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Message-ID: <CAA8EJpqLu5w7gnqtDyuDDQBd7AEROTd6LTYi8muzjToXmkKR3w@mail.gmail.com>
Date: Tue, 7 May 2024 22:59:42 +0300
From: Dmitry Baryshkov <dmitry.baryshkov@...aro.org>
To: Laurent Pinchart <laurent.pinchart@...asonboard.com>
Cc: "Bryan O'Donoghue" <bryan.odonoghue@...aro.org>, Hans de Goede <hdegoede@...hat.com>, 
	Sumit Semwal <sumit.semwal@...aro.org>, 
	Benjamin Gaignard <benjamin.gaignard@...labora.com>, Brian Starkey <Brian.Starkey@....com>, 
	John Stultz <jstultz@...gle.com>, "T.J. Mercier" <tjmercier@...gle.com>, 
	Christian König <christian.koenig@....com>, 
	Lennart Poettering <mzxreary@...inter.de>, Robert Mader <robert.mader@...labora.com>, 
	Sebastien Bacher <sebastien.bacher@...onical.com>, 
	Linux Media Mailing List <linux-media@...r.kernel.org>, 
	"dri-devel@...ts.freedesktop.org" <dri-devel@...ts.freedesktop.org>, linaro-mm-sig@...ts.linaro.org, 
	Linux Kernel Mailing List <linux-kernel@...r.kernel.org>, Milan Zamazal <mzamazal@...hat.com>, 
	Maxime Ripard <mripard@...hat.com>, Andrey Konovalov <andrey.konovalov.ynk@...il.com>
Subject: Re: Safety of opening up /dev/dma_heap/* to physically present users
 (udev uaccess tag) ?

On Tue, 7 May 2024 at 21:40, Laurent Pinchart
<laurent.pinchart@...asonboard.com> wrote:
>
> On Tue, May 07, 2024 at 06:19:18PM +0300, Dmitry Baryshkov wrote:
> > On Tue, 7 May 2024 at 18:15, Bryan O'Donoghue wrote:
> > > On 07/05/2024 16:09, Dmitry Baryshkov wrote:
> > > > Ah, I see. Then why do you require the DMA-ble buffer at all? If you are
> > > > providing data to VPU or DRM, then you should be able to get the buffer
> > > > from the data-consuming device.
> > >
> > > Because we don't necessarily know what the consuming device is, if any.
> > >
> > > Could be VPU, could be Zoom/Hangouts via pipewire, could for argument
> > > sake be GPU or DSP.
> > >
> > > Also if we introduce a dependency on another device to allocate the
> > > output buffers - say always taking the output buffer from the GPU, then
> > > we've added another dependency which is more difficult to guarantee
> > > across different arches.
> >
> > Yes. And it should be expected. It's a consumer who knows the
> > restrictions on the buffer. As I wrote, Zoom/Hangouts should not
> > require a DMA buffer at all.
>
> Why not ? If you want to capture to a buffer that you then compose on
> the screen without copying data, dma-buf is the way to go. That's the
> Linux solution for buffer sharing.

Yes. But it should be allocated by the DRM driver. As Sima wrote,
there is no guarantee that the buffer allocated from dma-heaps is
accessible to the GPU.

>
> > Applications should be able to allocate
> > the buffer out of the generic memory.
>
> If applications really want to copy data and degrade performance, they
> are free to shoot themselves in the foot of course. Applications (or
> compositors) need to support copying as a fallback in the worst case,
> but all components should at least aim for the zero-copy case.

I'd say that they should aim for the optimal case. It might include
both zero-copying access from another DMA master or simple software
processing of some kind.

> > GPUs might also have different
> > requirements. Consider GPUs with VRAM. It might be beneficial to
> > allocate a buffer out of VRAM rather than generic DMA mem.
>
> Absolutely. For that we need a centralized device memory allocator in
> userspace. An effort was started by James Jones in 2016, see [1]. It has
> unfortunately stalled. If I didn't have a camera framework to develop, I
> would try to tackle that issue :-)

I'll review the talk. However the fact that the effort has stalled
most likely means that 'one fits them all' approach didn't really fly
well. We have too many usecases.

>
> [1] https://www.x.org/wiki/Events/XDC2016/Program/Unix_Device_Memory_Allocation.pdf

-- 
With best wishes
Dmitry

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