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Message-ID: <836dab13-9c59-4d87-a600-a0be6506deb2@quicinc.com>
Date: Thu, 4 Jul 2024 07:39:57 +1000
From: Amirreza Zarrabi <quic_azarrabi@...cinc.com>
To: Dmitry Baryshkov <dmitry.baryshkov@...aro.org>
CC: Bjorn Andersson <andersson@...nel.org>,
        Konrad Dybcio
	<konrad.dybcio@...aro.org>,
        Sumit Semwal <sumit.semwal@...aro.org>,
        Christian König <christian.koenig@....com>,
        <srinivas.kandagatla@...aro.org>, <bartosz.golaszewski@...aro.org>,
        <linux-arm-msm@...r.kernel.org>, <linux-kernel@...r.kernel.org>,
        <dri-devel@...ts.freedesktop.org>, <linaro-mm-sig@...ts.linaro.org>
Subject: Re: [PATCH RFC 1/3] firmware: qcom: implement object invoke support



On 7/3/2024 10:13 PM, Dmitry Baryshkov wrote:
> On Tue, Jul 02, 2024 at 10:57:36PM GMT, Amirreza Zarrabi wrote:
>> Qualcomm TEE hosts Trusted Applications and Services that run in the
>> secure world. Access to these resources is provided using object
>> capabilities. A TEE client with access to the capability can invoke
>> the object and request a service. Similarly, TEE can request a service
>> from nonsecure world with object capabilities that are exported to secure
>> world.
>>
>> We provide qcom_tee_object which represents an object in both secure
>> and nonsecure world. TEE clients can invoke an instance of qcom_tee_object
>> to access TEE. TEE can issue a callback request to nonsecure world
>> by invoking an instance of qcom_tee_object in nonsecure world.
> 
> Please see Documentation/process/submitting-patches.rst on how to write
> commit messages.

Ack.

> 
>>
>> Any driver in nonsecure world that is interested to export a struct (or a
>> service object) to TEE, requires to embed an instance of qcom_tee_object in
>> the relevant struct and implements the dispatcher function which is called
>> when TEE invoked the service object.
>>
>> We also provids simplified API which implements the Qualcomm TEE transport
>> protocol. The implementation is independent from any services that may
>> reside in nonsecure world.
> 
> "also" usually means that it should go to a separate commit.

I will split this patch to multiple smaller ones.

> 
>>
>> Signed-off-by: Amirreza Zarrabi <quic_azarrabi@...cinc.com>
>> ---
>>  drivers/firmware/qcom/Kconfig                      |   14 +
>>  drivers/firmware/qcom/Makefile                     |    2 +
>>  drivers/firmware/qcom/qcom_object_invoke/Makefile  |    4 +
>>  drivers/firmware/qcom/qcom_object_invoke/async.c   |  142 +++
>>  drivers/firmware/qcom/qcom_object_invoke/core.c    | 1139 ++++++++++++++++++++
>>  drivers/firmware/qcom/qcom_object_invoke/core.h    |  186 ++++
>>  .../qcom/qcom_object_invoke/qcom_scm_invoke.c      |   22 +
>>  .../firmware/qcom/qcom_object_invoke/release_wq.c  |   90 ++
>>  include/linux/firmware/qcom/qcom_object_invoke.h   |  233 ++++
>>  9 files changed, 1832 insertions(+)
>>
>> diff --git a/drivers/firmware/qcom/Kconfig b/drivers/firmware/qcom/Kconfig
>> index 7f6eb4174734..103ab82bae9f 100644
>> --- a/drivers/firmware/qcom/Kconfig
>> +++ b/drivers/firmware/qcom/Kconfig
>> @@ -84,4 +84,18 @@ config QCOM_QSEECOM_UEFISECAPP
>>  	  Select Y here to provide access to EFI variables on the aforementioned
>>  	  platforms.
>>  
>> +config QCOM_OBJECT_INVOKE_CORE
>> +	bool "Secure TEE Communication Support"
> 
> tristate

Ack.

