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Message-ID: <20240807.Be5aiChaf8ie@digikod.net>
Date: Wed, 7 Aug 2024 16:44:36 +0200
From: Mickaël Salaün <mic@...ikod.net>
To: Jann Horn <jannh@...gle.com>
Cc: Tahera Fahimi <fahimitahera@...il.com>, outreachy@...ts.linux.dev,
gnoack@...gle.com, paul@...l-moore.com, jmorris@...ei.org, serge@...lyn.com,
linux-security-module@...r.kernel.org, linux-kernel@...r.kernel.org, bjorn3_gh@...tonmail.com,
netdev@...r.kernel.org
Subject: Re: [PATCH v8 1/4] Landlock: Add abstract unix socket connect
restriction
On Wed, Aug 07, 2024 at 03:45:18PM +0200, Jann Horn wrote:
> On Wed, Aug 7, 2024 at 9:21 AM Mickaël Salaün <mic@...ikod.net> wrote:
> > On Tue, Aug 06, 2024 at 10:46:43PM +0200, Jann Horn wrote:
> > > I think adding something like this change on top of your code would
> > > make it more concise (though this is entirely untested):
> > >
> > > --- /tmp/a 2024-08-06 22:37:33.800158308 +0200
> > > +++ /tmp/b 2024-08-06 22:44:49.539314039 +0200
> > > @@ -15,25 +15,12 @@
> > > * client_layer must be a signed integer with greater capacity than
> > > * client->num_layers to ensure the following loop stops.
> > > */
> > > BUILD_BUG_ON(sizeof(client_layer) > sizeof(client->num_layers));
> > >
> > > - if (!server) {
> > > - /*
> > > - * Walks client's parent domains and checks that none of these
> > > - * domains are scoped.
> > > - */
> > > - for (; client_layer >= 0; client_layer--) {
> > > - if (landlock_get_scope_mask(client, client_layer) &
> > > - scope)
> > > - return true;
> > > - }
> > > - return false;
> > > - }
> >
> > This loop is redundant with the following one, but it makes sure there
> > is no issue nor inconsistencies with the server or server_walker
> > pointers. That's the only approach I found to make sure we don't go
> > through a path that could use an incorrect pointer, and makes the code
> > easy to review.
>
> My view is that this is a duplication of logic for one particular
> special case - after all, you can also end up walking up to the same
> state (client_layer==-1, server_layer==-1, client_walker==NULL,
> server_walker==NULL) with the loop at the bottom.
Indeed
>
> But I guess my preference for more concise code is kinda subjective -
> if you prefer the more verbose version, I'm fine with that too.
>
> > > -
> > > - server_layer = server->num_layers - 1;
> > > - server_walker = server->hierarchy;
> > > + server_layer = server ? (server->num_layers - 1) : -1;
> > > + server_walker = server ? server->hierarchy : NULL;
> >
> > We would need to change the last loop to avoid a null pointer deref.
>
> Why? The first loop would either exit or walk the client_walker up
> until client_layer is -1 and client_walker is NULL; the second loop
> wouldn't do anything because the walkers are at the same layer; the
> third loop's body wouldn't be executed because client_layer is -1.
Correct, I missed that client_layer would always be greater than
server_layer (-1).
Tahera, could you please take Jann's proposal?
>
> The case where the server is not in any Landlock domain is just one
> subcase of the more general case "client and server do not have a
> common ancestor domain".
>
> > >
> > > /*
> > > * Walks client's parent domains down to the same hierarchy level as
> > > * the server's domain, and checks that none of these client's parent
> > > * domains are scoped.
> > >
>
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