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Message-ID: <ZrKuy--AoaegYrIm@pollux>
Date: Wed, 7 Aug 2024 01:16:27 +0200
From: Danilo Krummrich <dakr@...nel.org>
To: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>
Cc: Benno Lossin <benno.lossin@...ton.me>, ojeda@...nel.org,
alex.gaynor@...il.com, wedsonaf@...il.com, boqun.feng@...il.com,
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aliceryhl@...gle.com, akpm@...ux-foundation.org,
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boris.brezillon@...labora.com, lina@...hilina.net,
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ajanulgu@...hat.com, lyude@...hat.com, linux-kernel@...r.kernel.org,
rust-for-linux@...r.kernel.org, linux-mm@...ck.org
Subject: Re: [PATCH v4 08/28] rust: types: implement `Unique<T>`
On Tue, Aug 06, 2024 at 07:28:45PM +0200, Miguel Ojeda wrote:
> On Tue, Aug 6, 2024 at 7:22 PM Benno Lossin <benno.lossin@...ton.me> wrote:
> >
> > I think I already asked this, but the code until this point is copied
> > from the rust stdlib and nowhere cited, does that work with the
> > licensing?
>
> No, it doesn't. They should be put into its own file with the right
> license and a paragraph about it, e.g. the other `std_vendor.rs` files
> we have (if it is just about `Unique`, it could go in the existing one
> at the `kernel` level).
Thanks for catching this, I once thought about it and then forgot about it
entirely.
I didn't know about std_vendor.rs, that's pretty convenient. I will move it over
in case we don't drop `Unique` entirely.
>
> Cheers,
> Miguel
>
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