> 
>> +	help
>> +	  Various Qualcomm SoCs have a Trusted Execution Environment (TEE) running
>> +	  in the Trust Zone. This module provides an interface to that via the
>> +	  capability based object invocation, using SMC calls.
>> +
>> +	  OBJECT_INVOKE_CORE allows capability based secure communication between
>> +	  TEE and VMs. Using OBJECT_INVOKE_CORE, kernel can issue calls to TEE or
>> +	  TAs to request a service or exposes services to TEE and TAs. It implements
>> +	  the necessary marshaling of messages with TEE.
>> +
>> +	  Select Y here to provide access to TEE.
>> +
>>  endmenu
>> diff --git a/drivers/firmware/qcom/Makefile b/drivers/firmware/qcom/Makefile
>> index 0be40a1abc13..dd5e00215b2e 100644
>> --- a/drivers/firmware/qcom/Makefile
>> +++ b/drivers/firmware/qcom/Makefile
>> @@ -8,3 +8,5 @@ qcom-scm-objs += qcom_scm.o qcom_scm-smc.o qcom_scm-legacy.o
>>  obj-$(CONFIG_QCOM_TZMEM)	+= qcom_tzmem.o
>>  obj-$(CONFIG_QCOM_QSEECOM)	+= qcom_qseecom.o
>>  obj-$(CONFIG_QCOM_QSEECOM_UEFISECAPP) += qcom_qseecom_uefisecapp.o
>> +
>> +obj-y += qcom_object_invoke/
>> diff --git a/drivers/firmware/qcom/qcom_object_invoke/Makefile b/drivers/firmware/qcom/qcom_object_invoke/Makefile
>> new file mode 100644
>> index 000000000000..6ef4d54891a5
>> --- /dev/null
>> +++ b/drivers/firmware/qcom/qcom_object_invoke/Makefile
>> @@ -0,0 +1,4 @@
>> +# SPDX-License-Identifier: GPL-2.0-only
>> +
>> +obj-$(CONFIG_QCOM_OBJECT_INVOKE_CORE) += object-invoke-core.o
>> +object-invoke-core-objs := qcom_scm_invoke.o release_wq.o async.o core.o
>> diff --git a/drivers/firmware/qcom/qcom_object_invoke/async.c b/drivers/firmware/qcom/qcom_object_invoke/async.c
>> new file mode 100644
>> index 000000000000..dd022ec68d8b
>> --- /dev/null
>> +++ b/drivers/firmware/qcom/qcom_object_invoke/async.c
>> @@ -0,0 +1,142 @@
>> +// SPDX-License-Identifier: GPL-2.0-only
>> +/*
>> + * Copyright (c) 2023 Qualcomm Innovation Center, Inc. All rights reserved.
>> + */
>> +
>> +#include <linux/kobject.h>
>> +#include <linux/slab.h>
>> +#include <linux/mutex.h>
>> +
>> +#include "core.h"
>> +
>> +/* Async handlers and providers. */
>> +struct async_msg {
>> +	struct {
>> +		u32 version;	/* Protocol version: top 16b major, lower 16b minor. */
>> +		u32 op;			/* Async operation. */
>> +	} header;
>> +
>> +	/* Format of the Async data field is defined by the specified operation. */
>> +
>> +	struct {
>> +		u32 count;	/* Number of objects that should be released. */
>> +		u32 obj[];
>> +	} op_release;
>> +};
> 
> Another generic comment: please select some prefix (like QTEE_ / qtee_)
> and use it for _all_ defines and all names in the driver.
> 
> `struct async_msg` means that it is some genric code that is applicable
> to the whole kernel.

Ack.

> 
>> +
>> +/* Async Operations and header information. */
>> +
>> +#define ASYNC_HEADER_SIZE sizeof(((struct async_msg *)(0))->header)
> 
> Extract struct definition. Use sizeof(struct qtee_async_msg_header).
> 
>> +
>> +/* ASYNC_OP_x: operation.
>> + * ASYNC_OP_x_HDR_SIZE: header size for the operation.
>> + * ASYNC_OP_x_SIZE: size of each entry in a message for the operation.
>> + * ASYNC_OP_x_MSG_SIZE: size of a message with n entries.
>> + */
>> +
>> +#define ASYNC_OP_RELEASE QCOM_TEE_OBJECT_OP_RELEASE	/* Added in minor version 0x0000. **/
> 
> Anything before minor version 0x0000 ?

There is nothing before version 0x0.
I'll add some comments explaining the TEE vesrioning here.

> 
>> +#define ASYNC_OP_RELEASE_HDR_SIZE offsetof(struct async_msg, op_release.obj)
>> +#define ASYNC_OP_RELEASE_SIZE sizeof(((struct async_msg *)(0))->op_release.obj[0])
> 
> sizeof(u32) is much better
> 

Ack.

>> +#define ASYNC_OP_RELEASE_MSG_SIZE(n) \
>> +	(ASYNC_OP_RELEASE_HDR_SIZE + ((n) * ASYNC_OP_RELEASE_SIZE))
> 
> struct_size(). But I think you should be able to inline and/or drop most
> of these defines.

