer does "sync" operations to cause the CPU to copy the
> +data to/from the original target memory buffer. The CPU copying bridges between
> +the unencrypted and the encrypted memory. This use of bounce buffers allows
> +device drivers to "just work" in a CoCo VM, with no modifications
> +needed to handle the memory encryption complexity.
> +
> +Other edge case scenarios arise for bounce buffers. For example, when IOMMU
> +mappings are set up for a DMA operation to/from a device that is considered
> +"untrusted", the device should be given access only to the memory containing
> +the data being transferred. But if that memory occupies only part of an IOMMU
> +granule, other parts of the granule may contain unrelated kernel data. Since
> +IOMMU access control is per-granule, the untrusted device can gain access to
> +the unrelated kernel data. This problem is solved by bounce buffering the DMA
> +operation and ensuring that unused portions of the bounce buffers do not
> +contain any unrelated kernel data.
> +
> +Core Functionality
> +------------------
> +The primary swiotlb APIs are swiotlb_tbl_map_single() and
> +swiotlb_tbl_unmap_single(). The "map" API allocates a bounce buffer of a
> +specified size in bytes and returns the physical address of the buffer. The
> +buffer memory is physically contiguous. The expectation is that the DMA layer
> +maps the physical memory address to a DMA address, and returns the DMA address
> +to the driver for programming into the device. If a DMA operation specifies
> +multiple memory buffer segments, a separate bounce buffer must be allocated for
> +each segment. swiotlb_tbl_map_single() always does a "sync" operation (ie., a
> +CPU copy) to initialize the bounce buffer to match the contents of the original
> +buffer.
> +
> +swiotlb_tbl_unmap_single() does the reverse. If the DMA operation might have
> +updated the bounce buffer memory and DMA_ATTR_SKIP_CPU_SYNC is not set, the
> +unmap does a "sync" operation to cause a CPU copy of the data from the bounce
> +buffer back to the original buffer. Then the bounce buffer memory is freed.
> +
> +swiotlb also provides "sync" APIs that correspond to the dma_sync_*() APIs that
> +a driver may use when control of a buffer transitions between the CPU and the
> +device. The swiotlb "sync" APIs cause a CPU copy of the data between the
> +original buffer and the bounce buffer. Like the dma_sync_*() APIs, the swiotlb
> +"sync" APIs support doing a partial sync, where only a subset of the bounce
> +buffer is copied to/from the original buffer.
> +
> +Core Functionality Constraints
> +------------------------------
> +The swiotlb map/unmap/sync APIs must operate without blocking, as they are
> +called by the corresponding DMA APIs which may run in contexts that cannot
> +block. Hence the default memory pool for swiotlb allocations must be
> +pre-allocated at boot time (but see Dynamic swiotlb below). Because swiotlb
> +allocations must be physically contiguous, the entire default memory pool is
> +allocated as a single contiguous block.
> +
> +The need to pre-allocate the default swiotlb pool creates a boot-time tradeoff.
> +The pool should be large enough to ensure that bounce buffer requests can
> +always be satisfied, as the non-blocking requirement means requests can't wait
> +for space to become available. But a large pool potentially wastes memory, as
> +this pre-allocated memory is not available for other uses in the system. The
> +tradeoff is particularly acute in CoCo VMs that use bounce buffers for all DMA
> +I/O. These VMs use a heuristic to set the default pool size to ~6% of memory,
> +with a max of 1 GiB, which has the potential to be very wasteful of memory.
> +Conversely, the heuristic might produce a size that is insufficient, depending
> +on the I/O patterns of the workload in the VM. The dynamic swiotlb feature
> +described below can help, but has limitations. Better management of the swiotlb
> +default memory pool size remains an open issue.
> +
> +A single allocation from swiotlb is limited to IO_TLB_SIZE * IO_TLB_SEGSIZE
> +bytes, which is 256 KiB with current definitions. When a device's DMA settings
> +are such that the device might use swiotlb, the maximum size of a DMA segment
> +must be limited to that 256 KiB. This value is communicated to higher-level
> +kernel code via dma_map_mapping_size() and swiotlb_max_mapping_size(). If the
> +higher-level code fails to account for this limit, it may make requests that
> +are too large for swiotlb, and get a "swiotlb full" error.
