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Message-ID: <ZmMc7wfe3ItVVlRn@zx2c4.com>
Date: Fri, 7 Jun 2024 16:45:03 +0200
From: "Jason A. Donenfeld" <Jason@...c4.com>
To: Eric Biggers <ebiggers@...nel.org>
Cc: linux-kernel@...r.kernel.org, patches@...ts.linux.dev,
tglx@...utronix.de, linux-crypto@...r.kernel.org,
linux-api@...r.kernel.org, x86@...nel.org,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Adhemerval Zanella Netto <adhemerval.zanella@...aro.org>,
Carlos O'Donell <carlos@...hat.com>,
Florian Weimer <fweimer@...hat.com>, Arnd Bergmann <arnd@...db.de>,
Jann Horn <jannh@...gle.com>,
Christian Brauner <brauner@...nel.org>,
David Hildenbrand <dhildenb@...hat.com>
Subject: Re: [PATCH v16 2/5] random: add vgetrandom_alloc() syscall
On Fri, Jun 07, 2024 at 04:41:26PM +0200, Jason A. Donenfeld wrote:
> On Tue, Jun 04, 2024 at 10:22:49AM -0700, Eric Biggers wrote:
> > On Sat, Jun 01, 2024 at 12:56:40PM +0200, Jason A. Donenfeld wrote:
> > > On Thu, May 30, 2024 at 08:59:17PM -0700, Eric Biggers wrote:
> > > > On Tue, May 28, 2024 at 02:19:51PM +0200, Jason A. Donenfeld wrote:
> > > > > +/**
> > > > > + * sys_vgetrandom_alloc - Allocate opaque states for use with vDSO getrandom().
> > > > > + *
> > > > > + * @num: On input, a pointer to a suggested hint of how many states to
> > > > > + * allocate, and on return the number of states actually allocated.
> > > > > + *
> > > > > + * @size_per_each: On input, must be zero. On return, the size of each state allocated,
> > > > > + * so that the caller can split up the returned allocation into
> > > > > + * individual states.
> > > > > + *
> > > > > + * @addr: Reserved, must be zero.
> > > > > + *
> > > > > + * @flags: Reserved, must be zero.
> > > > > + *
> > > > > + * The getrandom() vDSO function in userspace requires an opaque state, which
> > > > > + * this function allocates by mapping a certain number of special pages into
> > > > > + * the calling process. It takes a hint as to the number of opaque states
> > > > > + * desired, and provides the caller with the number of opaque states actually
> > > > > + * allocated, the size of each one in bytes, and the address of the first
> > > > > + * state, which may be split up into @num states of @size_per_each bytes each,
> > > > > + * by adding @size_per_each to the returned first state @num times, while
> > > > > + * ensuring that no single state straddles a page boundary.
> > > > > + *
> > > > > + * Returns the address of the first state in the allocation on success, or a
> > > > > + * negative error value on failure.
> > > > > + *
> > > > > + * The returned address of the first state may be passed to munmap(2) with a
> > > > > + * length of `(size_t)num * (size_t)size_per_each`, in order to deallocate the
> > > > > + * memory, after which it is invalid to pass it to vDSO getrandom().
> > > >
> > > > Wouldn't a munmap with '(size_t)num * (size_t)size_per_each' be potentially too
> > > > short, due to how the allocation is sized such that states don't cross page
> > > > boundaries?
> > >
> > > You're right, I think. The calculation should instead be something like:
> > >
> > > DIV_ROUND_UP(num, PAGE_SIZE / size_per_each) * PAGE_SIZE
> > >
> > > Does that seem correct to you?
> > >
> >
> > Yes, though I wonder if it would be better to give userspace the number of pages
> > instead of the number of states.
>
> Or maybe just the number of total bytes allocated? That would match
> what's expected to be passed to munmap() and is maybe the easiest to
> deal with. I'll give that a shot for v+1.
Hmm, though, on second thought,
* @num: On input, a pointer to a suggested hint of how many states to
* allocate, and on return the number of states actually allocated.
This is kind of elegant -- it's an in/out param. Changing the semantics
of the out param isn't super obvious. And bytes means it should probably
be a long too. So maybe I'll keep it as is, and fix the documentation to
have the right calculation.
Jason
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