Will inline them.

> 
>> +
>> +/* async_qcom_tee_buffer return the available async buffer in the output buffer. */
>> +
>> +static struct qcom_tee_buffer async_qcom_tee_buffer(struct qcom_tee_object_invoke_ctx *oic)
> 
> Why do you need to return struct instance?

Correct, I'll retrun with pointer.

> 
>> +{
>> +	int i;
>> +	size_t offset;
>> +
>> +	struct qcom_tee_callback *msg = (struct qcom_tee_callback *)oic->out.msg.addr;
>> +
>> +	if (!(oic->flags & OIC_FLAG_BUSY))
>> +		return oic->out.msg;
>> +
>> +	/* Async requests are appended to the output buffer after the CB message. */
>> +
>> +	offset = OFFSET_TO_BUFFER_ARGS(msg, counts_total(msg->counts));
>> +
>> +	for_each_input_buffer(i, msg->counts)
>> +		offset += align_offset(msg->args[i].b.size);
>> +
>> +	for_each_output_buffer(i, msg->counts)
>> +		offset += align_offset(msg->args[i].b.size);
>> +
>> +	if (oic->out.msg.size > offset) {
>> +		return (struct qcom_tee_buffer)
>> +			{ { oic->out.msg.addr + offset }, oic->out.msg.size - offset };
>> +	}
>> +
>> +	pr_err("no space left for async messages! or malformed message.\n");
> 
> No spamming on the kmsg.

Dropped.

> 
>> +
>> +	return (struct qcom_tee_buffer) { { 0 }, 0 };
> 
> This doesn't look correct.
> 
>> +}
>> +
> 
> What does this function return?

I'll add docs.

> 
>> +static size_t async_release_handler(struct qcom_tee_object_invoke_ctx *oic,
>> +	struct async_msg *async_msg, size_t size)
> 
> Please ident the code properly, this should be aligned to the open
> bracket.

Ack.

> 
>> +{
>> +	int i;
>> +
>> +	/* We need space for at least a single entry. */
>> +	if (size < ASYNC_OP_RELEASE_MSG_SIZE(1))
>> +		return 0;
>> +
>> +	for (i = 0; i < async_msg->op_release.count; i++) {
>> +		struct qcom_tee_object *object;
>> +
>> +		/* Remove the object from xa_qcom_tee_objects so that the object_id
>> +		 * becomes invalid for further use. However, call put_qcom_tee_object
>> +		 * to schedule the actual release if there is no user.
>> +		 */
>> +
>> +		object = erase_qcom_tee_object(async_msg->op_release.obj[i]);
>> +
>> +		put_qcom_tee_object(object);
>> +	}
>> +
>> +	return ASYNC_OP_RELEASE_MSG_SIZE(i);
>> +}
>> +
>> +/* '__fetch__async_reqs' is a handler dispatcher (from TEE). */
>> +
>> +void __fetch__async_reqs(struct qcom_tee_object_invoke_ctx *oic)
>> +{
>> +	size_t consumed, used = 0;
>> +
>> +	struct qcom_tee_buffer async_buffer = async_qcom_tee_buffer(oic);
>> +
>> +	while (async_buffer.size - used > ASYNC_HEADER_SIZE) {
>> +		struct async_msg *async_msg = (struct async_msg *)(async_buffer.addr + used);
>> +
>> +		/* TEE assumes unused buffer is set to zero. */
>> +		if (!async_msg->header.version)
>> +			goto out;
>> +
>> +		switch (async_msg->header.op) {
>> +		case ASYNC_OP_RELEASE:
>> +			consumed = async_release_handler(oic,
>> +				async_msg, async_buffer.size - used);
>> +
>> +			break;
>> +		default: /* Unsupported operations. */
>> +			consumed = 0;
>> +		}
>> +
>> +		used += align_offset(consumed);
>> +
>> +		if (!consumed) {
>> +			pr_err("Drop async buffer (context_id %d): buffer %p, (%p, %zx), processed %zx\n",
> 
> Should it really go to the kmsg?

Dropped.

> 
>> +				oic->context_id,
>> +				oic->out.msg.addr,	/* Address of Output buffer. */
>> +				async_buffer.addr,	/* Address of beginning of async buffer. */
>> +				async_buffer.size,	/* Available size of async buffer. */
>> +				used);				/* Processed async buffer. */
>> +
>> +			goto out;
>> +		}
>> +	}
>> +
>> + out:
>> +
>> +	memset(async_buffer.addr, 0, async_buffer.size);
> 
> Why?

