lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <20241007164913.646171170@linutronix.de>
Date: Mon,  7 Oct 2024 18:50:04 +0200 (CEST)
From: Thomas Gleixner <tglx@...utronix.de>
To: LKML <linux-kernel@...r.kernel.org>
Cc: Zhen Lei <thunder.leizhen@...wei.com>,
 Waiman Long <longman@...hat.com>
Subject: [patch 11/25] debugobjects: Move pools into a datastructure

The contention on the global pool lock can be reduced by strict batch
processing where batches of objects are moved from one list head to another
instead of moving them object by object. This also reduces the cache
footprint because it avoids the list walk and dirties at maximum three
cache lines instead of potentially up to eighteen.

To prepare for that, move the hlist head and related counters into a
struct.

No functional change.

Signed-off-by: Thomas Gleixner <tglx@...utronix.de>
---
 lib/debugobjects.c |  140 +++++++++++++++++++++++++++++------------------------
 1 file changed, 78 insertions(+), 62 deletions(-)

--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -52,6 +52,11 @@ struct debug_percpu_free {
 	int			obj_free;
 };
 
+struct obj_pool {
+	struct hlist_head	objects;
+	unsigned int		cnt;
+} ____cacheline_aligned;
+
 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
 
 static struct debug_bucket	obj_hash[ODEBUG_HASH_SIZE];
@@ -60,8 +65,8 @@ static struct debug_obj		obj_static_pool
 
 static DEFINE_RAW_SPINLOCK(pool_lock);
 
-static HLIST_HEAD(obj_pool);
-static HLIST_HEAD(obj_to_free);
+static struct obj_pool		pool_global;
+static struct obj_pool		pool_to_free;
 
 /*
  * Because of the presence of percpu free pools, obj_pool_free will
@@ -71,12 +76,9 @@ static HLIST_HEAD(obj_to_free);
  * can be off.
  */
 static int __data_racy		obj_pool_min_free = ODEBUG_POOL_SIZE;
-static int __data_racy		obj_pool_free = ODEBUG_POOL_SIZE;
 static int			obj_pool_used;
 static int __data_racy		obj_pool_max_used;
 static bool			obj_freeing;
-/* The number of objs on the global free list */
-static int			obj_nr_tofree;
 
 static int __data_racy			debug_objects_maxchain __read_mostly;
 static int __data_racy __maybe_unused	debug_objects_maxchecked __read_mostly;
@@ -124,6 +126,21 @@ static const char *obj_states[ODEBUG_STA
 	[ODEBUG_STATE_NOTAVAILABLE]	= "not available",
 };
 
+static __always_inline unsigned int pool_count(struct obj_pool *pool)
+{
+	return READ_ONCE(pool->cnt);
+}
+
+static inline bool pool_global_should_refill(void)
+{
+	return READ_ONCE(pool_global.cnt) < debug_objects_pool_min_level;
+}
+
+static inline bool pool_global_must_refill(void)
+{
+	return READ_ONCE(pool_global.cnt) < (debug_objects_pool_min_level / 2);
+}
+
 static void free_object_list(struct hlist_head *head)
 {
 	struct hlist_node *tmp;
@@ -146,11 +163,8 @@ static void fill_pool_from_freelist(void
 	/*
 	 * Reuse objs from the global obj_to_free list; they will be
 	 * reinitialized when allocating.
-	 *
-	 * obj_nr_tofree is checked locklessly; the READ_ONCE() pairs with
-	 * the WRITE_ONCE() in pool_lock critical sections.
 	 */
-	if (!READ_ONCE(obj_nr_tofree))
+	if (!pool_count(&pool_to_free))
 		return;
 
 	/*
@@ -171,12 +185,12 @@ static void fill_pool_from_freelist(void
 	 * Recheck with the lock held as the worker thread might have
 	 * won the race and freed the global free list already.
 	 */
-	while (obj_nr_tofree && (obj_pool_free < debug_objects_pool_min_level)) {
-		obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
+	while (pool_to_free.cnt && (pool_global.cnt < debug_objects_pool_min_level)) {
+		obj = hlist_entry(pool_to_free.objects.first, typeof(*obj), node);
 		hlist_del(&obj->node);
-		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
-		hlist_add_head(&obj->node, &obj_pool);
-		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
+		WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt - 1);
+		hlist_add_head(&obj->node, &pool_global.objects);
+		WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
 	}
 	clear_bit(0, &state);
 }
@@ -190,12 +204,11 @@ static void fill_pool(void)
 	 *   - One other CPU is already allocating
 	 *   - the global pool has not reached the critical level yet
 	 */
-	if (READ_ONCE(obj_pool_free) > (debug_objects_pool_min_level / 2) &&
-	    atomic_read(&cpus_allocating))
+	if (!pool_global_must_refill() && atomic_read(&cpus_allocating))
 		return;
 