> +
> +A key device DMA setting is "min_align_mask", which is a power of 2 minus 1
> +so that some number of low order bits are set, or it may be zero. swiotlb
> +allocations ensure these min_align_mask bits of the physical address of the
> +bounce buffer match the same bits in the address of the original buffer. When
> +min_align_mask is non-zero, it may produce an "alignment offset" in the address
> +of the bounce buffer that slightly reduces the maximum size of an allocation.
> +This potential alignment offset is reflected in the value returned by
> +swiotlb_max_mapping_size(), which can show up in places like
> +/sys/block/<device>/queue/max_sectors_kb. For example, if a device does not use
> +swiotlb, max_sectors_kb might be 512 KiB or larger. If a device might use
> +swiotlb, max_sectors_kb will be 256 KiB. When min_align_mask is non-zero,
> +max_sectors_kb might be even smaller, such as 252 KiB.
> +
> +swiotlb_tbl_map_single() also takes an "alloc_align_mask" parameter. This
> +parameter specifies the allocation of bounce buffer space must start at a
> +physical address with the alloc_align_mask bits set to zero. But the actual
> +bounce buffer might start at a larger address if min_align_mask is non-zero.
> +Hence there may be pre-padding space that is allocated prior to the start of
> +the bounce buffer. Similarly, the end of the bounce buffer is rounded up to an
> +alloc_align_mask boundary, potentially resulting in post-padding space. Any
> +pre-padding or post-padding space is not initialized by swiotlb code. The
> +"alloc_align_mask" parameter is used by IOMMU code when mapping for untrusted
> +devices. It is set to the granule size - 1 so that the bounce buffer is
> +allocated entirely from granules that are not used for any other purpose.
> +
> +Data structures concepts
> +------------------------
> +Memory used for swiotlb bounce buffers is allocated from overall system memory
> +as one or more "pools". The default pool is allocated during system boot with a
> +default size of 64 MiB. The default pool size may be modified with the
> +"swiotlb=" kernel boot line parameter. The default size may also be adjusted
> +due to other conditions, such as running in a CoCo VM, as described above. If
> +CONFIG_SWIOTLB_DYNAMIC is enabled, additional pools may be allocated later in
> +the life of the system. Each pool must be a contiguous range of physical
> +memory. The default pool is allocated below the 4 GiB physical address line so
> +it works for devices that can only address 32-bits of physical memory (unless
> +architecture-specific code provides the SWIOTLB_ANY flag). In a CoCo VM, the
> +pool memory must be decrypted before swiotlb is used.
> +
> +Each pool is divided into "slots" of size IO_TLB_SIZE, which is 2 KiB with
> +current definitions. IO_TLB_SEGSIZE contiguous slots (128 slots) constitute
> +what might be called a "slot set". When a bounce buffer is allocated, it
> +occupies one or more contiguous slots. A slot is never shared by multiple
> +bounce buffers. Furthermore, a bounce buffer must be allocated from a single
> +slot set, which leads to the maximum bounce buffer size being IO_TLB_SIZE *
> +IO_TLB_SEGSIZE. Multiple smaller bounce buffers may co-exist in a single slot
> +set if the alignment and size constraints can be met.
> +
> +Slots are also grouped into "areas", with the constraint that a slot set exists
> +entirely in a single area. Each area has its own spin lock that must be held to
> +manipulate the slots in that area. The division into areas avoids contending
> +for a single global spin lock when swiotlb is heavily used, such as in a CoCo
> +VM. The number of areas defaults to the number of CPUs in the system for
> +maximum parallelism, but since an area can't be smaller than IO_TLB_SEGSIZE
> +slots, it might be necessary to assign multiple CPUs to the same area. The
> +number of areas can also be set via the "swiotlb=" kernel boot parameter.
> +
> +When allocating a bounce buffer, if the area associated with the calling CPU
> +does not have enough free space, areas associated with other CPUs are tried
> +sequentially. For each area tried, the area's spin lock must be obtained before
> +trying an allocation, so contention may occur if swiotlb is relatively busy
> +overall. But an allocation request does not fail unless all areas do not have
> +enough free space.
> +
> +IO_TLB_SIZE, IO_TLB_SEGSIZE, and the number of areas must all be powers of 2 as
> +the code uses shifting and bit masking to do many of the calculations. The
> +number of areas is rounded up to a power of 2 if necessary to meet this
> +requirement.