It's needed by TTE, I'll add comments and explain why reset the memory.

> 
>> +}
>> diff --git a/drivers/firmware/qcom/qcom_object_invoke/core.c b/drivers/firmware/qcom/qcom_object_invoke/core.c
>> new file mode 100644
>> index 000000000000..37dde8946b08
>> --- /dev/null
>> +++ b/drivers/firmware/qcom/qcom_object_invoke/core.c
>> @@ -0,0 +1,1139 @@
>> +// SPDX-License-Identifier: GPL-2.0-only
>> +/*
>> + * Copyright (c) 2024 Qualcomm Innovation Center, Inc. All rights reserved.
>> + */
>> +
>> +#include <linux/kobject.h>
>> +#include <linux/sysfs.h>
>> +#include <linux/module.h>
>> +#include <linux/init.h>
>> +#include <linux/slab.h>
>> +#include <linux/delay.h>
>> +#include <linux/mm.h>
>> +#include <linux/xarray.h>
>> +
>> +#include "core.h"
>> +
>> +/* Static 'Primordial Object' operations. */
>> +
>> +#define OBJECT_OP_YIELD	1
>> +#define OBJECT_OP_SLEEP	2
>> +
>> +/* static_qcom_tee_object_primordial always exists. */
>> +/* primordial_object_register and primordial_object_release extends it. */
>> +
>> +static struct qcom_tee_object static_qcom_tee_object_primordial;
>> +
>> +static int primordial_object_register(struct qcom_tee_object *object);
>> +static void primordial_object_release(struct qcom_tee_object *object);
>> +
>> +/* Marshaling API. */
>> +/*
>> + * prepare_msg - Prepares input buffer for sending to TEE.
>> + * update_args - Parses TEE response in input buffer.
>> + * prepare_args - Parses TEE request from output buffer.
>> + * update_msg - Updates output buffer with response for TEE request.
>> + *
>> + * prepare_msg and update_args are used in direct TEE object invocation.
>> + * prepare_args and update_msg are used for TEE requests (callback or async).
>> + */
>> +
>> +static int prepare_msg(struct qcom_tee_object_invoke_ctx *oic,
>> +	struct qcom_tee_object *object, unsigned long op, struct qcom_tee_arg u[]);
>> +static int update_args(struct qcom_tee_arg u[], struct qcom_tee_object_invoke_ctx *oic);
>> +static int prepare_args(struct qcom_tee_object_invoke_ctx *oic);
>> +static int update_msg(struct qcom_tee_object_invoke_ctx *oic);
> 
> Please reorder the functions so that you don't need forward
> declarations.

Ack.

> 
>> +
>> +static int next_arg_type(struct qcom_tee_arg u[], int i, enum qcom_tee_arg_type type)
>> +{
>> +	while (u[i].type != QCOM_TEE_ARG_TYPE_END && u[i].type != type)
>> +		i++;
>> +
>> +	return i;
>> +}
>> +
>> +/**
>> + * args_for_each_type - Iterate over argument of given type.
>> + * @i: index in @args.
>> + * @args: array of arguments.
>> + * @at: type of argument.
>> + */
>> +#define args_for_each_type(i, args, at) \
>> +	for (i = 0, i = next_arg_type(args, i, at); \
>> +		args[i].type != QCOM_TEE_ARG_TYPE_END; i = next_arg_type(args, ++i, at))
>> +
>> +#define arg_for_each_input_buffer(i, args)  args_for_each_type(i, args, QCOM_TEE_ARG_TYPE_IB)
>> +#define arg_for_each_output_buffer(i, args) args_for_each_type(i, args, QCOM_TEE_ARG_TYPE_OB)
>> +#define arg_for_each_input_object(i, args)  args_for_each_type(i, args, QCOM_TEE_ARG_TYPE_IO)
>> +#define arg_for_each_output_object(i, args) args_for_each_type(i, args, QCOM_TEE_ARG_TYPE_OO)
>> +
>> +/* Outside this file we use struct qcom_tee_object to identify an object. */
>> +
>> +/* We only allocate IDs with QCOM_TEE_OBJ_NS_BIT set in range
>> + * [QCOM_TEE_OBJECT_ID_START .. QCOM_TEE_OBJECT_ID_END]. qcom_tee_object
>> + * represents non-secure object. The first ID with QCOM_TEE_OBJ_NS_BIT set is reserved
>> + * for primordial object.
>> + */
>> +
>> +#define QCOM_TEE_OBJECT_PRIMORDIAL	(QCOM_TEE_OBJ_NS_BIT)
>> +#define QCOM_TEE_OBJECT_ID_START	(QCOM_TEE_OBJECT_PRIMORDIAL + 1)
>> +#define QCOM_TEE_OBJECT_ID_END		(UINT_MAX)
>> +
>> +#define SET_QCOM_TEE_OBJECT(p, type, ...) __SET_QCOM_TEE_OBJECT(p, type, ##__VA_ARGS__, 0UL)
>> +#define __SET_QCOM_TEE_OBJECT(p, type, optr, ...) do { \
>> +		(p)->object_type = (type); \
>> +		(p)->info.object_ptr = (unsigned long)(optr); \
>> +		(p)->release = NULL; \
>> +	} while (0)
>> +
>> +/* ''TEE Object Table''. */
>> +static DEFINE_XARRAY_ALLOC(xa_qcom_tee_objects);
>> +
>> +struct qcom_tee_object *allocate_qcom_tee_object(void)
>> +{
>> +	struct qcom_tee_object *object;
> 
> I thought that struct qcom_tee_object should be embedded into other
> struct definitions. Here you are just allocing it. Did I misunderstand
> something?

