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Message-ID: <f6258263-cea0-45ea-bee4-613b761fbff3@kernel.org>
Date: Tue, 20 Aug 2024 13:25:50 +0200
From: Konrad Dybcio <konradybcio@...nel.org>
To: Connor Abbott <cwabbott0@...il.com>,
Konrad Dybcio <konradybcio@...nel.org>
Cc: Antonino Maniscalco <antomani103@...il.com>,
Rob Clark <robdclark@...il.com>, Sean Paul <sean@...rly.run>,
Abhinav Kumar <quic_abhinavk@...cinc.com>,
Dmitry Baryshkov <dmitry.baryshkov@...aro.org>,
Marijn Suijten <marijn.suijten@...ainline.org>,
David Airlie <airlied@...il.com>, Daniel Vetter <daniel@...ll.ch>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>,
linux-arm-msm@...r.kernel.org, dri-devel@...ts.freedesktop.org,
freedreno@...ts.freedesktop.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 1/7] drm/msm: Fix bv_fence being used as bv_rptr
On 20.08.2024 12:45 PM, Connor Abbott wrote:
> On Tue, Aug 20, 2024 at 11:15 AM Konrad Dybcio <konradybcio@...nel.org> wrote:
>>
>> On 15.08.2024 8:26 PM, Antonino Maniscalco wrote:
>>> The bv_fence field of rbmemptrs was being used incorrectly as the BV
>>> rptr shadow pointer in some places.
>>>
>>> Add a bv_rptr field and change the code to use that instead.
>>>
>>> Signed-off-by: Antonino Maniscalco <antomani103@...il.com>
>>> ---
>>> drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 2 +-
>>> drivers/gpu/drm/msm/msm_ringbuffer.h | 1 +
>>> 2 files changed, 2 insertions(+), 1 deletion(-)
>>>
>>> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
>>> index bcaec86ac67a..32a4faa93d7f 100644
>>> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
>>> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
>>> @@ -1132,7 +1132,7 @@ static int hw_init(struct msm_gpu *gpu)
>>> /* ..which means "always" on A7xx, also for BV shadow */
>>> if (adreno_is_a7xx(adreno_gpu)) {
>>> gpu_write64(gpu, REG_A7XX_CP_BV_RB_RPTR_ADDR,
>>> - rbmemptr(gpu->rb[0], bv_fence));
>>> + rbmemptr(gpu->rb[0], bv_rptr));
>>> }
>>>
>>> /* Always come up on rb 0 */
>>> diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h b/drivers/gpu/drm/msm/msm_ringbuffer.h
>>> index 0d6beb8cd39a..40791b2ade46 100644
>>> --- a/drivers/gpu/drm/msm/msm_ringbuffer.h
>>> +++ b/drivers/gpu/drm/msm/msm_ringbuffer.h
>>> @@ -31,6 +31,7 @@ struct msm_rbmemptrs {
>>> volatile uint32_t rptr;
>>> volatile uint32_t fence;
>>> /* Introduced on A7xx */
>>> + volatile uint32_t bv_rptr;
>>
>> This is never initialized or assigned any value, no?
>>
>> Konrad
>
> Neither is the original (retroactively BR) shadow RPTR, except
> apparently on suspend (no idea why). It's written by the GPU as it
> reads the ringbuffer, because CP_BV_RPTR_ADDR is set to its address.
> For the BV shadow RPTR, we aren't really using it for anything (and
> neither is kgsl) so we just need to point the register to a valid
> "dummy" address that isn't used by anything else.
Alright, thanks
Konrad
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