> +
> +The default pool is allocated with PAGE_SIZE alignment. If an alloc_align_mask
> +argument to swiotlb_tbl_map_single() specifies a larger alignment, one or more
> +initial slots in each slot set might not meet the alloc_align_mask criterium.
> +Because a bounce buffer allocation can't cross a slot set boundary, eliminating
> +those initial slots effectively reduces the max size of a bounce buffer.
> +Currently, there's no problem because alloc_align_mask is set based on IOMMU
> +granule size, and granules cannot be larger than PAGE_SIZE. But if that were to
> +change in the future, the initial pool allocation might need to be done with
> +alignment larger than PAGE_SIZE.
> +
> +Dynamic swiotlb
> +---------------
> +When CONFIG_DYNAMIC_SWIOTLB is enabled, swiotlb can do on-demand expansion of
> +the amount of memory available for allocation as bounce buffers. If a bounce
> +buffer request fails due to lack of available space, an asynchronous background
> +task is kicked off to allocate memory from general system memory and turn it
> +into an swiotlb pool. Creating an additional pool must be done asynchronously
> +because the memory allocation may block, and as noted above, swiotlb requests
> +are not allowed to block. Once the background task is kicked off, the bounce
> +buffer request creates a "transient pool" to avoid returning an "swiotlb full"
> +error. A transient pool has the size of the bounce buffer request, and is
> +deleted when the bounce buffer is freed. Memory for this transient pool comes
> +from the general system memory atomic pool so that creation does not block.
> +Creating a transient pool has relatively high cost, particularly in a CoCo VM
> +where the memory must be decrypted, so it is done only as a stopgap until the
> +background task can add another non-transient pool.
> +
> +Adding a dynamic pool has limitations. Like with the default pool, the memory
> +must be physically contiguous, so the size is limited to MAX_PAGE_ORDER pages
> +(e.g., 4 MiB on a typical x86 system). Due to memory fragmentation, a max size
> +allocation may not be available. The dynamic pool allocator tries smaller sizes
> +until it succeeds, but with a minimum size of 1 MiB. Given sufficient system
> +memory fragmentation, dynamically adding a pool might not succeed at all.
> +
> +The number of areas in a dynamic pool may be different from the number of areas
> +in the default pool. Because the new pool size is typically a few MiB at most,
> +the number of areas will likely be smaller. For example, with a new pool size
> +of 4 MiB and the 256 KiB minimum area size, only 16 areas can be created If
> +the system has more than 16 CPUs, multiple CPUs must share an area, creating
> +more lock contention.
> +
> +New pools added via dynamic swiotlb are linked together in a linear list.
> +swiotlb code frequently must search for the pool containing a particular
> +swiotlb physical address, so that search is linear and not performant with a
> +large number of dynamic pools. The data structures could be improved for
> +faster searches.
> +
> +Overall, dynamic swiotlb works best for small configurations with relatively
> +few CPUs. It allows the default swiotlb pool to be smaller so that memory is
> +not wasted, with dynamic pools making more space available if needed (as long
> +as fragmentation isn't an obstacle). It is less useful for large CoCo VMs.
> +
> +Data Structure Details
> +----------------------
> +swiotlb is managed with four primary data structures: io_tlb_mem, io_tlb_pool,
> +io_tlb_area, and io_tlb_slot. io_tlb_mem describes a swiotlb memory allocator,
> +which includes the default memory pool and any dynamic or transient pools
> +linked to it. Limited statistics on swiotlb usage are kept per memory allocator
> +and are stored in this data structure. These statistics are available under
> +/sys/kernel/debug/swiotlb when CONFIG_DEBUG_FS is set.
> +
> +io_tlb_pool describes a memory pool, either the default pool, a dynamic pool,
> +or a transient pool. The description includes the start and end addresses of
> +the memory in the pool, a pointer to an array of io_tlb_area structures, and a
> +pointer to an array of io_tlb_slot structures that are associated with the pool.
> +
> +io_tlb_area describes an area. The primary field is the spin lock used to
> +serialize access to slots in the area. The io_tlb_area array for a pool has an
> +entry for each area, and is accessed using a 0-based area index derived from the
> +calling processor ID. Areas exist solely to allow parallel access to swiotlb
> +from multiple CPUs.