Yes, if the object exported from kernel to TEE, it should be embedded in the struct,
but if it comes from TEE, it is allocated internally.
I should get rid of EXPORTs, for alloc and free. 

> 
>> +
>> +	object = kzalloc(sizeof(*object), GFP_KERNEL);
>> +	if (object)
>> +		SET_QCOM_TEE_OBJECT(object, QCOM_TEE_OBJECT_TYPE_NULL);
>> +
>> +	return object;
>> +}
>> +EXPORT_SYMBOL_GPL(allocate_qcom_tee_object);
> 
> kerneldoc for all exported functions.
> 
>> +
>> +void free_qcom_tee_object(struct qcom_tee_object *object)
>> +{
>> +	kfree(object);
>> +}
>> +EXPORT_SYMBOL_GPL(free_qcom_tee_object);
> 
> If qcom_tee_object is refcounted, then such API is defintely forbidden.

Ack.

> 
>> +
>> +/* 'get_qcom_tee_object' and 'put_qcom_tee_object'. */
>> +
>> +static int __free_qcom_tee_object(struct qcom_tee_object *object);
> 
> What is the difference between free_qcom_tee_object() and
> __free_qcom_tee_object() ?

I'll get rid of free_qcom_tee_object.

> 
>> +static void ____destroy_qcom_tee_object(struct kref *refcount)
>> +{
>> +	struct qcom_tee_object *object = container_of(refcount, struct qcom_tee_object, refcount);
>> +
>> +	__free_qcom_tee_object(object);
>> +}
>> +
>> +int get_qcom_tee_object(struct qcom_tee_object *object)
>> +{
>> +	if (object != NULL_QCOM_TEE_OBJECT &&
>> +		object != ROOT_QCOM_TEE_OBJECT)
>> +		return kref_get_unless_zero(&object->refcount);
>> +
>> +	return 0;
>> +}
>> +EXPORT_SYMBOL_GPL(get_qcom_tee_object);
>> +
>> +static struct qcom_tee_object *qcom_tee__get_qcom_tee_object(unsigned int object_id)
>> +{
>> +	XA_STATE(xas, &xa_qcom_tee_objects, object_id);
>> +	struct qcom_tee_object *object;
>> +
>> +	rcu_read_lock();
>> +	do {
>> +		object = xas_load(&xas);
>> +		if (xa_is_zero(object))
>> +			object = NULL_QCOM_TEE_OBJECT;
>> +
>> +	} while (xas_retry(&xas, object));
> 
> If you are just looping over the objects, why do you need XArray instead
> of list?

I also need id allocation.

> 
>> +
>> +	/* Sure object still exists. */
> 
> Why?

It is a misleading comment, sorry. I meant with question mark.
I'll remove it.

> 
>> +	if (!get_qcom_tee_object(object))
>> +		object = NULL_QCOM_TEE_OBJECT;
>> +
>> +	rcu_read_unlock();
>> +
>> +	return object;
>> +}
>> +
>> +struct qcom_tee_object *qcom_tee_get_qcom_tee_object(unsigned int object_id)
>> +{
>> +	switch (object_id) {
>> +	case QCOM_TEE_OBJECT_PRIMORDIAL:
>> +		return &static_qcom_tee_object_primordial;
>> +
>> +	default:
>> +		return qcom_tee__get_qcom_tee_object(object_id);
>> +	}
>> +}
>> +
>> +void put_qcom_tee_object(struct qcom_tee_object *object)
>> +{
>> +	if (object != &static_qcom_tee_object_primordial &&
>> +		object != NULL_QCOM_TEE_OBJECT &&
>> +		object != ROOT_QCOM_TEE_OBJECT)
> 
> misaligned

Ack.

