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Message-ID: <CAF6AEGvjeGxP+A2umyQHo49G1rAdZkY0bHuemvFP4jgNkspu3Q@mail.gmail.com>
Date: Tue, 18 Jun 2024 09:33:48 -0700
From: Rob Clark <robdclark@...il.com>
To: Dmitry Baryshkov <dmitry.baryshkov@...aro.org>
Cc: dri-devel@...ts.freedesktop.org, linux-arm-msm@...r.kernel.org,
freedreno@...ts.freedesktop.org, Rob Clark <robdclark@...omium.org>,
Sean Paul <sean@...rly.run>, Konrad Dybcio <konrad.dybcio@...aro.org>,
Abhinav Kumar <quic_abhinavk@...cinc.com>, Marijn Suijten <marijn.suijten@...ainline.org>,
David Airlie <airlied@...il.com>, Daniel Vetter <daniel@...ll.ch>,
open list <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH v3 4/5] drm/msm/adreno: Move hwcg table into a6xx specific info
On Tue, Jun 18, 2024 at 1:30 AM Dmitry Baryshkov
<dmitry.baryshkov@...aro.org> wrote:
>
> On Mon, Jun 17, 2024 at 03:51:14PM GMT, Rob Clark wrote:
> > From: Rob Clark <robdclark@...omium.org>
> >
> > Introduce a6xx_info where we can stash gen specific stuff without
> > polluting the toplevel adreno_info struct.
> >
> > Signed-off-by: Rob Clark <robdclark@...omium.org>
> > ---
> > drivers/gpu/drm/msm/adreno/a6xx_catalog.c | 65 +++++++++++++++++------
> > drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 6 +--
> > drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 9 ++++
> > drivers/gpu/drm/msm/adreno/adreno_gpu.h | 6 ++-
> > 4 files changed, 67 insertions(+), 19 deletions(-)
> >
>
> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@...aro.org>
>
>
> > @@ -98,7 +100,9 @@ struct adreno_info {
> > struct msm_gpu *(*init)(struct drm_device *dev);
> > const char *zapfw;
> > u32 inactive_period;
> > - const struct adreno_reglist *hwcg;
> > + union {
> > + const struct a6xx_info *a6xx;
> > + };
> > u64 address_space_size;
> > /**
> > * @speedbins: Optional table of fuse to speedbin mappings
>
> My preference would be towards wrapping the adreno_gpu, but that would
> require more significant rework of the driver. Let's see if we can get
> to that later.
>
yeah, it was going to be more re-work, and I'm neck deep in
gpuvm/vm_bind.. I just wanted to land this since it is a pita (and
error prone) to rebase as more gpu's get added ;-)
It isn't entirely unlike how we handle gpu gen specific options in
mesa, where we have a somewhat bigger set of options, so I wouldn't
say that this approach was worse than extending adreno_info.. just
different..
BR,
-R
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