> +
> +io_tlb_slot describes an individual memory slot in the pool, with size
> +IO_TLB_SIZE (2 KiB currently). The io_tlb_slot array is indexed by the slot
> +index computed from the bounce buffer address relative to the starting memory
> +address of the pool. The size of struct io_tlb_slot is 24 bytes, so the
> +overhead is about 1% of the slot size.
> +
> +The io_tlb_slot array is designed to meet several requirements. First, the DMA
> +APIs and the corresponding swiotlb APIs use the bounce buffer address as the
> +identifier for a bounce buffer. This address is returned by
> +swiotlb_tbl_map_single(), and then passed as an argument to
> +swiotlb_tbl_unmap_single() and the swiotlb_sync_*() functions.  The original
> +memory buffer address obviously must be passed as an argument to
> +swiotlb_tbl_map_single(), but it is not passed to the other APIs. Consequently,
> +swiotlb data structures must save the original memory buffer address so that it
> +can be used when doing sync operations. This original address is saved in the
> +io_tlb_slot array.
> +
> +Second, the io_tlb_slot array must handle partial sync requests. In such cases,
> +the argument to swiotlb_sync_*() is not the address of the start of the bounce
> +buffer but an address somewhere in the middle of the bounce buffer, and the
> +address of the start of the bounce buffer isn't known to swiotlb code. But
> +swiotlb code must be able to calculate the corresponding original memory buffer
> +address to do the CPU copy dictated by the "sync". So an adjusted original
> +memory buffer address is populated into the struct io_tlb_slot for each slot
> +occupied by the bounce buffer. An adjusted "alloc_size" of the bounce buffer is
> +also recorded in each struct io_tlb_slot so a sanity check can be performed on
> +the size of the "sync" operation. The "alloc_size" field is not used except for
> +the sanity check.
> +
> +Third, the io_tlb_slot array is used to track available slots. The "list" field
> +in struct io_tlb_slot records how many contiguous available slots exist starting
> +at that slot. A "0" indicates that the slot is occupied. A value of "1"
> +indicates only the current slot is available. A value of "2" indicates the
> +current slot and the next slot are available, etc. The maximum value is
> +IO_TLB_SEGSIZE, which can appear in the first slot in a slot set, and indicates
> +that the entire slot set is available. These values are used when searching for
> +available slots to use for a new bounce buffer. They are updated when allocating
> +a new bounce buffer and when freeing a bounce buffer. At pool creation time, the
> +"list" field is initialized to IO_TLB_SEGSIZE down to 1 for the slots in every
> +slot set.
> +
> +Fourth, the io_tlb_slot array keeps track of any "padding slots" allocated to
> +meet alloc_align_mask requirements described above. When
> +swiotlb_tlb_map_single() allocates bounce buffer space to meet alloc_align_mask
> +requirements, it may allocate pre-padding space across zero or more slots. But
> +when swiotbl_tlb_unmap_single() is called with the bounce buffer address, the
> +alloc_align_mask value that governed the allocation, and therefore the
> +allocation of any padding slots, is not known. The "pad_slots" field records
> +the number of padding slots so that swiotlb_tbl_unmap_single() can free them.
> +The "pad_slots" value is recorded only in the first non-padding slot allocated
> +to the bounce buffer.
> +
> +Restricted pools
> +----------------
> +The swiotlb machinery is also used for "restricted pools", which are pools of
> +memory separate from the default swiotlb pool, and that are dedicated for DMA
> +use by a particular device. Restricted pools provide a level of DMA memory
> +protection on systems with limited hardware protection capabilities, such as
> +those lacking an IOMMU. Such usage is specified by DeviceTree entries and
> +requires that CONFIG_DMA_RESTRICTED_POOL is set. Each restricted pool is based
> +on its own io_tlb_mem data structure that is independent of the main swiotlb
> +io_tlb_mem.
> +
> +Restricted pools add swiotlb_alloc() and swiotlb_free() APIs, which are called
> +from the dma_alloc_*() and dma_free_*() APIs. The swiotlb_alloc/free() APIs
> +allocate/free slots from/to the restricted pool directly and do not go through
> +swiotlb_tbl_map/unmap_single().


Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