> 
>> +		kref_put(&object->refcount, ____destroy_qcom_tee_object);
>> +}
>> +EXPORT_SYMBOL_GPL(put_qcom_tee_object);
>> +
>> +/* 'alloc_qcom_tee_object_id' and 'erase_qcom_tee_object'. */
> 
> huh?
> 
> I think I'm going to stop here. Please:
> 
> - Split the driver into logical chunks and more logical pieces.
> - Rename functions and structures to follow generic scheme. Usually it
>   is prefix_object_do_something().
> - Add documentation that would allow us to understand what is going on.
> - Also document some general design decisions. Usage of XArray. API
>   choice. Refcounting.
> 

Ack.

> 
> [skipped]
> 
>> diff --git a/include/linux/firmware/qcom/qcom_object_invoke.h b/include/linux/firmware/qcom/qcom_object_invoke.h
>> new file mode 100644
>> index 000000000000..9e6acd0f4db0
>> --- /dev/null
>> +++ b/include/linux/firmware/qcom/qcom_object_invoke.h
>> @@ -0,0 +1,233 @@
>> +/* SPDX-License-Identifier: GPL-2.0-only */
>> +/*
>> + * Copyright (c) 2023 Qualcomm Innovation Center, Inc. All rights reserved.
>> + */
>> +
>> +#ifndef __QCOM_OBJECT_INVOKE_H
>> +#define __QCOM_OBJECT_INVOKE_H
>> +
>> +#include <linux/kref.h>
>> +#include <linux/completion.h>
>> +#include <linux/workqueue.h>
>> +#include <uapi/misc/qcom_tee.h>
> 
> This header doesn't exist yet. This obviously means that you haven't
> actually tried building this patch. Please make sure that kernel
> compiles successfully after each commit.

Ack.

> 
>> +
>> +struct qcom_tee_object;
>> +
>> +/* Primordial Object */
>> +
>> +/* It is used for bootstrapping the IPC connection between a VM and TEE.
>> + *
>> + * Each side (both the VM and the TEE) starts up with no object received from the
>> + * other side. They both ''assume'' the other side implements a permanent initial
>> + * object in the object table.
>> + *
>> + * TEE's initial object is typically called the ''root client env'', and it's
>> + * invoked by VMs when they want to get a new clientEnv. The initial object created
>> + * by the VMs is invoked by TEE, it's typically called the ''primordial object''.
>> + *
>> + * VM can register a primordial object using 'init_qcom_tee_object_user' with
>> + * 'QCOM_TEE_OBJECT_TYPE_ROOT' type.
>> + */
>> +
>> +enum qcom_tee_object_type {
>> +	QCOM_TEE_OBJECT_TYPE_USER = 0x1,	/* TEE object. */
>> +	QCOM_TEE_OBJECT_TYPE_CB_OBJECT = 0x2,	/* Callback Object. */
>> +	QCOM_TEE_OBJECT_TYPE_ROOT = 0x8,	/* ''Root client env.'' or 'primordial' Object. */
>> +	QCOM_TEE_OBJECT_TYPE_NULL = 0x10,	/* NULL object. */
>> +};
>> +
>> +enum qcom_tee_arg_type {
>> +	QCOM_TEE_ARG_TYPE_END = 0,
>> +	QCOM_TEE_ARG_TYPE_IB  = 0x80,	/* Input Buffer (IB).  */
>> +	QCOM_TEE_ARG_TYPE_OB  =	0x1,	/* Output Buffer (OB). */
>> +	QCOM_TEE_ARG_TYPE_IO  = 0x81,	/* Input Object (IO).  */
>> +	QCOM_TEE_ARG_TYPE_OO  = 0x2		/* Output Object (OO). */
>> +};
>> +
>> +#define QCOM_TEE_ARG_TYPE_INPUT_MASK 0x80
>> +
>> +/* Maximum specific type of arguments (i.e. IB, OB, IO, and OO) that can fit in a TEE message. */
>> +#define QCOM_TEE_ARGS_PER_TYPE 16
> 
> Why is it 16?

