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Message-ID: <fe4056fd-6bb5-435f-aef3-176e301824ef@igalia.com>
Date: Sun, 3 Nov 2024 18:01:38 -0300
From: Maíra Canal <mcanal@...lia.com>
To: Christian Gmeiner <christian.gmeiner@...il.com>,
Melissa Wen <mwen@...lia.com>,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <mripard@...nel.org>, Thomas Zimmermann <tzimmermann@...e.de>,
David Airlie <airlied@...il.com>, Simona Vetter <simona@...ll.ch>
Cc: kernel-dev@...lia.com, Christian Gmeiner <cgmeiner@...lia.com>,
dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v2] drm/v3d: Add DRM_IOCTL_V3D_PERFMON_SET_GLOBAL
Hi Christian,
On 31/10/24 17:51, Christian Gmeiner wrote:
> From: Christian Gmeiner <cgmeiner@...lia.com>
>
> Add a new ioctl, DRM_IOCTL_V3D_PERFMON_SET_GLOBAL, to allow
> configuration of a global performance monitor (perfmon).
> Use the global perfmon for all jobs to ensure consistent
> performance tracking across submissions.
>
> Signed-off-by: Christian Gmeiner <cgmeiner@...lia.com>
>
> ---
> Changes in v2:
> - Reworked commit message.
> - Removed num_perfmon counter for tracking perfmon allocations.
> - Allowing allocation of perfmons when the global perfmon is active.
> - Return -EAGAIN for submissions with a per job perfmon if the global perfmon is active.
> ---
> drivers/gpu/drm/v3d/v3d_drv.c | 1 +
> drivers/gpu/drm/v3d/v3d_drv.h | 8 ++++++++
> drivers/gpu/drm/v3d/v3d_perfmon.c | 34 +++++++++++++++++++++++++++++++
> drivers/gpu/drm/v3d/v3d_sched.c | 14 ++++++++++---
> drivers/gpu/drm/v3d/v3d_submit.c | 10 +++++++++
> include/uapi/drm/v3d_drm.h | 15 ++++++++++++++
> 6 files changed, 79 insertions(+), 3 deletions(-)
>
[...]
> diff --git a/drivers/gpu/drm/v3d/v3d_perfmon.c b/drivers/gpu/drm/v3d/v3d_perfmon.c
> index 156be13ab2ef..bf42303c292b 100644
> --- a/drivers/gpu/drm/v3d/v3d_perfmon.c
> +++ b/drivers/gpu/drm/v3d/v3d_perfmon.c
> @@ -312,6 +312,9 @@ static int v3d_perfmon_idr_del(int id, void *elem, void *data)
> if (perfmon == v3d->active_perfmon)
> v3d_perfmon_stop(v3d, perfmon, false);
>
> + /* If the global perfmon is being destroyed, set it to NULL */
> + cmpxchg(&v3d->global_perfmon, perfmon, NULL);
> +
> v3d_perfmon_put(perfmon);
>
> return 0;
> @@ -451,3 +454,34 @@ int v3d_perfmon_get_counter_ioctl(struct drm_device *dev, void *data,
>
> return 0;
> }
> +
> +int v3d_perfmon_set_global_ioctl(struct drm_device *dev, void *data,
> + struct drm_file *file_priv)
> +{
> + struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
> + struct drm_v3d_perfmon_set_global *req = data;
> + struct v3d_dev *v3d = to_v3d_dev(dev);
> + struct v3d_perfmon *perfmon;
> +
> + if (req->flags & ~DRM_V3D_PERFMON_CLEAR_GLOBAL)
> + return -EINVAL;
> +
> + perfmon = v3d_perfmon_find(v3d_priv, req->id);
> + if (!perfmon)
> + return -EINVAL;
> +
> + /* If the request is to clear the global performance monitor */
> + if (req->flags & DRM_V3D_PERFMON_CLEAR_GLOBAL) {
> + if (!v3d->global_perfmon)
> + return -EINVAL;
> +
> + xchg(&v3d->global_perfmon, NULL);
I'm reading the userspace code now and I think you need to call
`v3d_perfmon_stop` here to make sure that the active perfmon is no
longer the global perfmon.