 	atomic_inc(&cpus_allocating);
-	while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
+	while (pool_global_should_refill()) {
 		struct debug_obj *new, *last = NULL;
 		HLIST_HEAD(head);
 		int cnt;
@@ -212,9 +225,9 @@ static void fill_pool(void)
 			break;
 
 		guard(raw_spinlock_irqsave)(&pool_lock);
-		hlist_splice_init(&head, &last->node, &obj_pool);
+		hlist_splice_init(&head, &last->node, &pool_global.objects);
 		debug_objects_allocated += cnt;
-		WRITE_ONCE(obj_pool_free, obj_pool_free + cnt);
+		WRITE_ONCE(pool_global.cnt, pool_global.cnt + cnt);
 	}
 	atomic_dec(&cpus_allocating);
 }
@@ -268,10 +281,10 @@ alloc_object(void *addr, struct debug_bu
 	}
 
 	raw_spin_lock(&pool_lock);
-	obj = __alloc_object(&obj_pool);
+	obj = __alloc_object(&pool_global.objects);
 	if (obj) {
 		obj_pool_used++;
-		WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
+		WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
 
 		/*
 		 * Looking ahead, allocate one batch of debug objects and
@@ -283,22 +296,21 @@ alloc_object(void *addr, struct debug_bu
 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
 				struct debug_obj *obj2;
 
-				obj2 = __alloc_object(&obj_pool);
+				obj2 = __alloc_object(&pool_global.objects);
 				if (!obj2)
 					break;
-				hlist_add_head(&obj2->node,
-					       &percpu_pool->free_objs);
+				hlist_add_head(&obj2->node, &percpu_pool->free_objs);
 				percpu_pool->obj_free++;
 				obj_pool_used++;
-				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
+				WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
 			}
 		}
 
 		if (obj_pool_used > obj_pool_max_used)
 			obj_pool_max_used = obj_pool_used;
 
-		if (obj_pool_free < obj_pool_min_free)
-			obj_pool_min_free = obj_pool_free;
+		if (pool_global.cnt < obj_pool_min_free)
+			obj_pool_min_free = pool_global.cnt;
 	}
 	raw_spin_unlock(&pool_lock);
 
@@ -329,7 +341,7 @@ static void free_obj_work(struct work_st
 	if (!raw_spin_trylock_irqsave(&pool_lock, flags))
 		return;
 
-	if (obj_pool_free >= debug_objects_pool_size)
+	if (pool_global.cnt >= debug_objects_pool_size)
 		goto free_objs;
 
 	/*
@@ -339,12 +351,12 @@ static void free_obj_work(struct work_st
 	 * may be gearing up to use more and more objects, don't free any
 	 * of them until the next round.
 	 */
-	while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
-		obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
+	while (pool_to_free.cnt && pool_global.cnt < debug_objects_pool_size) {
+		obj = hlist_entry(pool_to_free.objects.first, typeof(*obj), node);
 		hlist_del(&obj->node);
-		hlist_add_head(&obj->node, &obj_pool);
-		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
-		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
+		hlist_add_head(&obj->node, &pool_global.objects);
+		WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt - 1);
+		WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
 	}
 	raw_spin_unlock_irqrestore(&pool_lock, flags);
 	return;
@@ -355,9 +367,9 @@ static void free_obj_work(struct work_st
 	 * list. Move remaining free objs to a temporary list to free the
 	 * memory outside the pool_lock held region.
 	 */
-	if (obj_nr_tofree) {
-		hlist_move_list(&obj_to_free, &tofree);
-		WRITE_ONCE(obj_nr_tofree, 0);
+	if (pool_to_free.cnt) {
+		hlist_move_list(&pool_to_free.objects, &tofree);
+		WRITE_ONCE(pool_to_free.cnt, 0);
 	}
 	raw_spin_unlock_irqrestore(&pool_lock, flags);
 
@@ -400,45 +412,45 @@ static void __free_object(struct debug_o
 
 free_to_obj_pool:
 	raw_spin_lock(&pool_lock);
-	work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
-	       (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
+	work = (pool_global.cnt > debug_objects_pool_size) && obj_cache &&
+	       (pool_to_free.cnt < ODEBUG_FREE_WORK_MAX);
 	obj_pool_used--;
 
 	if (work) {
-		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
-		hlist_add_head(&obj->node, &obj_to_free);
+		WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + 1);
+		hlist_add_head(&obj->node, &pool_to_free.objects);
 		if (lookahead_count) {
-			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
+			WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + lookahead_count);
 			obj_pool_used -= lookahead_count;
 			while (lookahead_count) {
 				hlist_add_head(&objs[--lookahead_count]->node,
-					       &obj_to_free);
+					       &pool_to_free.objects);
 			}
 		}
 