It is due to TEE IPC protocol. I'll add some comments and explain it.

> 
>> +
>> +/* Maximum arguments that can fit in a TEE message. */
>> +#define QCOM_TEE_ARGS_MAX (QCOM_TEE_ARGS_PER_TYPE * 4)
>> +
>> +/**
>> + * struct qcom_tee_arg - Argument for TEE object invocation.
>> + * @type: type of argument
>> + * @flags: extra flags.
>> + * @b: address and size if type of argument is buffer.
>> + * @o: qcom_tee_object instance if type of argument is object.
>> + *
>> + * @flags only accept QCOM_TEE_ARG_FLAGS_UADDR for now which states that @b
>> + * contains userspace address in uaddr.
>> + *
>> + */
>> +struct qcom_tee_arg {
>> +	enum qcom_tee_arg_type type;
>> +
>> +/* 'uaddr' holds a __user address. */
>> +#define QCOM_TEE_ARG_FLAGS_UADDR 1
>> +	char flags;
> 
> This is not a character.

ops. Ack.

> 
>> +	union {
>> +		struct qcom_tee_buffer {
>> +			union {
>> +				void *addr;
>> +				void __user *uaddr;
>> +			};
>> +			size_t size;
>> +		} b;
>> +		struct qcom_tee_object *o;
>> +	};
> 
> How can the code distinguish between the qcom_tee_object and
> qcom_tee_buffer here?

It is based on the type feild above.

> 
>> +};
>> +
>> +static inline int size_of_arg(struct qcom_tee_arg u[])
> 
> length, not size.

Ack.

> 
>> +{
>> +	int i = 0;
>> +
>> +	while (u[i].type != QCOM_TEE_ARG_TYPE_END)
>> +		i++;
>> +
>> +	return i;
>> +}
>> +
>> +/* Context ID - It is a unique ID assigned to a invocation which is in progress.
>> + * Objects's dispatcher can use the ID to differentiate between concurrent calls.
>> + * ID [0 .. 10) are reserved, i.e. never passed to object's dispatcher.
> 
> Is 10 included or excluded here? Why does it have a different bracket
> type?

Well, I meant to say 0 is included and 10 is excluded. I'll write it in text.

> 
>> + */
>> +
>> +struct qcom_tee_object_invoke_ctx {
>> +	unsigned int context_id;
>> +
>> +#define OIC_FLAG_BUSY		1	/* Context is busy, i.e. callback is in progress. */
>> +#define OIC_FLAG_NOTIFY		2	/* Context needs to notify the current object. */
>> +#define OIC_FLAG_QCOM_TEE	4	/* Context has objects shared with TEE. */
> 
> BIT(n)

Ack.

> 
>> +	unsigned int flags;
>> +
>> +	/* Current object invoked in this callback context. */
>> +	struct qcom_tee_object *object;
>> +
>> +	/* Arguments passed to dispatch callback. */
>> +	struct qcom_tee_arg u[QCOM_TEE_ARGS_MAX + 1];
>> +
>> +	int errno;
>> +
>> +	/* Inbound and Outbound buffers shared with TEE. */
>> +	struct {
>> +		struct qcom_tee_buffer msg;
> 
> Please define struct qcom_tee_buffer in a top-level definition instead
> of having it nested somewhere in another struct;
> 
>> +	} in, out;
>> +};
>> +
>> +int qcom_tee_object_do_invoke(struct qcom_tee_object_invoke_ctx *oic,
>> +	struct qcom_tee_object *object, unsigned long op, struct qcom_tee_arg u[], int *result);
> 
> What's the difference between a result that gets returned by the
> function and the result that gets retuned via the pointer?

The function result, is local to kernel, for instance memory allocation failure,
or failure to issue the smc call. The result in pointer, is the remote result,
for instance return value from TA, or the TEE itself.

I'll use better name, e.g. 'remote_result'?