Best Regards,
- Maíra
> +
> + return 0;
> + }
> +
> + if (cmpxchg(&v3d->global_perfmon, NULL, perfmon))
> + return -EBUSY;
> +
> + return 0;
> +}
> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
> index 08d2a2739582..38690740f593 100644
> --- a/drivers/gpu/drm/v3d/v3d_sched.c
> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
> @@ -120,11 +120,19 @@ v3d_cpu_job_free(struct drm_sched_job *sched_job)
> static void
> v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job)
> {
> - if (job->perfmon != v3d->active_perfmon)
> + struct v3d_perfmon *perfmon = v3d->global_perfmon;
> +
> + if (!perfmon)
> + perfmon = job->perfmon;
> +
> + if (perfmon == v3d->active_perfmon)
> + return;
> +
> + if (perfmon != v3d->active_perfmon)
> v3d_perfmon_stop(v3d, v3d->active_perfmon, true);
>
> - if (job->perfmon && v3d->active_perfmon != job->perfmon)
> - v3d_perfmon_start(v3d, job->perfmon);
> + if (perfmon && v3d->active_perfmon != perfmon)
> + v3d_perfmon_start(v3d, perfmon);
> }
>
> static void
> diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c
> index d607aa9c4ec2..9e439c9f0a93 100644
> --- a/drivers/gpu/drm/v3d/v3d_submit.c
> +++ b/drivers/gpu/drm/v3d/v3d_submit.c
> @@ -981,6 +981,11 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
> goto fail;
>
> if (args->perfmon_id) {
> + if (v3d->global_perfmon) {
> + ret = -EAGAIN;
> + goto fail_perfmon;
> + }
> +
> render->base.perfmon = v3d_perfmon_find(v3d_priv,
> args->perfmon_id);
>
> @@ -1196,6 +1201,11 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
> goto fail;
>
> if (args->perfmon_id) {
> + if (v3d->global_perfmon) {
> + ret = -EAGAIN;
> + goto fail_perfmon;
> + }
> +
> job->base.perfmon = v3d_perfmon_find(v3d_priv,
> args->perfmon_id);
> if (!job->base.perfmon) {
> diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
> index 87fc5bb0a61e..709724fe28e6 100644
> --- a/include/uapi/drm/v3d_drm.h
> +++ b/include/uapi/drm/v3d_drm.h
> @@ -43,6 +43,7 @@ extern "C" {
> #define DRM_V3D_PERFMON_GET_VALUES 0x0a
> #define DRM_V3D_SUBMIT_CPU 0x0b
> #define DRM_V3D_PERFMON_GET_COUNTER 0x0c
> +#define DRM_V3D_PERFMON_SET_GLOBAL 0x0d
>
> #define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
> #define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
> @@ -61,6 +62,8 @@ extern "C" {
> #define DRM_IOCTL_V3D_SUBMIT_CPU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CPU, struct drm_v3d_submit_cpu)
> #define DRM_IOCTL_V3D_PERFMON_GET_COUNTER DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_COUNTER, \
> struct drm_v3d_perfmon_get_counter)
> +#define DRM_IOCTL_V3D_PERFMON_SET_GLOBAL DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_PERFMON_SET_GLOBAL, \
> + struct drm_v3d_perfmon_set_global)
>
> #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
> #define DRM_V3D_SUBMIT_EXTENSION 0x02
> @@ -765,6 +768,18 @@ struct drm_v3d_perfmon_get_counter {
> __u8 reserved[7];
> };
>
> +#define DRM_V3D_PERFMON_CLEAR_GLOBAL 0x0001
> +
> +/*
> + * struct drm_v3d_perfmon_set_global - ioctl to define a
> + * global performance counter that is used if a job has
> + * not assigned one on its own.
> + */
> +struct drm_v3d_perfmon_set_global {
> + __u32 flags;
> + __u32 id;
> +};
> +
> #if defined(__cplusplus)
> }
> #endif
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