-		if ((obj_pool_free > debug_objects_pool_size) &&
-		    (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
+		if ((pool_global.cnt > debug_objects_pool_size) &&
+		    (pool_to_free.cnt < ODEBUG_FREE_WORK_MAX)) {
 			int i;
 
 			/*
 			 * Free one more batch of objects from obj_pool.
 			 */
 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
-				obj = __alloc_object(&obj_pool);
-				hlist_add_head(&obj->node, &obj_to_free);
-				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
-				WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
+				obj = __alloc_object(&pool_global.objects);
+				hlist_add_head(&obj->node, &pool_to_free.objects);
+				WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
+				WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + 1);
 			}
 		}
 	} else {
-		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
-		hlist_add_head(&obj->node, &obj_pool);
+		WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
+		hlist_add_head(&obj->node, &pool_global.objects);
 		if (lookahead_count) {
-			WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
+			WRITE_ONCE(pool_global.cnt, pool_global.cnt + lookahead_count);
 			obj_pool_used -= lookahead_count;
 			while (lookahead_count) {
 				hlist_add_head(&objs[--lookahead_count]->node,
-					       &obj_pool);
+					       &pool_global.objects);
 			}
 		}
 	}
@@ -453,7 +465,7 @@ static void __free_object(struct debug_o
 static void free_object(struct debug_obj *obj)
 {
 	__free_object(obj);
-	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
+	if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
 		WRITE_ONCE(obj_freeing, true);
 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
 	}
@@ -622,13 +634,13 @@ static void debug_objects_fill_pool(void
 	if (unlikely(!obj_cache))
 		return;
 
-	if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
+	if (likely(!pool_global_should_refill()))
 		return;
 
 	/* Try reusing objects from obj_to_free_list */
 	fill_pool_from_freelist();
 
-	if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
+	if (likely(!pool_global_should_refill()))
 		return;
 
 	/*
@@ -1040,7 +1052,7 @@ static void __debug_check_no_obj_freed(c
 		debug_objects_maxchecked = objs_checked;
 
 	/* Schedule work to actually kmem_cache_free() objects */
-	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
+	if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
 		WRITE_ONCE(obj_freeing, true);
 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
 	}
@@ -1066,12 +1078,12 @@ static int debug_stats_show(struct seq_f
 	seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked);
 	seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
 	seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
-	seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
+	seq_printf(m, "pool_free     :%d\n", pool_count(&pool_global) + obj_percpu_free);
 	seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
 	seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
 	seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free);
 	seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
-	seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree));
+	seq_printf(m, "on_free_list  :%d\n", pool_count(&pool_to_free));
 	seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
 	seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
 	return 0;
@@ -1330,7 +1342,9 @@ void __init debug_objects_early_init(voi
 		raw_spin_lock_init(&obj_hash[i].lock);
 
 	for (i = 0; i < ODEBUG_POOL_SIZE; i++)
-		hlist_add_head(&obj_static_pool[i].node, &obj_pool);
+		hlist_add_head(&obj_static_pool[i].node, &pool_global.objects);
+
+	pool_global.cnt = ODEBUG_POOL_SIZE;
 }
 
 /*
@@ -1354,21 +1368,23 @@ static bool __init debug_objects_replace
 		hlist_add_head(&obj->node, &objects);
 	}
 
-	debug_objects_allocated += i;
+	debug_objects_allocated = ODEBUG_POOL_SIZE;
+	pool_global.cnt = ODEBUG_POOL_SIZE;
 
 	/*
 	 * Replace the statically allocated objects list with the allocated
 	 * objects list.
 	 */
-	hlist_move_list(&objects, &obj_pool);
+	hlist_move_list(&objects, &pool_global.objects);
 
 	/* Replace the active object references */
 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
 		hlist_move_list(&db->list, &objects);
 
 		hlist_for_each_entry(obj, &objects, node) {
-			new = hlist_entry(obj_pool.first, typeof(*obj), node);
+			new = hlist_entry(pool_global.objects.first, typeof(*obj), node);
 			hlist_del(&new->node);
+			pool_global.cnt--;
 			/* copy object data */
 			*new = *obj;
 			hlist_add_head(&new->node, &db->list);


Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