> 
>> +
>> +#define QCOM_TEE_OBJECT_OP_METHOD_MASK 0x0000FFFFU
>> +#define QCOM_TEE_OBJECT_OP_METHOD_ID(op) ((op) & QCOM_TEE_OBJECT_OP_METHOD_MASK)
>> +
>> +/* Reserved Operations. */
>> +
>> +#define QCOM_TEE_OBJECT_OP_RELEASE	(QCOM_TEE_OBJECT_OP_METHOD_MASK - 0)
>> +#define QCOM_TEE_OBJECT_OP_RETAIN	(QCOM_TEE_OBJECT_OP_METHOD_MASK - 1)
>> +#define QCOM_TEE_OBJECT_OP_NO_OP	(QCOM_TEE_OBJECT_OP_METHOD_MASK - 2)
>> +
>> +struct qcom_tee_object_operations {
>> +	void (*release)(struct qcom_tee_object *object);
>> +
>> +	/**
>> +	 * @op_supported:
>> +	 *
>> +	 * Query made to make sure the requested operation is supported. If defined,
>> +	 * it is called before marshaling of the arguments (as optimisation).
>> +	 */
>> +	int (*op_supported)(unsigned long op);
>> +
>> +	/**
>> +	 * @notify:
>> +	 *
>> +	 * After @dispatch returned, it is called to notify the status of the transport;
>> +	 * i.e. transport errors or success. This allows the client to cleanup, if
>> +	 * the transport fails after @dispatch submits a SUCCESS response.
>> +	 */
>> +	void (*notify)(unsigned int context_id,	struct qcom_tee_object *object, int status);
>> +
>> +	int (*dispatch)(unsigned int context_id, struct qcom_tee_object *object,
>> +		unsigned long op, struct qcom_tee_arg args[]);
>> +
>> +	/**
>> +	 * @param_to_object:
>> +	 *
>> +	 * Called by core to do the object dependent marshaling from @param to an
>> +	 * instance of @object (NOT IMPLEMENTED YET).
>> +	 */
>> +	int (*param_to_object)(struct qcom_tee_param *param, struct qcom_tee_object *object);
>> +
>> +	int (*object_to_param)(struct qcom_tee_object *object, struct qcom_tee_param *param);
>> +};
>> +
>> +struct qcom_tee_object {
>> +	const char *name;
>> +	struct kref refcount;
>> +
>> +	enum qcom_tee_object_type object_type;
>> +	union object_info {
>> +		unsigned long object_ptr;
>> +	} info;
>> +
>> +	struct qcom_tee_object_operations *ops;
>> +
>> +	/* see release_wq.c. */
>> +	struct work_struct work;
>> +
>> +	/* Callback for any internal cleanup before the object's release. */
>> +	void (*release)(struct qcom_tee_object *object);
>> +};
>> +
>> +/* Static instances of qcom_tee_object objects. */
>> +
>> +#define NULL_QCOM_TEE_OBJECT ((struct qcom_tee_object *)(0))
>> +
>> +/* ROOT_QCOM_TEE_OBJECT aka ''root client env''. */
>> +#define ROOT_QCOM_TEE_OBJECT ((struct qcom_tee_object *)(1))
> 
> My gut feeling is that an invalid non-null pointer is a path to
> disaster.

True, I will replace it with a real static object.

> 
>> +
>> +static inline enum qcom_tee_object_type typeof_qcom_tee_object(struct qcom_tee_object *object)
>> +{
>> +	if (object == NULL_QCOM_TEE_OBJECT)
>> +		return QCOM_TEE_OBJECT_TYPE_NULL;
>> +
>> +	if (object == ROOT_QCOM_TEE_OBJECT)
>> +		return QCOM_TEE_OBJECT_TYPE_ROOT;
>> +
>> +	return object->object_type;
>> +}
>> +
>> +static inline const char *qcom_tee_object_name(struct qcom_tee_object *object)
>> +{
>> +	if (object == NULL_QCOM_TEE_OBJECT)
>> +		return "null";
>> +
>> +	if (object == ROOT_QCOM_TEE_OBJECT)
>> +		return "root";
>> +
>> +	if (!object->name)
>> +		return "noname";
>> +
>> +	return object->name;
>> +}
>> +
>> +struct qcom_tee_object *allocate_qcom_tee_object(void);
>> +void free_qcom_tee_object(struct qcom_tee_object *object);
>> +
>> +/**
>> + * init_qcom_tee_object_user - Initialize an instance of qcom_tee_object.
>> + * @object: object being initialized.
>> + * @ot: type of object.
>> + * @ops: sets of callback opeartions.
>> + * @fmt: object name.
>> + */
>> +int init_qcom_tee_object_user(struct qcom_tee_object *object, enum qcom_tee_object_type ot,
>> +	struct qcom_tee_object_operations *ops, const char *fmt, ...);
>> +
>> +int get_qcom_tee_object(struct qcom_tee_object *object);
>> +void put_qcom_tee_object(struct qcom_tee_object *object);
>> +
>> +#endif /* __QCOM_OBJECT_INVOKE_H */
>>
>> -- 
>> 2.34.1
>>
> 

Thanks Dmitry for your comments.


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